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tfox2k1 11/30/08 6:49:03 PM
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Hard Core Member
Joined: 5/10/08 |
I go out to dinner with the family and spend easily that much for one meal.
You do the math.
If MMOs too expensive get a job. If you're in school study harder to get a better job later.
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Cyborg99 11/30/08 9:44:05 PM
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Apprentice Member
Joined: 6/03/08
Current MMO: LOTR online |
Originally posted by acidworm
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| SIG: Gamer 4 Life |
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Pale_Fire 11/30/08 10:11:42 PM
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Hard Core Member
Joined: 4/04/04 |
Originally posted by Jimmy_Scythe
Value is subjective. People determine for themselves what is a value and what is not. If people enjoy one game over another and it provides them the level and quality of entertainment they desire, then it would obviously be of greater value than one that doesn't. MMORPGs are not a ripoff for those who enjoy the entertainment they bring over other forms of entertainment. |
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x_rast_x 11/30/08 10:17:50 PM
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Elite Member
Joined: 7/27/06 |
MMOs actually save me a great deal of money. I pay $220 a year for two Eve subs.
So it saves me quite a bit of money. But I don't like to rent and I don't like non-persistent online games. It has different value for different people. |
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Volkmar 11/30/08 11:18:17 PM
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Hard Core Member
Joined: 3/04/04 |
Originally posted by John.A.Zoid Why oh why exactly do you think character name changes or transfers should be "included in the subscription fee"? where does it reads? What other games offer such services for free? As for "micro-transactions", you cannot really compare TCG to that right? Well, I am not familiar with SWG's TCG, but WoW's one is not even handled by Blizzard, but by a third party company and all the stuff you get from the cards is just nice fluff. Yeah, you can go on a rocket or get yourself a picnic umbrealla, but you do not really get anything that affect the game mechanics, just stuff you could get normally, only looking different. And yes, you could play Left 4 Dead for way cheaper than a MMo, but how much content are you getting added to left 4 dead mmmh? I mean, from the company, not from fan mods that are free? Yes, everyone patches their game, but Single Player games rarely add content and when they do, it is in minimal form. MMOs, hell entire new dungeons, regions or even gameplay types get added with free patches every month! so in the end, no, I do not feel ripped off my 13 euros a month. |
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| "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime" |
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declaredemer 11/30/08 11:34:53 PM
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Hard Core Member
Joined: 5/14/08
"I play MMORPGs to feel FREE, yet I am always in chains." |
The OP makes an interesting point, and I think people are mixing apples and oranges (please see above posts comparing playing World of Warcraft to eating dinner, which is a necessity).
The retail price in addition to monthly fee amounts to an expensive game - and customers should rightfully expect more when a monthly fee is levied. Speaking for myself, though price is a minor (minor) factor, I am about to quit MMORPGs altogether because I have not found one with with the creativity, depth, sophistication, and immersion that Everquest (the original had). In fact, I have multiple accounts at Everquest - but this title has been dry since the game became raid-focused, anti-community guild, and abandoned challenging/rewarding group gameplay.
The "new" MMORPGs are not worth the retail price, let alone 15.00 a month for me to (1) grind and (2) raid.
Edit I would gladly (glady) pay 15.00 if a game had world immersion, character customization, deep/optional Questing, and more. Today, these developers/companies want me to pay retail and 15.00 a month to (1) grind and (2) raid or (3) PvP - and I dislike ALL three.I want to (1) customize my character; (2) explore a world; and (3) participate in deep, but optional, Quests. I will pay you for that. Been there. Done that. What happened to innovation (player empowerment, evolving world)?
Aside Briefly, linear gameplay is intellectualyl offensive because it limits options (and freedom) and makes gamers feel stupid; some of us want to develop, explore, and "build" our characters in a unique, and authentic, way. I have not bought an MMORPG since Vanguard - and I am a "gamer." I used to buy them all just to try them for a month. Not anymore. I am wiser consumer in this industry. These companies will not fool me - again. |
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ArchAngel102 12/01/08 1:32:36 AM
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Advanced Member
Joined: 8/02/08 |
Me subscribing 4 ppl to an MMO so me and my family/friends can play together? $60. Buying a newly released video game, one copy for myself solo? $50-60 Buying a newly released video game, 4 copies, for everyone? $200-240. Average lifespan of a video game for me? Two weeks to One month.
Result? MMORPG's are EXTREMELY cheap. I can subscribe to FOUR MMO's for the price of ONE PS3 or PC game... In fact... I can't, or atleast dont want to, spend as much as $100 a month just to play ONE video game with me and one other friend/family. $50 is a lot to spend, and I dont want to just cash out $100 on a whim every 2-4 weeks on a game I may or may not play for very long. Miniature games? To buy one of those- atleast $80 for EACH player's army. 80xPlayers = Expensive. With MMO's, I can try them first for 7-14 days, then subscribe 4 players for only $60. That's Extremely. Extremely. Extremely cheap. I may not be "every man", but I am the only one who has the money to spend on entertainment (friend and nephew dont have the money) and I also am always the one who has to spearhead the idea to them, or else we'd simply only play free, boring, flash games or SNES Roms all day, lol. So since I have to spearhead the idea, everyone else is rather apathetic or otherwise boring, I have to provide for everything we do. Miniature gaming cost me HUNDREDS, PC games cost me $100-150 minimum, console games are mostly singleplayer, PnP RPG's cost a good amount plus TONS of time reading and studying, going out to eat can cost $30 for just two ppl... MMORPG's are $15 each, w/ a trial. That is the CHEAPEST form of entertainment there is for me. Not just that, but it provides the most time entertaining. So not just the cheapest, but the most efficient for the $/Time ratio. |
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ArchAngel102 12/01/08 1:47:57 AM
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Advanced Member
Joined: 8/02/08 |
BTW, few MMORPG's are hyped enough for me to buy them when they come out (costing $35 + 15 for the free month, $50) Ive been around MMORPG's since UO and EQ, and it is always the same. The price of the box goes down very quickly to $30, and then even sooner disappears to a free trial + $15 subscription, or a free trial + $10-20 box charge, and with the free first month, it equates to an extra $5 at most, or a minimum of $10 for the first month and $15 afterwards. That means after a short while, MMO's would only cost me $40 for 6 weeks of subscription for FOUR people. $10x4 (box, which includes 1 free month) + 14 day trial. Talk about CHEAP! |
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declaredemer 12/01/08 1:49:21 AM
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