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Avison 11/20/08 4:18:12 PM
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Novice Member
Joined: 4/07/03
Avison wisdom of the ages... |
They were designed to get players into groups. But.... Players always need to split up to: 1.Get their latest gear. 2.Get more potions. 3.Get the latest skills from the trainer. 4.Repair their gear. 5.Finish and old quest And on and on... Thoughts? |
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Martie 11/20/08 4:24:38 PM
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Apprentice Member
Joined: 4/23/07
Achiever 53.33%, Explorer 26.67%, Killer 80.00%, Socializer 40.00% |
Originally posted by Avison
Like all things, people must repair itmes, like everything people need items. You need skills to learn. I dont understand what the problem is. Or is it u want a game whereu can play in a grp but u dont need to do anythign but be in a group running around? If so go make the most boring game in the world, with nothing in it except trees, then you and your friends can group up all you want, doing nothing but looking at trees. |
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Gravarg 11/20/08 4:28:29 PM
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Elite Member
Joined: 8/24/06 |
not true to all mmorpgs. I've played in a group for over 12 hours in FFXI without leaving for training (since there is none) or anything else. over that 12 hours only 1 person had to be replaced, because he had to leave. If you want a game where you can find a group and stick with them the entire day, FFXI is a good choice |
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| "OMG Nerf Paper! Scissors is working as intended." ~Rock |
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Martie 11/20/08 4:30:28 PM
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Apprentice Member
Joined: 4/23/07
Achiever 53.33%, Explorer 26.67%, Killer 80.00%, Socializer 40.00% |
Originally posted by Gravarg
so you played in 1 group in ff for over 12 hours? Wtf were u doing for over 12 hours? |
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Gravarg 11/20/08 4:32:54 PM
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Elite Member
Joined: 8/24/06 |
killing stuff of course. It was with a bunch of friends from my linkshell, so it was casual leveling with some chitchat in there, and the occasional dead taru |
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| "OMG Nerf Paper! Scissors is working as intended." ~Rock |
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matthewf978 11/21/08 2:48:20 PM
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Novice Member
Joined: 6/20/08 |
Most games work in such a fashion. The only way it could work otherwise is to provide player classes with talents to appease those requirements, and then of course players who actually enjoy playing those classes. Most games have civilizations/cities close enough together to make it impractical to take a tradesman along in a group. |
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