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xzyax 11/29/08 7:42:31 PM
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Elite Member
Joined: 10/02/08 |
Originally posted by Roin The "spirit of the game" is supposed to be the Freedom to play the game in any way that you like as long as it doesn't break the EULA.
Now if the Devs or a GM determines that CLAN Naked is indeed an exploit or some other "cheat"... then Yes... we may have to modify our intentions. Until then... we are going to assume that playing naked is just as viable as any other strategy. |
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Roin 11/29/08 7:45:35 PM
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Hard Core Member
Joined: 10/12/03
Knights |
Originally posted by xzyax The "spirit of the game" is supposed to be the Freedom to play the game in any way that you like as long as it doesn't break the EULA.
Now if the Devs or a GM determines that CLAN Naked is indeed an exploit or some other "cheat"... then Yes... we may have to modify our intentions. Until then... we are going to assume that playing naked is just as viable as any other strategy.
I wonder if people would target you more because you are easier to kill. Or less because you have nothing rewarding them for kill (you know trophy hunters). lol Please get someone with a PC fast enough to video it, and do journals to. |
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| http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online |
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xzyax 11/29/08 7:55:51 PM
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Elite Member
Joined: 10/02/08 |
Originally posted by Roin
I wonder if people would target you more because you are easier to kill. Or less because you have nothing rewarding them for kill (you know trophy hunters). lol Please get someone with a PC fast enough to video it, and do journals to. That will indeed be interesting to find out. I am thinking it will start with the former, but it will shift to the later as other players have more and more "stuff" that they don't want to risk losing.
I do think that some key alliances will be integral for this being viable. We could be mercanery "cannon-fodder" to soak up the shock troops at a mininal cost and then rebound quickly to attack again with the main forces for maximum effect. During a heated battle, we would be seen as "targets of low importance" as they gain nothing from killing us and the time it takes for us to "re-equip" is zero. Other players will be needing to have a "supply wagon" of armor and weapons to re-equip with after they are killed to become viable agian in the battle. Not so with CLAN NAKED! |
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Ihmotepp 11/30/08 11:08:07 AM
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Hard Core Member
Joined: 10/28/08
Google MMORPGMaker |
Originally posted by Roin
No, I don't think it undermines the spirit of the game at all. I think that no matter what template we come up with, a Naked player will be at a disadvantage to players with full armor and special weapons. So there will be a trade off, the freedom of not worrying about gear, or being looted, is traded for being less effective on the battlefield. For some players this trade off may be perfectly acceptable, for others they would much rather have more victories, than play the game Naked. Besides, this is an inevitable consequence of full loot systems. You will see many players going into battle with crappy gear, and keeping their best stuff in the vault so they don't lose it. That's not as drastic as going Naked, but I think this will happen in any Full Loot design. Clan Naked could also organize Naked Zergs. You don't have to be a member of Clan Naked to join the fun. Just strip down to your underwear, put your clothes and armor in the Vault, and join the battle. No worries about losing anything, just good fun fighting the enemy. And everyone we kill, even if it's only 1 player for 10 of us that dies, we strip Naked. |
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