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 Thread (94 posts)
natuxatu  9/30/08 11:22:06 PM

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Spotlight Poster

Joined: 11/12/03
Posts: 217

Playing: Guild Wars

I'm very happy with the work they are doing daily to improve the game, get out the bugs ect. I think they're doing a very good job.

Daffid011  10/01/08 1:06:51 AM

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Elite Member

Joined: 1/03/04
Posts: 2273

Originally posted by Ironman2000

Ok first off, please don't hate me for my "Xfire WoW Tag" lol.  Now i'm not bashing anything, but asking a legitimate question. 

Shouldn't they have just pushed release back some to finish up whats missing?  I mean from what i'm reading it just seems like how sony (and i know this isn't a sony game, i'm just comparing to how sony operates) seems to run with their mmo's (but no where near as HORRIBLE lol).  You know, they release a game or expansion pack before the "Promised" content was ready to go instead of airing on the side of caution and pushing back release dates.

Thoughts?  Opinions?

Thanks :)

PS: I have since decided to wait on MMO's to launch and be out for some time before I purchase them after being burned so badly with some of the "Junk" thats been pushed out lately (and no i'm not saying War is that at all)

 

Warhammer/mythic is so far ahead of any Sony release it isn't even fair to mention them in the same breath. 

While warhammer has a few bugs that may be annoying they are not game breakers.  All the core game mechanics work and are fairly well thought out.  The game play is fun and enjoyable. 

Warhammer isn't perfect nor is it the best launch in history, but it is far more than acceptable from what I have seen now.  It looks like a supermodel compared to most games released post-WoW era, except LOTRO.  Well maybe not so pretty for Europe.... Sorry mates!

 

Warhammer will grow up to be a very good to great game over the next year as it works out the kinks and design issues and hopefully a community developes.  Unlike Sony games it will not spend the next 1-3 years constantly redesigning the core aspects of the game that should have been finalized before launch.

Honestly Sonys best release effort is somewhat comparable to Age of Conan.  It looks pretty and "has potential", but underneath it is one giant mess.  Notice I didn't specify a game, because you can apply that to anything that launched with the SOE brand on its box. 

 
jevtyrn  10/01/08 1:19:08 AM

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Apprentice Member

Joined: 1/15/07
Posts: 5

"hundreds of thousands of hours of gameplay"

23 year = 201 613.694 hours

I kind of hate me for doing this but i will be the smartass anyway.  no one is going to be talking about this in 2031. were going to be playing Waterworld Online, only this time... its for realsies!

i did enjoy warhammer beta though not having the blackguard was a downer. really glad i bought the pre order box from target so i did not have to pay for the whole thing.

 
pre_mar  10/01/08 4:08:07 AM

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Novice Member

Joined: 4/19/08
Posts: 19

Hmm ... about bugs ... have lv. 18, 15, 14, 12 ... and 3 classes lv. 8. All Empire. On other server 3 destr up to lv. 5 (essentially just to experiment, for serious work I prefer to be good guy :-)). Up to now I have NOT encountered any serious bug that would prevent me from playing. Ok, once I was unable to play one alt for one hour, I was always returned to char selection. And once one quest which required killing 7 mobs was fixed at 6/7 until I restarted client.

And there was GOA problem with open beta.

But as for lunch goes it was incredibly smooth, I can hardly remember one better. Client is super stable, especially compared to any other similar game I have played through years (and I'm not so young), support is pretty responsive (but to short for description), ... etc.

Warhammer is doing really great. Also who needs that fu...ing gold sellers? At lv. 18 my bright wizard already have money for mount.

Of course, there is always something to improve. I'm also looking forward to missing classes, cities, ... but for now I'm satisfied.

The only thing I really do not like is gathering and crafting which is really bad. I mean bad. Talisman making is incredibly time consuming (while my primary alt is lv. 9 in talisman, other is over 100 in alchemy) and expensive. And not rewarding. After destroying green, blue, ... items ... you can create talismans with minimal effect. But not only! They least from only FEW HOURS to few days! Not to speaking that in game about war there should be primarily armor and weapon crafting and not talisman making. And kind of mining. Ok for alchemy, but there should be for sure some kind of herbalism.

