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 Thread (31 posts)
crunchyblack  10/04/08 4:43:18 PM

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Apprentice Member

Joined: 1/23/08
Posts: 731

Originally posted by bodypass
Originally posted by MrVicchio

 I love WAR, I am enjoying the hell out of it.  But I see it's failure clearly.  Last night, my sister-in-law FINALLY picked the game up, and in her first two jaunts into the scenarios were disasterious.   I blame that partially on Order being so overpowered (on our server they kick our arses left and right) but on the otherhand, I blame "The failure of WAR".

 

What is this failure of which I speak?   

 

It's not a gameplay mechanic, for that is all solid.  Most of the issues people have with the graphics are either running a low end machine or personal taste.  It's not the lag, for much of that can be mitigated by a well run rig, but even then MMO's will always have some lag, especially with more people around you.  That's just life.

 

No, it's a simple, fundemental flaw.  WAR is not WoW, yet too many try to play WAR as if it were WoW (or insert most any other MMO).   

 

WAR has the basics of your standard MMO.  Combat, controls and interface.   It's all the same functionality in terms of over all execution.  And there in lies the rub.   People log in and think "Hey!  It's just like WoW!"  It's got Orcs, and Elves, Dwarves and Humans!   Quests, battlegrounds and I can get GEAR!!!

 

So they run off like morons head long alone againt the masses, after all, they found, got or were awarded Blues, their "decked" out for their level!   

 

And promptly get their butts handed to them.  I'm seeing some people realize the error of their ways, but far, far too many have not figured this out, at all.   And until the masses figure out teamwork, tactics and skill trump ego, gear and wishful thinking...  WAR is flawed.

ROFL
 

You know the ONE bit that made sense in your statement.

Your sister in law FINALLY picked up the game.

What did she say ? The game stinks. And now it is even the fault of Wow players. :)))

Finally a third opinion. Open your eyes.


 

You "ROFL"ed at this statement but its 100% true.

Perhaps you should actually play warhammer and see that this isnt the wow style solo pvp, that most wow fans are use to.

Its team based strategy, and its quite complicated. Especially when your on Order and outnumberd most of the time.

People come into warhammer afte a few years of wow, and almost no other mmo experience, they probably where pretty good at pvp on their "best class" wow character.  They jump into war on what they percieve is the best pvp class, the get steamrolled non stop, they complain that the other side is overpowerd and warhammer is flawed. 

I hate to say it like this, but its not the game that has the problem here its the player, unable to adapt to a social based team strategy, instead siticking with their wow style solo pvp god strategy.  It just wont work in warhammer..

i say...adapt or leave.

 
xbellx777  10/04/08 4:46:19 PM

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Posts: 418

bodypass your an idiot. i've been reading your posts for awhile now and your proving to be one of the dumbest people i have ever seen post.  you probably will vote for obama cuz you think mccain's to old, yes your that type of person.  go back to aoc and suffer moron

 
bodypass  10/04/08 4:56:29 PM

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Joined: 9/16/08
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Originally posted by crunchyblack
Originally posted by bodypass
Originally posted by MrVicchio

 I love WAR, I am enjoying the hell out of it.  But I see it's failure clearly.  Last night, my sister-in-law FINALLY picked the game up, and in her first two jaunts into the scenarios were disasterious.   I blame that partially on Order being so overpowered (on our server they kick our arses left and right) but on the otherhand, I blame "The failure of WAR".

 

What is this failure of which I speak?   

 

It's not a gameplay mechanic, for that is all solid.  Most of the issues people have with the graphics are either running a low end machine or personal taste.  It's not the lag, for much of that can be mitigated by a well run rig, but even then MMO's will always have some lag, especially with more people around you.  That's just life.

 

No, it's a simple, fundemental flaw.  WAR is not WoW, yet too many try to play WAR as if it were WoW (or insert most any other MMO).   

 

WAR has the basics of your standard MMO.  Combat, controls and interface.   It's all the same functionality in terms of over all execution.  And there in lies the rub.   People log in and think "Hey!  It's just like WoW!"  It's got Orcs, and Elves, Dwarves and Humans!   Quests, battlegrounds and I can get GEAR!!!

 

So they run off like morons head long alone againt the masses, after all, they found, got or were awarded Blues, their "decked" out for their level!   

 

And promptly get their butts handed to them.  I'm seeing some people realize the error of their ways, but far, far too many have not figured this out, at all.   And until the masses figure out teamwork, tactics and skill trump ego, gear and wishful thinking...  WAR is flawed.

ROFL
 

You know the ONE bit that made sense in your statement.

Your sister in law FINALLY picked up the game.

What did she say ? The game stinks. And now it is even the fault of Wow players. :)))

Finally a third opinion. Open your eyes.


