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 Thread (29 posts)
Zayne3145  11/11/08 10:06:35 AM

Rank: 81/100 Rank: 81/100 Rank: 81/100 Rank: 81/100 Rank: 81/100

Elite Member

Joined: 6/28/07
Posts: 921

May contain nuts.

... that has suffered a poor launch. 1/3 of your development team has jumped ship, and you are left with a demoralised staff. They can only focus on one issue a month, but there’s a lot to be done.

All of the following issues need addressing. The question is: how would you rank them in order of importance (With 1 being high priority, and 10 being the lowest).

Additionally, your budget has been slashed and two issues must be completely removed from the list until further notice.

=========================[ THE 'TO DO' LIST ]=========================


- Addressing the seriously unbalanced classes for PvP. [   ]
- Adding the class that was cut just prior to release (despite its popularity). [   ]
- Adding to the severely lacking PvE content. [   ]
- Addressing the rare but annoying graphical glitches. [  ]
- Fixing the glaring ‘gold exploit’. [   ]
- Tackling the rampant Gold sellers. [   ]
- Fixing the issue that makes players with ATi cards CTD every 45 minutes. [  ]
- Tackling the low population (server merges, transfers etc.) [   ]
- Finishing the ‘End-Game-Uber-Raid’ that was supposed to ship at launch. [   ]
- Implementing the missing Auction House system. [  ]
- Completing the woefully overlooked Professions. [  ]
- Fixing the broken ‘Castle Siege’ PvP mechanic. [  ]

That’s it. Number in order of importance, and put an X next to the two items which must be axed from the agenda to remain within budget. I’m interested to see how people rate the importance of these issues when faced with the tough regimen enforced by many unforgiving publishers.

P.S: This is not a subtle flame at any current or to-be-released game. It is purely for fun. Please don't let this descend into a flame-fest.
 

============================
Playing: WoW, VG:SoH
Played: GW, LOTRO, TR, DDO, AoC, EvE
Waiting for: Darkfall

demalus  11/11/08 11:04:24 AM

Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100

Advanced Member

Joined: 6/06/07
Posts: 167

 I'll give it a try:

- Addressing the seriously unbalanced classes for PvP. [ 1 ]
- Adding the class that was cut just prior to release (despite its popularity). [ 7 ]
- Adding to the severely lacking PvE content. [ 6 ]
- Addressing the rare but annoying graphical glitches. [ X ]
- Fixing the glaring ‘gold exploit’. [ 9 ]
- Tackling the rampant Gold sellers. [ 10 ]

- Fixing the issue that makes players with ATi cards CTD every 45 minutes. [ 2 ]
- Tackling the low population (server merges, transfers etc.) [ 4 ]
- Finishing the ‘End-Game-Uber-Raid’ that was supposed to ship at launch. [ 3 ]
- Implementing the missing Auction House system. [ X ]
- Completing the woefully overlooked Professions. [ 8 ]
- Fixing the broken ‘Castle Siege’ PvP mechanic. [ 5 ]

 

Bugs can be fixed.  A bad game philosophy can't.  The players need to be able to do -something- even if it is buggy.

______________________
~

Lukeion  11/11/08 11:11:21 AM

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Advanced Member

Joined: 6/22/07
Posts: 33

Nevermind, i iz blind

 
Narshe  11/11/08 11:23:44 AM

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Advanced Member

Joined: 10/19/07
Posts: 491

Somehow I knew in hell there would be mushrooms.

Originally posted by Zayne3145

=========================[ THE 'TO DO' LIST ]=========================


- Addressing the seriously unbalanced classes for PvP. [4]
- Adding the class that was cut just prior to release (despite its popularity). [9]
- Adding to the severely lacking PvE content. [1 ]
- Addressing the rare but annoying graphical glitches. [10]
- Fixing the glaring ‘gold exploit’. [6]
- Tackling the rampant Gold sellers. [ X ]
- Fixing the issue that makes players with ATi cards CTD every 45 minutes. [2]
- Tackling the low population (server merges, transfers etc.) [3]
- Finishing the ‘End-Game-Uber-Raid’ that was supposed to ship at launch. [5]
- Implementing the missing Auction House system. [8]
- Completing the woefully overlooked Professions. [ X ]
- Fixing the broken ‘Castle Siege’ PvP mechanic. [7]

 

~Narshe
UO, DAoC, FFXI, GW, WoW, EVE, AoC, WAR
Currently playing: no MMOs.
Waiting for Fallen Earth, World of Darkness, Old Republic, Darkfall

Xiaoki  11/11/08 11:31:03 AM

Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100

Hard Core Member

Joined: 3/07/04
Posts: 600

No AH?

Bad PvE and PvP?

Gold exploits and loads of bugs?

My first act as CEO would be to close it down. A good leader knows when the fight is lost and walks away.

 
galad2003  11/11/08 11:32:45 AM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 11/13/05
Posts: 118

No woncder the game is in trouble if they appointed anyone from these forums(myself included) in charge.

