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eris0023 5/23/08 3:07:52 PM
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Novice Member
Joined: 8/14/04 |
bah worthless editor NM
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Falfeir 5/23/08 3:32:23 PM
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Advanced Member
Joined: 5/09/05
Omnia mutantur; nihil interit. |
Originally posted by Wakygreek Tarib at the official forums is singing a different tune though
btw Guildwars is one hell of a game. not your cup =/= bad cup
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mentalynuts 5/23/08 3:35:25 PM
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Novice Member
Joined: 5/22/08 |
I would say aoc is a hybrid between guildwars and wow on speed.Has bits of both games on it some good some bad. |
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jiveturkey12 5/23/08 3:37:23 PM
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Novice Member
Joined: 12/22/04 |
To me the game reminds me of a cross link between Guild Wars SWG and WoW.
It takes the best of all of them.
-Jive |
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spizz 5/24/08 3:17:47 PM
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Apprentice Member
Joined: 7/11/04 |
Hey thanks a lot for your response all, i think i will wait a bit and decide later if i take a jump into this game world. At least the game sounds solid and wont be another failure, its just the type of content fo rme to decide. But i think my taste of game style goes more towards warhammer, well let see. |
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spnart 5/24/08 3:33:46 PM
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Novice Member
Joined: 4/24/08 |
wth are you guys talking about its nothing like guildwars. In guild wars when you leave the city your completely alone in the questing area unless your grouped, then your group can come into that instance also. It's more similar, if not exactly similar, to everquest 2's zoning system. After tortage each instance of a zone holds a pretty hefty amount of people khopshef province had maybe 3 instances the other day. |
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spizz 5/24/08 3:39:43 PM
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Apprentice Member
Joined: 7/11/04 |
Originally posted by spnart We talked about the pvp system and if a persistant world exist in Aoc or if it is similar to guild wars. |
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Lonesamurai1 5/25/08 4:10:16 AM
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Advanced Member
Joined: 6/09/07 |
Originally posted by spizz Without dropping any hints, but Age of Conans zoning persistent world system is very similar so far to how ANet want to go with Guild Wars 2 |
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