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 Thread (56 posts)
Hotjazz  11/22/08 5:14:24 AM

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Originally posted by xpiher

On a side note, I don't know why people don't like the cap on players in AoC. 50 people per zone, and it may be bigger now that most of the bugs are worked out who really knows, allows the graphics to be where they are. Could you imagine the kind of lag you'd get if more than 100 people + mobs were in a zone doing spells. It be worse than sieging. And you could forget about activating DX10.

 

This was the final nail in the AoC coffin for me. Instanced limited PvP and not the lack of full-loot.

It was just a private guildwar that reminded me of some kind of Alterac Valley. You couldn`t interfere in the battle if you wasnt "invited". Even in UO you could interefere and change the outcome of the large factionbattles with 5 players.

 

 
Scaredgirl  11/22/08 10:47:21 AM

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Originally posted by xpiher

If you ask some of the people who have broke their NDAs about the game, and they are out there, you'll know that Darkfall isn't close to being released yet.

 

Source? Where are these people?

I've only seen one guy who claimed he was in beta and he was proved to be an impostor. He photoshopped loading screens etc. As far as I know, there hasn't been any credible NDA breaking which is why many people think the whole beta is a hoax.

-----------------------------
Originally posted by Frobner
"Massive sieges" "mounted combat" and "spellweaving" are just few words that spring to mind when I hear the word AOC.... But the word FAILURE will always top the list.

Loke666  11/22/08 10:56:04 AM

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Uh, AoC isn't adding any PvP loot servers. The OP seems to have imagined that when he posted this 6 months ago, then someone necrod the thread up.

This is an old worthless thread... Ignore it.

 
BoudahXL  11/22/08 11:39:57 AM

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Have they release a resoneable ETA for Darkfall yet? If they keep delaying this game they gonna face another game engine update overhaul and delay the whole game again.

arkady09  11/25/08 2:29:47 PM

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The clearest way into the universe is through a forest wilderness. -- John Muir

Originally posted by jusomdude

 

My prediction is that it will fall out of existence.


 

Well lets look at this rationally. If we wait till AoC adds this feature, we will all have grandchildren. So waiting for Darkfall seems the better option.  I dont like the devil I got when I bought a Funcom product and will not do so again.

Rohn  11/25/08 6:06:52 PM

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Originally posted by xpiher

If you ask some of the people who have broke their NDAs about the game, and they are out there, you'll know that Darkfall isn't close to being released yet.

I like the idea of being able to train any class on a single character; however, Darkfall will fail in my eyes if they take the old Runescape route and allow a player who grind out all their stats to be a god. And while there may not be leveling, you still have to grind out you proficiencies with weapons, armor, etc to be good so the time sink is still there.

On a side note, I don't know why people don't like the cap on players in AoC. 50 people per zone, and it may be bigger now that most of the bugs are worked out who really knows, allows the graphics to be where they are. Could you imagine the kind of lag you'd get if more than 100 people + mobs were in a zone doing spells. It be worse than sieging. And you could forget about activating DX10.


 

Someone else mentioned it, but I'd also like to see a source on someone actually in DF beta with knowledge of the game.  I don't pretend to know how DF is going to play, but it at least looks interesting.

Regarding the limits on zones, I hate the instanced feel that AoC had (both the multiple instances of the same zone, and the need to load when moving between zones).  The graphics they chose to go with led directly to that - in my opinion, the game would have been better with no instances and lesser graphics.  That's just me, though - I always choose gameplay over graphics.

 
daarco  11/25/08 6:16:24 PM

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Want Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

Originally posted by DAS1337

 

Originally posted by jusomdude

 

My prediction is that it will fall out of existence.

It can't happen.  You can't implement full loot in a game that revolves around specialized items, skills, abilities, feats, and leveling.  Why do you think it only worked in UO and Shadowbane?

 

 

It also has to be a game that allows you to solo pretty much anything.  I don't know about you, but I'm not wasting the better part of a month putting together a few rare pieces or armor only to get ganked by 5 people and stripped of everything that I've worked for.


 

But why spend a month "putting togeather a few rare pieces or armoury" when you can loot it from someone in one minute instead?

 

Anyway, the OPs question is very weird. As if any DF fan would care about a PvP server in WoW, AoC, EQ2, LOTRO or any other themepark MMO.  The DF followers are waiting for a sandbox MMO.

admiraldaarco Xfire Miniprofile
IKShadow  11/25/08 6:32:16 PM

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Support Bacteria - They''re the only culture some people have.

Originally posted by Master25
Originally posted by jusomdude

 

My prediction is that it will fall out of existence.

 

My prediction is that it won't matter to much.

DF haves no instances, ALOT more skills/spells. I mean ALOT.

The world is how many times the size of AoC?

You can build your own house and design it.

Mobs have a way better AI.

10.000 people on one server.

Actually ''aiming'' swords and spells.

Sea warfare, city building wich you can design yourself. ( build one in a mountain, in a large cave, underwater entrance etc. )

The sound system, hearing people yelling from far away, blinking of light on metal or other shimmering materials, so if you don't look out with sneaking up one someone, he might notice you.

It requires skill, using your environment, weather, or dark clothing for sneaking up on someone.

No levels, no uber epix omz0r gear.

Manual blocking.. and the list goes on.

 

 

Aoc have:

DX10

Massive siege battles 500 vs 500

Great trade skills

Formation features

NPC control

Hiving ( NPC sieging your guild city )

etc...

 

oh wait hmm it did not have all that at release ... dont believe everything you read in feature list ...

Futilez Mature gaming guild

Synika  11/25/08 6:39:54 PM

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Originally posted by IKShadow
Originally posted by Master25
Originally posted by jusomdude

 

My prediction is that it will fall out of existence.

 

My prediction is that it won't matter to much.

DF haves no instances, ALOT more skills/spells. I mean ALOT.

The world is how many times the size of AoC?

You can build your own house and design it.

Mobs have a way better AI.

10.000 people on one server.

Actually ''aiming'' swords and spells.

Sea warfare, city building wich you can design yourself. ( build one in a mountain, in a large cave, underwater entrance etc. )

The sound system, hearing people yelling from far away, blinking of light on metal or other shimmering materials, so if you don't look out with sneaking up one someone, he might notice you.

It requires skill, using your environment, weather, or dark clothing for sneaking up on someone.

No levels, no uber epix omz0r gear.

Manual blocking.. and the list goes on.

 

 

Aoc have:

DX10

Massive siege battles 500 vs 500

Great trade skills

Formation features

NPC control

Hiving ( NPC sieging your guild city )

etc...

 

oh wait hmm it did not have all that at release ... dont believe everything you read in feature list ...


 

Erm isn't darkfall meant to be a skill based sandbox - where as Failcoms AoC is a class based incredibly linear themepark?

Attracts two different set of Fans - like comparing WoW to pre-nge SWG, or EVE to CoX.

Anyway we are waiting to see if Darkfall will impress, we already know AoC is on the slippy slopes to either becoming F2P or having the plug pulled.