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eq2js  11/22/08 6:40:59 AM

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 WAR character customization sucks. you forgot to mention that :)

The WoW talent trees are way better than the 3 tree linear Warhammer system

WoW will have more new content

WAR can have "new content" as much as that's even possible for PvP (very little) and any new PvE will be a joke and a waste of the devs time

WoW: over 11 million subscribers

WAR: under 1 million subscribers

and about 50% of the people that left WoW for WAR are back, myself being one of them. WAR is an overhyped piece of crap MMO

 
Ixnatifual  11/22/08 9:07:27 AM

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Originally posted by Ghist

Reasons why Warcraft is the better game.

Log in screen.: You only have to escape out of the movie at log in once.

EUla: You only have to agree with EULA when a new patch is out.

Program: Warhammer takes over a gig of memory to run what is essentialy the same amount of graphics.

Interface: Warcraft has the more adaptable interface.

Chat Interface. Warcraft has the more adaptable and usable chat features.

Mail system. Warhammer can only send one thing at a time and the mail server is laggy.

Lag: I experience lag effects at three times the amount I ever had in WoW.

Combat System. Warhammer buttons are all on the same cool down which feels like you are hitting rubberbands. Spells and abilities have a noticable delay in proccing.

Class differienciation. Warcraft classes are totally different from each other. Where a Magus,Engineer, Squig Hunter, Shadow Hunter play about the same.

Emotes: Emotes are next to un-noticable in Warhammer.

Emmersion: With the different emotes for not only different races but classes and sexes, Warcraft tends to let the player more identify with his alt.

Instances: This is the dirty little secret of Warhammer. There are tons of different instanced areas on Warhammer.

Dungeons: While it is a known RVR/PVP game, Warhammer offers a couple of instances which are nothing but a string of PQs. The whole PVE experience is a total dissapointment.

PVP: Warcraft offers 2,3,5 man Arena fights. 10,15 and 40 man Battlegrounds. None of these have timers on them so you have to win not just get ahead and turtle. Then it offers several PVP World objectives
and soon with WotLK, it will offer instanced seiging. Most people will tell you that because of server imbalances most RVR doesn't happen in Warhammer.

Reliability: Simply put Blizzard has a lot longer to work out the bugs(and personally I think they have the better talent to do it too)

Communications: Blizzard hosts it own servers with player and dev tech assistance. The also give a better idea where they are heading with their patches.

 


And finally heart. After playing Warhammer for 2 months, I can tell you it just leaves you feeling there is something missing. I cannot imagine that I would play this game for 3 years like I did WoW.

Log in screen: It's nice to be able to skip it by clicking once, but who cares really?

EULA: Having to do it every time gives Mythic more freedom in what they can do to hackers/botters/abusers/gold spammers. This results in a better overall gaming experience at the cost of two clicks, so easy win for Mythic here.

Program: WoW's graphics are utter shit and the game is really showing its age by now, while WAR looks great with high-res textures and large polygon counts. There's still some performance issues with WAR, though these will be weeded out in time. It's a case of WAR, while still in its early stages of the game, isn't perfect, but still a lot better than WoW.

Chat Interface: You can do the same with WAR's chats as with WoW's. WoW's chat configuration UI is more nicely done since WotLK, though.

Mail system: WoW has the better mail system. The mail system is a very minor part of the game though so it's a minor inconvenience at worst.

Lag: Haven't had any lag in WAR, so they seem to be similar at the moment, at least for me. WoW had atrocious lagging for many months after launch though, but it's great now.

Combat System: WoW's melee combat system is a disjointed mess where the animations aren't properly connected with actual hits Both for melee and casting there's a big lack of variety in animations, as nearly all attacks use the same few generic animations. WAR isn't perfect either and is suffering from a lack of client-side checks on whether you can use an ability or not, which results in animations playing when you try to use an ability you can't, making it look like you're using it. This is something they'll need to improve. I like WAR's combat better still, however, as it has a more connected feel, and you're constantly active rather than standing there waiting for an opportunity to use an ability. Spellcasting is pretty similar, though feels more responsive in WoW.

