| Thread (98 posts) | ||
|---|---|---|
|
Rohn 11/30/08 12:57:33 PM
|
||
|
Elite Member
Joined: 7/02/08 |
Originally posted by BearShammy
Are you insane.. Thats two different league of games. I have played botha and AoC is so damn great compare to Vanguard, even from start. Regarding rest of your moontalk above, I think you need to calibrate most of your staetments. First of all, AoC performs great on all rigs of minimum requirements or more today. Second, 95% of MMOs today have had a 3-6 months performance increase period before getting fully up to speed. So why not allow AoC the same. AoC by the way have the heftyest graphics of any MMO out there. It does certainly not make sense to be more forgiving on games that still runs last decades technology. I agree with OP. AoC have had so much stuff improved over the last 3 months that it is sick. FC keep up the good work.
Of course it's all matters of opinion, but I disagree. I've also played both, and I believe that Vanguard is a much better game than AoC overall. Which is funny, because they both had similar starts - AoC is the Vanguard of 2008. AoC has better graphics, but Vanguard is better in just about every other aspect of gameplay. |
|
| |
||
|
AmazingAvery 11/30/08 1:29:34 PM
|
||
|
Age of Conan Correspondent
Joined: 1/16/07
Beware of Greeks bearing gifts. (Jan 22nd) |
Originally posted by Rohn
Are you insane.. Thats two different league of games. I have played botha and AoC is so damn great compare to Vanguard, even from start. Regarding rest of your moontalk above, I think you need to calibrate most of your staetments. First of all, AoC performs great on all rigs of minimum requirements or more today. Second, 95% of MMOs today have had a 3-6 months performance increase period before getting fully up to speed. So why not allow AoC the same. AoC by the way have the heftyest graphics of any MMO out there. It does certainly not make sense to be more forgiving on games that still runs last decades technology. I agree with OP. AoC have had so much stuff improved over the last 3 months that it is sick. FC keep up the good work.
Of course it's all matters of opinion, but I disagree. I've also played both, and I believe that Vanguard is a much better game than AoC overall. Which is funny, because they both had similar starts - AoC is the Vanguard of 2008. AoC has better graphics, but Vanguard is better in just about every other aspect of gameplay.
Quite right it's all a matter of opinion. I gave VG another go about a month ago, brand new character on Seradon and never saw one person in the flesh till my levels were in the teens, certainly didnt have that with AoC. Especially the same old combat. Crafting in VG was better though.. maybe not for long. :) |
|
|
jy88902 11/30/08 3:37:08 PM
|
||
|
Apprentice Member
Joined: 5/06/08 |
Originally posted by Crashloop
O'rly? *cough* US release of WoW *cough* What suprised me was the fact no matter how horrible the US launch of WoW they did manage to fix it and get the 12 million players they claim to have today. If people think that Funcom's launch was bad, they probably never heard of the us release of WoW. To say it had a few bugs is a understatement, but they managed to fix it and the EU release went a lot smoother thanks to this. Blizzard had 1 advantage that helped them, and that was the fact they mainstreamed MMO's for the masses. Before blizzard made WoW a good success in any MMO was above 200K subscribers. Blizzard simplified things so that everyone suddenly could play, and they succeded big time thanks to the worldcraft series being such a big hit from before a lot of people wanted to play the online world version too. If blizzard had made a proper MMO of Diablo I will bet that they would get an insane amounts of players due to the game it was based on.
Sorry, but if you want people to take you seriously, you better start learning the difference between: 1. server issues caused by unexpected traffic due massive popularity since the game is actually fun. and 2. Broken promises, false advertising, and lack of content resulting in a 90+% population loss in the first few months. |
|
| |
||
|
ScamMan 11/30/08 3:55:24 PM
|
||
|
Advanced Member
Joined: 10/20/08 |
Originally posted by jy88902
Sorry, but if you want people to take you seriously, you better start learning the difference between: 1. server issues due to unexpected traffic caused by massive popularity because the game is fun. and 2. Broken promises, false advertising, and lack of content resulting in a 90+% population loss in the first few months.