 

You "ROFL"ed at this statement but its 100% true.

Perhaps you should actually play warhammer and see that this isnt the wow style solo pvp, that most wow fans are use to.

Its team based strategy, and its quite complicated. Especially when your on Order and outnumberd most of the time.

People come into warhammer afte a few years of wow, and almost no other mmo experience, they probably where pretty good at pvp on their "best class" wow character.  They jump into war on what they percieve is the best pvp class, the get steamrolled non stop, they complain that the other side is overpowerd and warhammer is flawed. 

I hate to say it like this, but its not the game that has the problem here its the player, unable to adapt to a social based team strategy, instead siticking with their wow style solo pvp god strategy.  It just wont work in warhammer..

i say...adapt or leave.


 

What a joke. WAR doesn't deliver and it's the fault of ... Wow players.

ROFL. I mean ROFL.

How about the stuttering and clunky PvP animation or the lack of RvR possibilities because of too small servers for the game tier system;

 Perhaps first look into these things before talking nonsens of some "grand tactical" RvR nonsense.

People want to play in MMORPG's because they LIKE to play with their avatar and progress their character. JUST like in RL.

In WAR you are that little ugly unpainted TT miniature that was always set aside the first time you had casualties in the TT game.

Dying for the fatherland and RvR honor ... yeah.

Good for some 2 weeks of headbashing and then what ??? The emptiness of War strikes back and it's the fault of 10 million Wow players.

... best joke I ever heard.

 

 
trevornor  10/04/08 5:14:45 PM

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Elite Member

Joined: 6/07/07
Posts: 147

No, Imperial commander, Nair does not come in wookie size. We do have an ewok 6 pack though

Originally posted by bodypass
Originally posted by crunchyblack
Originally posted by bodypass
Originally posted by MrVicchio

 I love WAR, I am enjoying the hell out of it.  But I see it's failure clearly.  Last night, my sister-in-law FINALLY picked the game up, and in her first two jaunts into the scenarios were disasterious.   I blame that partially on Order being so overpowered (on our server they kick our arses left and right) but on the otherhand, I blame "The failure of WAR".

 

What is this failure of which I speak?   

 

It's not a gameplay mechanic, for that is all solid.  Most of the issues people have with the graphics are either running a low end machine or personal taste.  It's not the lag, for much of that can be mitigated by a well run rig, but even then MMO's will always have some lag, especially with more people around you.  That's just life.

 

No, it's a simple, fundemental flaw.  WAR is not WoW, yet too many try to play WAR as if it were WoW (or insert most any other MMO).   

 

WAR has the basics of your standard MMO.  Combat, controls and interface.   It's all the same functionality in terms of over all execution.  And there in lies the rub.   People log in and think "Hey!  It's just like WoW!"  It's got Orcs, and Elves, Dwarves and Humans!   Quests, battlegrounds and I can get GEAR!!!

 

So they run off like morons head long alone againt the masses, after all, they found, got or were awarded Blues, their "decked" out for their level!   

 

And promptly get their butts handed to them.  I'm seeing some people realize the error of their ways, but far, far too many have not figured this out, at all.   And until the masses figure out teamwork, tactics and skill trump ego, gear and wishful thinking...  WAR is flawed.

ROFL
 

You know the ONE bit that made sense in your statement.

Your sister in law FINALLY picked up the game.

What did she say ? The game stinks. And now it is even the fault of Wow players. :)))

Finally a third opinion. Open your eyes.


 

You "ROFL"ed at this statement but its 100% true.

Perhaps you should actually play warhammer and see that this isnt the wow style solo pvp, that most wow fans are use to.

Its team based strategy, and its quite complicated. Especially when your on Order and outnumberd most of the time.

People come into warhammer afte a few years of wow, and almost no other mmo experience, they probably where pretty good at pvp on their "best class" wow character.  They jump into war on what they percieve is the best pvp class, the get steamrolled non stop, they complain that the other side is overpowerd and warhammer is flawed. 

I hate to say it like this, but its not the game that has the problem here its the player, unable to adapt to a social based team strategy, instead siticking with their wow style solo pvp god strategy.  It just wont work in warhammer..

i say...adapt or leave.


 

What a joke. WAR doesn't deliver and it's the fault of ... Wow players.

ROFL. I mean ROFL.

How about the stuttering and clunky PvP animation or the lack of RvR possibilities because of too small servers for the game tier system;

 Perhaps first look into these things before talking nonsens of some "grand tactical" RvR nonsense.

People want to play in MMORPG's because they LIKE to play with their avatar and progress their character. JUST like in RL.

In WAR you are that little ugly unpainted TT miniature that was always set aside the first time you had casualties in the TT game.

Dying for the fatherland and RvR honor ... yeah.