Class differentiation: Most of WoW's casting classes have the exact same mechanic, leaving little room for variety. WAR has more than double the amount of classes and the mechanics between the various careers vary a lot more. WoW isn't anywhere near the same league as WAR in this category, but wins a couple of laughs for showing up.

Emotes: Emotes are as easy to see in WAR as they are in WoW.

Instances: There's a few instanced areas, but unless you count battlegorunds, it's used a lot less than in WoW, where every dungeon is instanced.

Dungeons: WAR's instances are much more than a string of PQs. In addition, PQs are much better than a string of trash mobs. There's not the same amount of dungeon content as in WoW, though. A dungeon like Mount Gunbad is a breath of fresh air compared to the borefest that is your typical WoW instance.

PvP: WoW an extremely low amount of PvP content and is moving it out of the MMO genre by forcing everyone into small-scale arena combat. There is only a single zone for any kind of world PvP. WAR has a couple of scenarios that need to be addressed due to turtling making them boring. WoW on the other hand has the opposite problem with eternity matches in Warsong Gulch for example, which is far worse - in WAR at least the game ends after 15 minutes at most. For PvP, WoW is so pathetic in comparion to WAR that it's hilarious the comparison is even being made in the first place.

Reliability: WoW has a more polished and reliable game by now due to having had 4 years to polish it. Win for WoW, although WAR gets an honorable mention for its state and improval rate giving it only released recently.

Communications: Mythic is awesome at communication to the players in which direction they're taking the game, and are good at making appearances at fan sites to address issues and help people out. Blizzard has gotten better over the years, but they've still got a lot to learn.

Heart: WoW is a confused mess where the developers can't even figure out whether they should take their own world seriously or turn it into a prank. The ambivalence of the development team shines through on every level, be it lore, PvE or PvP. It's as if they lack a common goal and are divided on where the game should be taken, and it really shows. This is what WAR got right, and why I think the game itself feels more serious and a lot less hollow than WoW.

 

 
Frobner  11/22/08 10:13:19 AM

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Sadly 4 year old game is still better in all aspects of gameplay than the latest MMOs.  Thats worrying.  NPC AI in latest MMOs is just very bad atm when it should be heading the other way.  

Now - with this said... WOTLK is not a great addition to the MMO genre.  Its the same old but even more nubed down.  Game is trying to balance two diffrent gamestyles on diffrent lvls of players playing.  That is allways gonna be a failure cause both sides will suffer for it. 

And regarding PVP...  There will always be loosers in PVP... PPL DONT PAY for beeing loosers.  And 50% of loosers = 50 % less subs.... 

So.... games like AOC and WAR can never become big games cause 50% of players will always be loosers and will not pay for it.

What makes WOW such a hit ?   Simple answer really - PVE where all can be winners.   BUt... there is a limit to how nubed down game can be without ppl reaslising that even the biggest loosers are still progressing...

But there is alot more that makes WOW so much better compared to for example LOTRO.  If PVE is the way to go... why isn't LOTRO not best game ever ?  Thats simple - Limited UI - Not traditional magic style - Bad animations - loading screens.  All these factors are simply bad in LOTRO so thats why it can not be such a hit as WOW.

 
Gregtheexcon  11/22/08 10:13:21 AM

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I live and breath PVP in games. Not worth my while fighting computers

Originally posted by eq2js

 WAR character customization sucks. you forgot to mention that :)

The WoW talent trees are way better than the 3 tree linear Warhammer system

WoW will have more new content

WAR can have "new content" as much as that's even possible for PvP (very little) and any new PvE will be a joke and a waste of the devs time

WoW: over 11 million subscribers

WAR: under 1 million subscribers

and about 50% of the people that left WoW for WAR are back, myself being one of them. WAR is an overhyped piece of crap MMO


 

Are you serious? You are saying WAR's customization sucks, but you play WoW. To my knowledge (Haven't bothered with WotLK, quit after it was announced) but the choices for WoW faces, beards etc are limited to a small amount as well. BTW the human in WoW is by far the dumber looking then any WAR character. Gnome knights? Makes real sense. Please when you try saying a game has crap for customization, make sure the game your praising actually has some.

WoW tree's. Really. Thats funny cause when I played (before the x-pac) there were cdertain builds for a class, or you were a noob. Which makes it pretty linear imo. Once again, if your gonna rant on a game for something make sure yours excels at it.

