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SignusM 11/25/08 1:13:05 PM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by singsofdeath
So, give me ONE game where you can't do many things, if not most things solo? One game, please.
EverQuest Dark Age of Camelot |
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nariusseldon 11/25/08 2:05:13 PM
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Elite Member
Joined: 12/21/07 |
Originally posted by SignusM
So, give me ONE game where you can't do many things, if not most things solo? One game, please.
EverQuest Dark Age of Camelot
There is a reason why those are very old games and all the newer games are solo-friendly. Players don't want to be shackled by force grouping. |
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SignusM 11/25/08 2:13:13 PM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by nariusseldon EverQuest Dark Age of Camelot
There is a reason why those are very old games and all the newer games are solo-friendly. Players don't want to be shackled by force grouping. Um... those were the games that CREATED the industry, and those are the type of games most people are dying to be made again. The people who like soloing, are the WoW people who have never played another MMO and likely never will. WoW appeals to the crowd of people who don't play MMOs. The people who DO play MMOs, are waiting for some company to make a game as great as the older ones. People shouldn't play MMOs to solo. Soloing is fine once and a while, but why would you pay 15 a month for a single player game. <dur> |
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singsofdeath 11/25/08 2:16:29 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by SignusM
So, give me ONE game where you can't do many things, if not most things solo? One game, please.
EverQuest Dark Age of Camelot
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. |
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SignusM 11/25/08 2:39:25 PM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by singsofdeath EverQuest Dark Age of Camelot
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. DAoC works two ways.
You COULD solo in DAoC, it just took FOREVER. You could solo as a stealther if you were good enough, but more often than not you'd get killed, but it was possible if you really really wanted to. That is how more MMOs should be. Give you the option, but make grouping much more appealing. Then some changes hit DAoC that made it much much easier to solo. And you know what happened? The game died. Mythic has gone back and said that was one of their biggest mistakes with DAoC. It destroyed grouping, no new players came into the game, because there was no one there to help them get into it. And what players DAoC did have were killed off slowly as frustration with the ToA expansion grew. It was the one two punch. No new players + angry current subscribers = dead game. Grouping should not be penalized like it is in current MMOs. |
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singsofdeath 11/25/08 2:43:37 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by SignusM EverQuest Dark Age of Camelot
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. DAoC works two ways.
You COULD solo in DAoC, it just took FOREVER. You could solo as a stealther if you were good enough, but more often than not you'd get killed, but it was possible if you really really wanted to. That is how more MMOs should be. Give you the option, but make grouping much more appealing. Then some changes hit DAoC that made it much much easier to solo. And you know what happened? The game died. Mythic has gone back and said that was one of their biggest mistakes with DAoC. It destroyed grouping, no new players came into the game, because there was no one there to help them get into it. And what players DAoC did have were killed off slowly as frustration with the ToA expansion grew. It was the one two punch. No new players + angry current subscribers = dead game. Grouping should not be penalized like it is in current MMOs.
And so...what tells you that it won't be the same way in TOR?
Personally, I think the biggest problem with modern MMO's are the communities. It#s the players that WANT to solo. If a game FORCED you to group all the time, no one would like that very much either because it would not let you get anywhere if you didn't always have someone on to be with.
Seek the blame for all the soloing in games in the players, not the games. I play WoW...and I have not soloed at any point except like once or twice in my entire time there. So...? |
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SignusM 11/25/08 2:49:03 PM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by singsofdeath
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. DAoC works two ways.
You COULD solo in DAoC, it just took FOREVER. You could solo as a stealther if you were good enough, but more often than not you'd get killed, but it was possible if you really really wanted to. That is how more MMOs should be. Give you the option, but make grouping much more appealing. Then some changes hit DAoC that made it much much easier to solo. And you know what happened? The game died. Mythic has gone back and said that was one of their biggest mistakes with DAoC. It destroyed grouping, no new players came into the game, because there was no one there to help them get into it. And what players DAoC did have were killed off slowly as frustration with the ToA expansion grew. It was the one two punch. No new players + angry current subscribers = dead game. Grouping should not be penalized like it is in current MMOs.
And so...what tells you that it won't be the same way in TOR?
Personally, I think the biggest problem with modern MMO's are the communities. It#s the players that WANT to solo. If a game FORCED you to group all the time, no one would like that very much either because it would not let you get anywhere if you didn't always have someone on to be with.
Seek the blame for all the soloing in games in the players, not the games. I play WoW...and I have not soloed at any point except like once or twice in my entire time there. So...? It's the WoW generation. They were contained for a while, but it seems a lot of them have finally become aware that there's an entire MMO industry outside of WoW, and unless its noob friendly like WoW, they won't touch it.
But the reason I believe SW will be mostly singleplayer is because they SAID IT THEMSELVES. :P That, and its coming from a singleplayer game company. |
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singsofdeath 11/25/08 2:51:50 PM
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