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Ephimero 10/04/08 9:09:34 AM
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Elite Member
Joined: 10/18/06 |
Originally posted by KhaelSan
The DF combat is yet to be seen. Until it's beta tested by real players you should remain skeptic, cause FPS aiming doesn't play well with large scale pvp. Not to talk about friendly fire. Would be terrible to see how an attempt to create skill based pvp ends up as a best VGA/More cores based pvp. |
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flakmonky 10/04/08 2:09:56 PM
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Apprentice Member
Joined: 9/23/08 |
Originally posted by Ephimero
That is the whole idea. You can't just run up to your enemies and start spamming attacks. You have to think on your feet and adapt to the constantly changing battlefield. Also, those on the front line of a zerg group will die. If you use numbers to win those numbers will decrease with each successive battle until reinforcements arrive. If you use well coordinated tactics, you should be rewarded, not find out that the tactics are just for determining who gets the first hit. |
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| I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy. |
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Korvenus 10/04/08 3:33:21 PM
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Hard Core Member
Joined: 9/03/08
Why Reinvent The Wheel? |
I noticed watching a Darkfall Video that it had the FPS aiming system. I dont want to play a game where I am always looking at the back of my character and it looks so awkward when they are slashing in all directions and not even hitting the target. |
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| DFI Lan Party DK 790FXB-M2RSH |
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SgtFrog 10/04/08 3:36:22 PM
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Advanced Member
Joined: 6/17/08
Sergeant Keroro NCsoft <----epic |
Aion War
Darckfall.
thats my openione ^^ |
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Ephimero 10/04/08 4:22:22 PM
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Elite Member
Joined: 10/18/06 |
Originally posted by flakmonky
That is the whole idea. You can't just run up to your enemies and start spamming attacks. You have to think on your feet and adapt to the constantly changing battlefield. Also, those on the front line of a zerg group will die. If you use numbers to win those numbers will decrease with each successive battle until reinforcements arrive. If you use well coordinated tactics, you should be rewarded, not find out that the tactics are just for determining who gets the first hit.
Did you bother reading my post at all? Im talking about lag mixed with FPS aiming, nothing about the convenience of zerging, which is still wishful thinking btw, 80% of 200 hits>100% of 100 hits. |
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GrayGhost79 10/04/08 4:58:19 PM
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Advanced Member
Joined: 8/30/08 |
Originally posted by Ephimero
Did you bother reading my post at all? Im talking about lag mixed with FPS aiming, nothing about the convenience of zerging, which is still wishful thinking btw, 80% of 200 hits>100% of 100 hits.
http://www.mmorpg.com/discussion2.cfm/thread/205749 Jvac has a nice post about this subject as well. Lag shouldn't be bad doesn't mean it won't be we will have to wait and see at launch. From just judging how they stated they are dealing with this issue I have to say it doesn't look like it will be as much of an issue as the current MMO's on the market. The type of Server there using plus having automatic scaling on settings to reduce lag when it happens. |
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| Awaiting DarkFall |
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singsofdeath 10/04/08 5:02:29 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by GrayGhost79
Did you bother reading my post at all? Im talking about lag mixed with FPS aiming, nothing about the convenience of zerging, which is still wishful thinking btw, 80% of 200 hits>100% of 100 hits.
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