 
Cendharia  10/01/08 4:31:43 AM

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Advanced Member

Joined: 5/05/06
Posts: 236

Just want to say thanks again Jon for another good interview, with questions directed at the things that gamers want to know about their game.   Thank you Jeff for your honest answers, and here's hoping those classes shape up the way  you guys want..and we see them ingame..possibly a few months from now.

Just want to mention I have four characters now, my main being a Witchelf in tier 3 ( LOVE THAT ARMOR!!)  and the others are mostly level ten for crafting and possibly to help out lower level guild membrs who joined late.

I am on Vortex server, and frankly have to say...ADDICTED to this game.  *big smile*    I've already subbed for a few months to come......so guess you'll have to put up with me  for a while yet!!! :D

Cend

 

 

 

 
Cendharia  10/01/08 4:38:52 AM

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Originally posted by gatheris

funny that he completely ignored - not just side-stepped - but ignored the city part of the questions

are they gone for good?

has this been brought up anywhere else?

 


 

Those questions weren't asked in "this" interview..and yes its been brought up before....if you have taken a good look at either the Inevitable City OR Altdorf  (take a flight master...go explore there if you haven't)   then you know ..what their standards are.......the Inevitable City is ENORMOUS...and evolving, same with Altdorf I would imagine...there is a ton of detail in each one, with more details added each rank up.

What I saw mentioned before..think the Devs are playing around with the idea of rotating the the cities..two by two so that we always have different objectives to work on...and it doesn't get "boring'.   Sounds good to me, but...its not gonna be easy to siege those cities anyways...don't ever think it will be, will take alot of work, effort..coordination of the players.    Yes I said work....as in working together.  :P

Funny story..other night ( I am Destruction by the way)  I was wandering around in the Inevitable City..and went up Flesh Rot alley.........saw a plague pot that was clickable...so being the person I am,   I clicked it.   Well!!!!!!!!!!!

I unleashed a massive horde of little AGRO Nurgles on the City......omg...I fought them and fought them and fought them, til finally they overpowered me and I died.   But I was laughing my face off the whole time.

Kudos to the Dev that thought that one up...it was hilarious watching other players trying to side-step these angry little balls of infected mobs...hehehe 

Too funny :D

Cend

 

 
Cendharia  10/01/08 4:47:38 AM

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Posts: 236

Originally posted by Redmow

 I got out of it that the cities are not gone for good but rather the cut classes rate first before that along with other glitches and bugs.

 My only complaint was not seeing anything on improved chat. Of course, that question wasn't asked either.

 I agree about the RvR stuff. I've had times where my Chaos Chosen gets stomped and other times, I'm doing the stomping. Of course, I've had to change my play style. I took Chaos Chosen to heart and just rushed into battle maiming, killing and destroying. I try to be more of a team player now.

 But, getting a good defense set up or a good retaliatory strike going really needs a good chat system. I'm not talking about the scenarios but rather the RvR areas in the zones. We were getting stomped last night a few steps away from the war camp...the war camp was full of potential reinforcements. I had to /shout to get some help.

 Overall, I'm loving the game. Granted, I'm only rank 9 but so far so good except for a few things.


 

Yes I was under the impression ( someone told me this) that we were supposed to have the ability to join the war effort ie:   /join Destruction chaat   or /join Order chat  ...but I tried it and you can't do that..or at least if there is an ability to do so..its not clear.   It really "should" appear as an option on the left hand side of the chat window along with...the other options of /say, /warband, /guild..etc. 

After all....this is WAR..is it not? :P

Cend

 
Cendharia  10/01/08 4:55:07 AM

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Originally posted by Robbgobb

I want a gamma option. I have more issues with that than anything besides gold sellers and PQs being empty. I accept that RvR is going to be hit or miss. Cities at the moment is the least of my worries and classes would be nice but I am still exploring the ones that are there.


 

I also have issues with darkness in my game, and at first was dead set on asking for a gamma slider, but I was told by another player to adjust the gamma and brightness through the desktop itself.   I have Nvidia so thats not a problem for me.   

Have to agree though, the InEvitable City is very dark in places and usually in the places where its darkest, is a very large pit that you can fall in ..most times to your death. :P

Since I did my desktop adjustments however, no more "pit falls" for me :D

Cend

 
Cendharia  10/01/08 4:58:25 AM

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