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susanto1228 11/18/08 9:57:01 AM
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Apprentice Member
Joined: 11/13/07 |
Well one thing Mythic knows how to do best is disappoint its player base. Currently the Magus, SH, SW, and ENG are 4 of the least played classes in War because they are broken classes which offer almost no real benefit to their side. The Magus was nerfed all to hell, losing it's chaos rift (which was great) but has not been buffed up with other abilities.....there were many changes in the last patch notes that were released like a week ago...but none of those will be released today........yesterday it was announcedd "cc changes will not be implemented in 1.05 because we need to do further testing on the test server" problem is the Magus is severly underpowered and I don't see any reason for further testing of this class. This class is BROKEN. If it wasn't for the SH's size he would probably die more often, it's extremely Squishy with no real threat to any class...thus also the SH's buffs should of gone through today but they weren't just looking at the patch notes of the buffs that were supose to be implemented to the SH and you begin to realize how underpowered this class really is....BROKEN at the moment tho...letdown.
The ENg is also a very underpowered class...lost its most defining ability which was "magnet pull" like Chaos Rift, so it took a huge nerf, but still no buffs. This class is useless at the moment and I feel for the ENG and less and less people are playing this versatlile utility class. BROKEN
And last but not east, the Shadow Warrior another BROKEN class. If you look on Waralytics.com this class is also one of the least played. Probably one of the most squishy class' on order. at Level 40 with your base abilities you can plink for about 250-300 at a time, but when classes at Level 40 have around 7000-10000 HP, that is hardly nothing. Some of the SW's Ok abilities are Morale abilities which are BROKEN. They pigeon holed the SW into one ability, Festering Arrow which has a long cooldown timer and in order to get any good damage out of it, you need to have a morale 2 ability active to use it,and you have 6 seconds to launch an arrow to an open target, usually you can get it off 50% of the time like this and do some decent damage, but nonethe less this class is still BROKEN and many of the buffs it would of received would of greatly increased this class' versatility.
The other CC that didn't make it through are of course the Sorc/BW/and some Healer changes which I can understand they do need more testing, because these 3 classes among others are not as BROKEN as the 4 I mentioned above... Some people say that Mythic listens to their player base but I beg to differ.....many people have been saying since day one, hell since beta, that the SW was broken, the SH broken The BW, SORC are OP, Melee has too many Roots, snares....too much CC in the game, and here we are almost 2 months and still no changes.... Servers are dying....Mythic refuses to Merge servers because of the reprecussions from EA, which will probably not allow server merges because of the fear of Stock prices plumeting from the merge of servers. Itemization is BROKEn...Stats that make no sense for a class to have. Drops in Dungeons being BOP for other classes, that you cannot use, when the ones you do need don't drop is just frustrating. No rewards for Defending a keep. Graphic bugs causing Huge LAg. And worst of all, server crashes when trying to take main objectives like the Maw or Reikwald during ciry sieges, resettin all zones and reversing them (EPIC FAIL) this game is built on total WAR between two relams, 100 players fighting at the same is near impossible when abilties take over 20 seconds to cast because of huge LAG. Mythic, I don't know what to say no more, just severly disappointed at this company right now...
/rant off
fanbois flame away |
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Hathi 11/18/08 10:01:09 AM
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Novice Member
Joined: 4/25/07 |
Good post. Reflects much why i canceled subscription. A shame too. Now I am actually working instead of playing.. hehe |
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| Q: “How many Obamas does it take to screw in a lightbulb?” |
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gwarbott22 11/18/08 10:09:31 AM
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Apprentice Member
Joined: 10/13/07 |
i wont flame you for what you think of the game atm since i too feel about same way trying to lvl my sw is a pain but will do so in hope the balance this game in 6 months,i will still play with guildys but atm the RVR feels hollow and no reward realy for it i mean put some nice carrots out there like random rare npcs spawns in the lakes or something ,any ways i will still play this game in hope down road the problems we feel are there are changed for the beter.... |
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markoraos 11/18/08 10:12:03 AM
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Elite Member
Joined: 10/06/05
My dog ate your homework. |
As a resident fanboi I agree with most in the OP... However there are 2 things I don't agree with. 1) The complaints are waaaay overblown. It's like saying WoW is "broken" because on sunday mornings I have to lfg for more than an hour to get an instance group. 2) Those delays are an evidence that Mythic is actually listening and reacting to its playerbase, not the opposite. People pointed out those HOT nerfs won't go well with dps buffs.... Mythic tried em out on their test server and said "we were wrong" and decided to postpone changes until they can be sure they'll be all for the good. I can't see how this is wrong in any way - in fact, I think this is fantastic and groundbreaking in dev-player relations. I simply cannot compare this to the way my hunter was completely broken for 6 months until blizzard decided to mercifully do something about it - because they know "best" cause they got 10 million subs so they don't give a sh***. No comparison whatsoever. |
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JonMichael 11/18/08 10:22:08 AM
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Apprentice Member
Joined: 10/13/05 |
You act as if they're never going to add the changes to the live servers. I'd much rather wait until 1.06 and have the changes tested more before putting them on live. Smart move, Mythic. I too disagree with many of your complaints. |
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susanto1228 11/18/08 10:37:43 AM
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Apprentice Member
Joined: 11/13/07 |
Originally posted by markoraos
seems like your (2 has to do more with the HOT's and I agree with that, my discussion has to do mainly with the magus, Sh, SW, and ENG, that is the main point of my post, I agree that the healer issue, which I don't know much about, needs to be look at more on the test server, but if you go look at the patch notes on the SW, SH, ENG, and MAGUS, you will see that the buffs that they received are minimal, but nonetheless they are buffs and those 4 classes need those buffs, actually what they need is survivability but don't think Mythic will give them any, I value your response, but again I don't disagree with some of the delays on Mythics part, but all th rest, itemization, HUGE lag, BOP for other classes, is GAMEBREAKING, try to take a whole zone for hours, and do scenarios just to have the server reset and give the other side back all the zones, that my friend is GAMEBREAKING, all you have to do is go into warhammeralliance forums/US Server/ to hear the frustration in there about server crashes.....