 
Devildog1  11/11/08 11:42:58 AM

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Advanced Member

Joined: 8/30/06
Posts: 471

Ryzom: Znathara
Ryzom: Jynxie
Ryzom: Bahira
RIP
SWG: Zanthar Brothen (Bloodfin)


 

Originally posted by Zayne3145

... that has suffered a poor launch. 1/3 of your development team has jumped ship, and you are left with a demoralised staff. They can only focus on one issue a month, but there’s a lot to be done.

All of the following issues need addressing. The question is: how would you rank them in order of importance (With 1 being high priority, and 10 being the lowest).

Additionally, your budget has been slashed and two issues must be completely removed from the list until further notice.

=========================[ THE 'TO DO' LIST ]=========================


- Addressing the seriously unbalanced classes for PvP. [ 3 ]
- Adding the class that was cut just prior to release (despite its popularity). [ 10 ]
- Adding to the severely lacking PvE content. [ 4 ]
- Addressing the rare but annoying graphical glitches. [ X ]
- Fixing the glaring ‘gold exploit’. [ 8 ]
- Tackling the rampant Gold sellers. [ X ]
- Fixing the issue that makes players with ATi cards CTD every 45 minutes. [ 1 ]
- Tackling the low population (server merges, transfers etc.) [ 2 ]
- Finishing the ‘End-Game-Uber-Raid’ that was supposed to ship at launch. [ 5 ]
- Implementing the missing Auction House system. [ 9 ]
- Completing the woefully overlooked Professions. [ 7 ]
-
Fixing the broken ‘Castle Siege’ PvP mechanic. [ 6 ]

That’s it. Number in order of importance, and put an X next to the two items which must be axed from the agenda to remain within budget. I’m interested to see how people rate the importance of these issues when faced with the tough regimen enforced by many unforgiving publishers.

P.S: This is not a subtle flame at any current or to-be-released game. It is purely for fun. Please don't let this descend into a flame-fest.
 

I went for the two that I thought would do the most "good" right off the bat. Take care of the card compatability issue so that you can stem loosing the players afflicted by that problem. Then move to the server merges so the you have less overhead to deal with, with the limited staff you have and give the players more people to play with. But above all esle all of this stuff needs to be communicated to your playerbase so they are in the loop and can give feed back as to what they want to see fixed too.  Actually, the first two I outlined would get done then I'd start polls on the forums to see what the players want and then go from there, but as a player that is how I'd like to see it get done.


Now playing:
Tabula Rasa, The Saga of Ryzom

Played:
The Saga of Ryzom, Starwars Galaxies, Guild Wars, Metin 2, Cabal

Looking Forward to:
Earthrise, W.E.L.L. Online, Star Gate Worlds, Aion

girlgeek  11/11/08 11:46:16 AM

Rank: 66/100 Rank: 66/100 Rank: 66/100 Rank: 66/100 Rank: 66/100

Hard Core Member

Joined: 8/14/07
Posts: 468

“Mickey Mouse to a three-year-old is a six-foot-tall RAT!”
~Robin Williams


- Addressing the seriously unbalanced classes for PvP. [3 ]
- Adding the class that was cut just prior to release (despite its popularity). [4 ]

(I think the two above need to be done at the SAME time, as they help each other's "issues.")


- Adding to the severely lacking PvE content. [9 ]
                               - Addressing the rare but annoying graphical glitches. [X ]
- Fixing the glaring ‘gold exploit’. [6 ]
- Tackling the rampant Gold sellers. [5 ]
- Fixing the issue that makes players with ATi cards CTD every 45 minutes. [2 ]
- Tackling the low population (server merges, transfers etc.) [1 ]
- Finishing the ‘End-Game-Uber-Raid’ that was supposed to ship at launch. [7 ]
                               - Implementing the missing Auction House system. [X ]
- Completing the woefully overlooked Professions. [10 ]
- Fixing the broken ‘Castle Siege’ PvP mechanic. [8 ]

 

 

First of all, I have an IDEA of what game this is directed at, BUT....if you are asking the order of importance for THAT game, or for just some other random game....that would make a difference in the "order of importance" for ME, personally.  If it's a PvP-centric game, with much less importance being placed on PvE (as the game you're likely referring to HAS) then the order of importance would be different than if if is some OTHER game.  Do you know what I mean?

As a matter of fact...if this was some OTHER game...much of the order I've listed myself, would be almost reversed.

Anyway....I answered as if you were asking about the game that I suspect you ARE eluding to. :)

In all honestly, I think ALL of these things are pretty enormous issues and frankly, they all need to be fixed ASAP, without a lot of delay between each of them BEING fixed.

 

 

---------------------
THE ABOVE POST IS MY OWN PERSONAL OPINION. Duh.
Now Playing: WoW, EQ2, EVE. Presently in closed beta for two upcoming MMOs, really looking forward to The Agency, Runes of Magic, Aion and TCoS releases. Still debating a return to Vanguard. I also play FPS games, such as Unreal 3 and Painkiller, and some single player games like Vampire the Masquerade Bloodlines. I'm addicted.

Forumfall  11/11/08 12:03:58 PM