First of all, if you remove all the stuff AoC have now in place that WoW never will have like consequence PvP, Sieges, Minigame PvP, Fatalities, AoE weapon damage and so on.... WoW did not have what AoC now has in place 6 months after launch. They had a big old laggy world with little content, no PvP and bugs out of the wazzooo.... Broken promises, well ask the guys that joined WoW on startup, I am sure not all of them would remember the couple of weeks nobody could log on as a fairytail. Finally, yepp WoW had high traffic the first month, but traffic declined pretty steep from 2nd month up to the fourth. Still the game was on the face regardless of low server activity. WoW was actually not fully in shape till 1.5-2 years after launch. In 2006, WoW was the way we know it today. So cut back on your venom poster. I think we should be a bit more carefull when pointing fingers and calling names. AoC is coming nicely along and who knows what might happen by May when the the game has been out in a year. I started recently in AoC and like to think of myself as a WAR fan (that had to jump the ship unfortunately). I am quite neutral in my view on AoC, still I can say in full honesty "AoC is nothing like what the trolls spams out. AoC is quite good in fact". |
|
| |
||
|
jy88902 11/30/08 4:04:10 PM
|
||
|
Apprentice Member
Joined: 5/06/08 |
Originally posted by ScamMan
Sorry, but if you want people to take you seriously, you better start learning the difference between: 1. server issues due to unexpected traffic caused by massive popularity because the game is fun. and 2. Broken promises, false advertising, and lack of content resulting in a 90+% population loss in the first few months.
First of all, if you remove all the stuff AoC have now in place that WoW never will have like consequence PvP, Sieges, Minigame PvP, Fatalities, AoE weapon damage and so on.... WoW did not have what AoC now has in place 6 months after launch. They had a big old laggy world with little content, no PvP and bugs out of the wazzooo.... Broken promises, well ask the guys that joined WoW on startup, I am sure not all of them would remember the couple of weeks nobody could log on as a fairytail. Finally, yepp WoW had high traffic the first month, but traffic declined pretty steep from 2nd month up to the fourth. Still the game was on the face regardless of low server activity. WoW was actually not fully in shape till 1.5-2 years after launch. In 2006, WoW was the way we know it today. So cut back on your venom poster. I think we should be a bit more carefull when pointing fingers and calling names. AoC is coming nicely along and who knows what might happen by May when the the game has been out in a year. I started recently in AoC and like to think of myself as a WAR fan (that had to jump the ship unfortunately). I am quite neutral in my view on AoC, still I can say in full honesty "AoC is nothing like what the trolls spams out. AoC is quite good in fact".
I have no idea how you're able to claim that WoW had a steep decline in traffic from the 2nd month up to the fourth with a straight face. Try again next time with something at least somewhat believable. |
|
| |
||
|
xpiher 11/30/08 4:19:38 PM
|
||
|
Hard Core Member
Joined: 8/22/08 |
Originally posted by jy88902
First of all, if you remove all the stuff AoC have now in place that WoW never will have like consequence PvP, Sieges, Minigame PvP, Fatalities, AoE weapon damage and so on.... WoW did not have what AoC now has in place 6 months after launch. They had a big old laggy world with little content, no PvP and bugs out of the wazzooo.... Broken promises, well ask the guys that joined WoW on startup, I am sure not all of them would remember the couple of weeks nobody could log on as a fairytail. Finally, yepp WoW had high traffic the first month, but traffic declined pretty steep from 2nd month up to the fourth. Still the game was on the face regardless of low server activity. WoW was actually not fully in shape till 1.5-2 years after launch. In 2006, WoW was the way we know it today. So cut back on your venom poster. I think we should be a bit more carefull when pointing fingers and calling names. AoC is coming nicely along and who knows what might happen by May when the the game has been out in a year. I started recently in AoC and like to think of myself as a WAR fan (that had to jump the ship unfortunately). I am quite neutral in my view on AoC, still I can say in full honesty "AoC is nothing like what the trolls spams out. AoC is quite good in fact".
I have no idea how you're able to claim that WoW had a steep decline in traffic from the 2nd month up to the fourth with a straight face. Try again next time with something at least somewhat believable.
Hes right WoW around month 6 had about 60%-75% of it original player base; however, like AoC has a lot of people willing to give it another go when everything was fixed plus the fact that it had a huge fan base to begin with. |
|
| |
||
|
hawaiiman 11/30/08 7:34:53 PM
|
||