For the person who responded about the Shadow Warrior, I have a Level 40 Shadow Warrior and after level 32, your abilities that you gain are Crap, many people want to SPEC/Assault Stance/ and Skirmish/ because the new changes in 1.06 will give you ballistics=strength conversion, so what? when you are defending a keep how is that gonna help with your 65 ft reach?? Specing into SCOUT is the way too go, but once again when you reach level 40 you get HAIL OF DOOM which is laughable CC ability with no real damage ou put, people simply move out of the cone of fire, ridiculous. After Millions of XP this is what you get as your level 40 elite skill???? what a joke. Mythic put way too much emphasis on the Destruction Characters and left the Order characters out to dry. That's the way it was in Beta, but they don't listen. I am a part-time Concept artist, and I'm here to tell you Asthetically looking the Order characters with their armor is subpar, compared to the Destro toons. No uniqueness, No character, no "kool factor" which yes, many people care about. Mark you think my Post is Overblown, why don't you try leveling a Engineer to level 40, and you will see that the only person that thinks this post is overblown is one who knows nothing about being a Level 40 Engineeer with a grenade in your hand that does nothing next to damage, or with a wooden turret that launches bullets that the Destro toons just laugh at and destroy. But, I value your guys opinions, you always reply to my posts mark and I know you defend War, I would defend War too when I see negative posts, but they don't give me any reason too... Gears of war 2, Fallout 3, Farcry 2, fable 2 VS. War hmmm....... |
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markoraos 11/18/08 10:48:17 AM
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Elite Member
Joined: 10/06/05
My dog ate your homework. |
Originally posted by susanto1228
seems like your (2 has to do more with the HOT's and I agree with that, my discussion has to do mainly with the magus, Sh, SW, and ENG, that is the main point of my post, I agree that the healer issue, which I don't know much about, needs to be look at more on the test server, but if you go look at the patch notes on the SW, SH, ENG, and MAGUS, you will see that the buffs that they received are minimal, but nonetheless they are buffs and those 4 classes need those buffs, actually what they need is survivability but don't think Mythic will give them any, I value your response, but again I don't disagree with some of the delays on Mythics part, but all th rest, itemization, HUGE lag, BOP for other classes, is GAMEBREAKING, try to take a whole zone for hours, and do scenarios just to have the server reset and give the other side back all the zones, that my friend is GAMEBREAKING, all you have to do is go into warhammeralliance forums/US Server/ to hear the frustration in there about server crashes.....
For the person who responded about the Shadow Warrior, I have a Level 40 Shadow Warrior and after level 32, your abilities that you gain are Crap, many people want to SPEC/Assault Stance/ and Skirmish/ because the new changes in 1.06 will give you ballistics=strength conversion, so what? when you are defending a keep how is that gonna help with your 65 ft reach?? Specing into SCOUT is the way too go, but once again when you reach level 40 you get HAIL OF DOOM which is laughable CC ability with no real damage ou put, people simply move out of the cone of fire, ridiculous. After Millions of XP this is what you get as your level 40 elite skill???? what a joke. Mythic put way too much emphasis on the Destruction Characters and left the Order characters out to dry. That's the way it was in Beta, but they don't listen. I am a part-time Concept artist, and I'm here to tell you Asthetically looking the Order characters with their armor is subpar, compared to the Destro toons. No uniqueness, No character, no "kool factor" which yes, many people care about. Mark you think my Post is Overblown, why don't you try leveling a Engineer to level 40, and you will see that the only person that thinks this post is overblown is one who knows nothing about being a Level 40 Engineeer with a grenade in your hand that does nothing next to damage, or with a wooden turret that launches bullets that the Destro toons just laugh at and destroy. But, I value your guys opinions, you always reply to my posts mark and I know you defend War, I would defend War too when I see negative posts, but they don't give me any reason too... Gears of war 2, Fallout 3, Farcry 2, fable 2 VS. War hmmm.......
Oh I agree that engineers and SWs need some love, no doubt about it. Especially in the solo part of the gameplay - they seem quite ok in larger groups but they do need some more oomph in 1v1 and small groups. However, I'm getting the jeebies when confronted with doom prophecies. Times are tough for those classes but it's not the end of the world... and for the love of god I can't see how postpoing a patch due to player feedback can be in any way wrong. Don't worry mate, I got an engi alt and some of my best friends are engineers and SWs. |
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Lizard_SF 11/18/08 10:49:41 AM
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Hard Core Member
Joined: 3/05/07 |
Yeah, it totally sucks how they want to test massive game changes extensively instead of rolling them to live, and then, to make things WORSE, they take the things that DO work and roll THEM out, giving us a patch with functional new features while the in-development stuff stays on the test server! What's WRONG with them? Don't they know we LOVE broken patches which are patched the next day to fix the patches the previous patches broke? Shee | |