Good for some 2 weeks of headbashing and then what ??? The emptiness of War strikes back and it's the fault of 10 million Wow players.

... best joke I ever heard.

 


 

Mr V makes a valid point. When I get a game, I do not loo to make the game play the way I want to play. I look at the game, look how it's played, and adjust how I play accordingly, and typically enjoy the heck out of them.

I don't take a screwdriver, try to hammer in a nail, then proclaim loudly the screwdriver is made wrong.

Everytime there's a comparison post about WoW and WAR, it seems to be exactly that.

WoW is a Solo based PvE game that changes gears in the end for raids/arena. (not to mention now trying to tack on more variety, again at the end game. That in itself is a flaw, but I won't harp on it right now.)

WAR is a RvR game with a similar interface, that tries to teach you to play differently, as a group, slowly but surely, from the beginning so you are ready for the more complex mechanisms at the top level.

You can take a horse to water, but you cannot make him drink. The decision is his.

You can show someone WAR, but it is up to them to try and look at it as "This is not the same game before, how do I play it" Not "This is a clone of X game, why doesn't it play like it" then getting blindsided by those who went route one.

Where does the fault lay when someone tries to play WAR as some other game. The game, or the user?

 
MrVicchio  10/04/08 5:23:35 PM

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Advanced Member

Joined: 6/09/04
Posts: 583

To live free is worth dying for.

Originally posted by crunchyblack

Warhammer was never meant to be a one on one pvp game, it was created as a team based RvR game.


You can clearly see this from the classes. There is no "good class" like in wow, every class depends on some sort of support that the class itself cannot offer.


Either the wow kids will move on or learn how to play in a team.  Warhammer sucks if you you only care about being a solo pvper.  WHen you play as a team its quite fun and addicting.


I love the OP's assumption that order was overpowered. Nothing is overpower in warhammer. For crist sake mystic has been working on RvR games since 1996, they know what they are doing. A perceived overpowered class or side is simply a lack of understanding on those classes or sides that are perceived under powered.    

 

Did you not note that I stated "ON MY SERVER" I.E. my side Destruction sucks atm?


The only over power/under power is coming from the people who are either working together to accomplish a scenario or defend a keep, or those who are trying to be solo pvp pimps, which is causing their side to get their ass kicked.

They then cry "im the best pvper in wow and now i suck, the other side is over powered"....ive seen several "/cry" come from this argument, and its quite sad how such a large portion of the wow crowd cannot adapt to a new game.

Dare i say a lot of them are now mmo-retards, perhaps idiot savants when it comes to mmo's...only able to excel under the same constraints as wow offers, and severly disadvantaged in a new scenario, as they are unable to adapt and learn.

Quite harsh i know, but i honestly did expect that the wow crowd would have been able to adapt to a different rule set and a different game play strategy...so far i have been proven wrong for the most part.


I assume we will be seeing these wow kids moving back to wow after the month is up, surly bitter over their warhammer experience. This will benefit warhammer and wow i believe.  Buts its a sad day when i witness ex wow players unable to adapt to a new game, i see lots of fustrated players.  I try to help but i usualy get what seems to be a wow motto of "stfu noob". So i let those players struggle to grasp the concept of how to play warhammer, and ultimately im sure im seeing a lot of those players here posting "borehammer" and "warhammer sucks" posts.  All because they were unable to adapt to a non wow style of gameplay.

*slow clap* to the wow-tards

once your expansion comes im sure the quality of warhammer rvr will be phenominal.

 


Originally posted by Recant

Even if WAR doesn't succeed straight away, it's possible it could become a cult hit and grow like EVE online has

Douhk  10/05/08 1:26:47 PM

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Joined: 8/19/07
Posts: 934

SCIENCE PROVES CAPS LOCK CAN CURE CANCER.

Originally posted by Grunties
Originally posted by Douhk

Nobody even uses the chat system because everyone knows they can just charge in and find the weakest looking character (which, in this game, was made easier for you to find from their outfits).
 

Text chatting is so 1990's. Its all about voice chat now. There is plenty of communication that goes on in every battle, but you probably wont see it if you are not in an organized guild. People who want to work together are in guilds, and if they are in guilds, they do voice chat. Its time people move out of the stone age.

That's the most absurd statement I've ever seen. Most of us do not use voice comm in battles, and most of us at this point are not in guilds that are simply exploring the game. The excuse that you have to be in a guild to enjoy this game gives even more disappointment.

I don't see people using any different tactics in this game than they would in a game like WoW, and to be honest I don't see the need to. Which is very disappointing for me.

I'm curious what particular tactics you were envisioning exactly, that aren't being used. I'm seen a wide variety of tactics throughout both scenerios and open rvr. Of course due to the point above, solo'ers probably will never know about it, because they are out of the communication loop.

Such as...?


 


 

 

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