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 Thread (9 posts)
VirgoThree  12/01/08 9:36:13 PM

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Looks like the new patch notes are out and they are huge. It is mainly class balancing but there is a lot of stuff in there. Including the new Classes. I'll post the highlights, but the patch notes can be found at www.warherald.com/warherald/NewsOverview.war

 

* New Careers Released! - With this version we are happy to announce the release of the Empire’s Knight of the Blazing Sun, and the Dark Elf’s Black Guard! These new careers are available early for players who have successfully completed the Heavy Metal Event!

* Mastery Point Refunds – Due to a number of significant changes to many of our careers, we are providing a full Mastery Point refund to certain careers. Players who belong to one of the careers below will need to speak with a Trainer to retrain their Career Mastery:
o Bright Wizard
o Chosen
o Engineer
o Ironbreaker
o Magus
o Shadow Warrior
o Sorcerer
o Squig Herder
o Swordmaster

* Morale Responsiveness - Morale abilities will now be much more responsive. These abilities will now fire immediately when activated by the player on the first attempt, and will display their cooldowns correctly at all times.

* Root Responsiveness - We have made a number of adjustments to root spells to ensure that they break properly and feel more responsive to players. Changes include a chance to break on ANY damage including DoT damage, as well as a 5 second immunity to being rooted again after the current root effect breaks.

* Auto-Attack Animations - Improvements have been made to auto-attack animations. Players will now see smoother, more consistent weapon swaps when players change from ranged to melee auto-attacks, and vice versa.

* Ability Activation Responsiveness - The responsiveness of ability activations has been improved. Players will now see less of a delay between the activation of an ability and the corresponding animation.

* Guild Promotion/Demotion - Fixes have been made to issues which were causing guild promotion and demotion to not work properly.

 
Manchine  12/02/08 9:40:20 AM

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Can't wait to get home from work tonight.  Bad thing is I can't sneak out of work early today to go play. 


xbellx777  12/02/08 12:32:53 PM

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this great and its only half of the patch too.  they seem to be on top of it.  did they say that the rest of the patch would come out next week? or is that just when ppl who didnt unlock the classes get to play them?

 
banthis  12/02/08 12:37:51 PM

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the next patch is 1.1 which is the full release of the new classes to everyone.  All of 1.06 is up and in they just split the notes in half.

 
ronan32  12/02/08 2:39:19 PM

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and so continues the era of shallow, mainstream mmorpgs

when are the classes available to everyone?

playing: vanguard saga of heroes and warhammer online

Precusor  12/02/08 4:09:11 PM

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Aim Bot

Thank god for Knight of the Blazing Sun

 

thank you Mythic :))

Ghist  12/02/08 4:47:22 PM

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Paid MMORPG subscriptions are the ONLY valid rating meters because people have to pay to vote."

And yet they still haven't fixed left handed mouse issue.

Waiting for the next thing

Roin  12/02/08 5:29:19 PM

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Knights
of
Shadow

Originally posted by VirgoThree

* Root Responsiveness - We have made a number of adjustments to root spells to ensure that they break properly and feel more responsive to players. Changes include a chance to break on ANY damage including DoT damage, as well as a 5 second immunity to being rooted again after the current root effect breaks.

 

I can decribe what I highlighted in red in one word.  Bad.  Why break on DoT damage? I really fail to see what made them think that is good idea.

http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online
Best Eve-Online Review Ever!

Hrica  12/02/08 5:32:28 PM

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"Yesterday is history, Tomorrow a mystery, and today is a gift"

And the Bright Wizzard gets hit with the nerf bat today!!, and next patch believe.

 

Read the full patch notes, all of um.