This will be a list of links to mmorpg.com blogs of participants in the dynamic world simulation. It is anticipated that instead of an ongoing descriptive forum as the main focus of the simulation as in phase 1, individual blogs will be utilized for the social and communication aspects of the game beyond the rudimentary systems provided in the interface. The interface provides up-to-date information regarding the state of the game world in a visual way, and it also holds descriptions and communicated messages. However participants have to wait for each update to move things forward. Blogs can provide an focused area where communication can happen in between turn updates and also allows for the use of graphics and live links.
Also the blog can be continually edited by the owner and others who are given permission. Descriptions can be updated, old information or posts deleted, and things can be kept organized.
Here are some of the possible ways the blogs might be utilized:
- Different entries could serve as public message boards for specific locations controlled by the blog owner. These entries can be deleted if control of the area is lost, and irrelevant or outdated replies could be deleted at will. Descriptions for each area of interaction could also be continually edited.
- Participants may want to post graphics such as flags or emblems of their empires and kingdoms, detailed maps of their cites, diagrams of their governmental structure, images of their architectural style, ect.
- A blog post could be used as an auction for trade commodities or services, or for putting in bids on construction products.
- Blogs could also be the focus of new players browsing around to find a starting area as they join the simulation. Special emphasis could be placed on entries for recruiting new participants and showing them the opportunities in each area, such as craft and trade opportunities, positions in government, entry into guilds, appointments for military posts, openings at special training academies, etc. This would help players get started and also attract them to the needs of other participants, as it is much easier to have a complex and successful civilization with multiple people focusing on certain aspects.
- Blogs can also be used to hold council with ruling participants and take votes, although for some matters private messaging systems or email might be better suited to the task.
Please keep in mind that a blog shouldn't reflect anything beyond the reality of the game world as represented in the interface. Otherwise it will not be perceived as accurate and therefore not useful. It should be viewed as a way to flesh out the foundation represented by the simulation systems, and as a way to facilitate communication more easily.

MMORPG.com writes:
Login or Register to post a comment