PVE is a joke, this makes no sense. How does killing X mob go here go there in 1 game suck, but its the same in yours. AND, if you actually read quest dialogue and your ToK then you would see a world opening before your eyes. Its deep and interesting if you actually cared (But seeing how you played WoW your probably one who skipped the text to accept the rushed up to lvl - if you even played) PVE content is tank and spank just like WoW.

11 Mil subs. Good number and congrats to Bliz. But when a company has as many diehard fans as WoW and the norm fans over 4 years, yeah of course they will have more. WAR is a great game, has nice features and will be a success.

Your post was useless, it really was. All your "points" can be bounced back onto WoW (i.e custom and PVE) so yeah, you shot yourself in the foot on this one.

Better Luck next time.

P.S how did this not get locked yet lol

 

 

-----------------------------
Check out my WAR vid at http://www.wegame.com/watch/Warhammer_PvP/
Enjoy : )

Ixnatifual  11/22/08 4:31:17 PM

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 WoW is easily has one of the least character customization. WAR isn't exactly super in this department, but still a lot better than WoW, not that this is difficult to achieve. Check out City of Heroes / Villains for some serious customization options, though.

 
hauj0bb  11/22/08 5:15:08 PM

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Joined: 9/29/04
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Originally posted by SignusM
Originally posted by Ghist

Reasons why Warcraft is the better game.

Log in screen.: You only have to escape out of the movie at log in once.

EUla: You only have to agree with EULA when a new patch is out.

Program: Warhammer takes over a gig of memory to run what is essentialy the same amount of graphics.

Interface: Warcraft has the more adaptable interface.

Chat Interface. Warcraft has the more adaptable and usable chat features.

Mail system. Warhammer can only send one thing at a time and the mail server is laggy.

Lag: I experience lag effects at three times the amount I ever had in WoW.

Combat System. Warhammer buttons are all on the same cool down which feels like you are hitting rubberbands. Spells and abilities have a noticable delay in proccing.

Class differienciation. Warcraft classes are totally different from each other. Where a Magus,Engineer, Squig Hunter, Shadow Hunter play about the same.

Emotes: Emotes are next to un-noticable in Warhammer.

Emmersion: With the different emotes for not only different races but classes and sexes, Warcraft tends to let the player more identify with his alt.

Instances: This is the dirty little secret of Warhammer. There are tons of different instanced areas on Warhammer.

Dungeons: While it is a known RVR/PVP game, Warhammer offers a couple of instances which are nothing but a string of PQs. The whole PVE experience is a total dissapointment.

PVP: Warcraft offers 2,3,5 man Arena fights. 10,15 and 40 man Battlegrounds. None of these have timers on them so you have to win not just get ahead and turtle. Then it offers several PVP World objectives
and soon with WotLK, it will offer instanced seiging. Most people will tell you that because of server imbalances most RVR doesn't happen in Warhammer.

Reliability: Simply put Blizzard has a lot longer to work out the bugs(and personally I think they have the better talent to do it too)

Communications: Blizzard hosts it own servers with player and dev tech assistance. The also give a better idea where they are heading with their patches.

 


And finally heart. After playing Warhammer for 2 months, I can tell you it just leaves you feeling there is something missing. I cannot imagine that I would play this game for 3 years like I did WoW.

I don't like WAR or WoW, but even I can say this is quite possibly the dumbest post I've ever seen. Especially spelling immersion wrong, and the PvP part.

 

WoW is a PvE game. Its PvP is a tacked on failure of an afterthought, and WAR beats it day and night with RvR, the most fun and successful RvR system, originated in DAoC by Mytthic and applied to WAR. 

Except it's not DAoC RvR, is an adaptation of DAoC's RvR that's been extremely dumbed down.

 
hauj0bb  11/22/08 5:17:49 PM

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Originally posted by Ixnatifual

 WoW is easily has one of the least character customization. WAR isn't exactly super in this department, but still a lot better than WoW, not that this is difficult to achieve. Check out City of Heroes / Villains for some serious customization options, though.

Yeah, because in WAR there's even less armor variety then in WoW, which is just sad.

 
Ixnatifual  11/22/08 5:28:04 PM