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 Thread (21 posts)
Devalon  11/25/08 8:48:17 AM

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Apprentice Member

Joined: 11/26/03
Posts: 278

This might seem simple to the elder players but im stuck. I train all my basic learning skills to 3 but now I dont know what ship to pick and what skills go along with them. It seems like everything i need to train. Mechanic, science, and navigating.

Im looking for guide for interceptors  and Battleships. They seem the most interesting to me. Anyhelp with skill training for faster... community action with these two ships would be helpful.

I just need a narrower goal. So I can have a focus. Without it im confuse lost and getting frustrated.

In game im Devalons and the caladari? race.

--
"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
PSN: Devalon87

erkinbaba  11/25/08 8:53:26 AM

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Apprentice Member

Joined: 8/19/06
Posts: 9

You may want to start from here:  myeve.eve-online.com/ingameboard.asp

Nice ship setups. You can check skill req by using ingame market info.

 
meloncholy  11/25/08 8:59:21 AM

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Advanced Member

Joined: 8/09/06
Posts: 15

You could also head over to www.battleclinic.com.  They have many different ship setups, as well as new player guides.

Kyleran  11/25/08 9:13:34 AM

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Elite Member

Joined: 9/13/06
Posts: 6224

"In EVE, no one gives a damn about a fair fight." - chafin

First, you want to make sure your Core skills are adequate

Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity. - 4
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges. - 4
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules. - 4
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity. - 4
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength. -4
Repair Systems 4 - To be able to operate the best armor and hull repair modules. -2

I don't have all of them to the full level yet, but as you can see, most are at 4 or 5.  You should get them all to at least 3 as quickly as possible.

Next, download EVEMON, it will let you select a ship and tell you all the basic skills you need to fly the ship.  (It will not tell you the skills you need to fly/fight it well, such as gun/missile skills etc)

evemon.battleclinic.com/

Now, download EVE fitting tool and use it to play around with various ship configurations that you come up with on your own or obtain from sources like Battleclinic.

myeve.eve-online.com/ingameboard.asp

In addition to Battleclinic, www.battleclinic.com/

I've found Scrapheap Challenge to be a good source of ship fittings as well.

www.scrapheap-challenge.com/viewforum.php

And although these links on the EVE forums can be a bit dated, there's usually good advice on how to fit out a ship thats still sound.

myeve.eve-online.com/ingameboard.asp

If you load your limited API key into EVEMON and Eve Fitting tool they'll adjust their fittings to your current skill levels and you can save various plans for your training.

 

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Xennith  11/25/08 9:21:34 AM

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Advanced Member

Joined: 11/19/06
Posts: 650

the new certificate system in game is quite helpful as well, if you browse to a ship you fancy on the market, and click "show info" there is a tab at the top called "recommendations" which lists all the certificates that aura thinks you should have before flying said ship.

 

so the crow (caldari interceptor) will need stuff like light missile - standard and high velocity helmsman - improved. these arent requirements, but recommendations.

 
Devalon  11/25/08 9:45:18 AM

Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100

Apprentice Member

Joined: 11/26/03
Posts: 278

Wow so many replys already. Thanks everyone

--
"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
PSN: Devalon87

Devalon  11/25/08 9:47:31 AM

Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100

Apprentice Member

Joined: 11/26/03
Posts: 278

Originally posted by Kyleran

First, you want to make sure your Core skills are adequate

Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity. - 4
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges. - 4
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules. - 4
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity. - 4
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength. -4
Repair Systems 4 - To be able to operate the best armor and hull repair modules. -2

I don't have all of them to the full level yet, but as you can see, most are at 4 or 5.  You should get them all to at least 3 as quickly as possible.

Next, download EVEMON, it will let you select a ship and tell you all the basic skills you need to fly the ship.  (It will not tell you the skills you need to fly/fight it well, such as gun/missile skills etc)

evemon.battleclinic.com/

Now, download EVE fitting tool and use it to play around with various ship configurations that you come up with on your own or obtain from sources like Battleclinic.

myeve.eve-online.com/ingameboard.asp

In addition to Battleclinic, www.battleclinic.com/

I've found Scrapheap Challenge to be a good source of ship fittings as well.

www.scrapheap-challenge.com/viewforum.php

And although these links on the EVE forums can be a bit dated, there's usually good advice on how to fit out a ship thats still sound.

myeve.eve-online.com/ingameboard.asp

If you load your limited API key into EVEMON and Eve Fitting tool they'll adjust their fittings to your current skill levels and you can save various plans for your training.

 

 

Thanks for the list of skills. This will help me out till i decide on what ship to start with. Is the list in order by priority?

--
"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
PSN: Devalon87

cosy  11/25/08 10:49:14 AM

Rank: 72/100 Rank: 72/100 Rank: 72/100 Rank: 72/100 Rank: 72/100

Master

Joined: 9/15/04
Posts: 751

in virtual worlds players should be able to kill children''s, f*ck the nanny and r*pe the granny


Originally posted by Devalon

Originally posted by Kyleran

.......
 add some basics learning skills



 
Thanks for the list of skills. This will help me out till i decide on what ship to start with. Is the list in order by priority?


oh man you set your priority (i dont want to troll you) but you have to make R-click ->show info and look what bonuses give these skills and wich you need first in you setups

also plz take a look on evemon to calculate skills duration

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Devalon  11/25/08 11:01:37 AM

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Apprentice Member

Joined: 11/26/03
Posts: 278

Originally posted by cosy

 


Originally posted by Devalon

Originally posted by Kyleran

 

.......
 add some basics learning skills



 
Thanks for the list of skills. This will help me out till i decide on what ship to start with. Is the list in order by priority?


oh man you set your priority (i