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 Thread (14 posts)
Szark  12/02/08 1:24:58 PM

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Duplex Systems and Nexeon Technologies have announced their plans to re-launch Face of Mankind and have detailed some of the changes they are in the process of making to the game.

Berlin, Germany - December 1, 2008 - Duplex Systems and Nexeon Technologies proudly announce that Duplex Systems' massively multiplayer action RPG "Face of Mankind" will be launched again in a joint cooperation.
After the server shutdown in late November 2007 and Duplex Systems' former publisher Ojom GmbH leaving the project, their developers were facing difficult times. Despite all the obstacles, work on the project forged ahead during the entire time. The networking and server technologies were rebuilt from scratch, featuring new networking technology and a completely rewritten server.

In an effort to bring back Face of Mankind to the public, Duplex Systems secured the complete rights to all assets needed to operate and distribute their MMO independently. To divide work force and concentrate on developing, improving and operating the game, Duplex Systems has partnered with Nexeon Technologies, a company with a wealth of professional expertise in game services and server hosting. Nexeon will provide billing services, server hosting and operating forums for Face of Mankind. Due to the newly developed server architecture, the Face of Mankind servers will be located both in North America and Western Europe, while still being one single persistent universe.

Some previously unannounced features and changes will debut in this Face of Mankind re-launch. The developers spent significant time on rethinking all game features in order to realize their original vision of a completely player-driven MMOG with real-time combat.

Some features had to be removed, while others had to be improved or expanded. Professions and squads were dropped and the concept of missions, campaigns and objectives has been simplified. Item handling, mining, production and the markets have received a complete revision as well. Plus, world takeover (previously known as colony takeover) has been improved to make it more exciting.

Read more here.

 
Zorvan  12/02/08 1:45:16 PM

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Originally posted by Szark

Duplex Systems and Nexeon Technologies have announced their plans to re-launch Face of Mankind and have detailed some of the changes they are in the process of making to the game.

Berlin, Germany - December 1, 2008 - Duplex Systems and Nexeon Technologies proudly announce that Duplex Systems' massively multiplayer action RPG "Face of Mankind" will be launched again in a joint cooperation.
After the server shutdown in late November 2007 and Duplex Systems' former publisher Ojom GmbH leaving the project, their developers were facing difficult times. Despite all the obstacles, work on the project forged ahead during the entire time. The networking and server technologies were rebuilt from scratch, featuring new networking technology and a completely rewritten server.

In an effort to bring back Face of Mankind to the public, Duplex Systems secured the complete rights to all assets needed to operate and distribute their MMO independently. To divide work force and concentrate on developing, improving and operating the game, Duplex Systems has partnered with Nexeon Technologies, a company with a wealth of professional expertise in game services and server hosting. Nexeon will provide billing services, server hosting and operating forums for Face of Mankind. Due to the newly developed server architecture, the Face of Mankind servers will be located both in North America and Western Europe, while still being one single persistent universe.

Some previously unannounced features and changes will debut in this Face of Mankind re-launch. The developers spent significant time on rethinking all game features in order to realize their original vision of a completely player-driven MMOG with real-time combat.

Some features had to be removed, while others had to be improved or expanded. Professions and squads were dropped and the concept of missions, campaigns and objectives has been simplified. Item handling, mining, production and the markets have received a complete revision as well. Plus, world takeover (previously known as colony takeover) has been improved to make it more exciting.

Read more here.

Heh, they found another sucker.
 

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BaDDaSS  12/02/08 2:37:11 PM

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Good luck to them.

I doubt many customers will trust them after what happened last time - and it's a shame the full story isn't included here - but no doubt the loyal fanbase will return.


No longer using Xshite. Here's my Wakoopa:

TwwIX  12/02/08 7:27:38 PM

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Who in their right mind would play this boring turd of a game? This game was doomed the moment it went into beta. Just an utter waste of time.

 
ninjajucer  12/03/08 5:18:36 AM

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Welcome to Philadelphia, now go home!

Well, when TR shuts its doors, at least this could fill the slot temporarily.

 
Reklaw  12/03/08 6:00:24 AM

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Freedom is the will to be responsible to ourselves.

Good to see a gamecompany not give up regardless previous issue's.

Now I did play the game in beta but didn't FEEL the game, it did have some nice feature's that set it apart from the themepark type of mmo's we currently have, I am aware of the issues that surrounded the game, but does that mean that they did not learn from the past, only time wil tell.

But I geuss the above posters have time machine's and can look into the future, other then that only thing I can think of why people post reply's like I see above me is that they for some reason might think that EVERY SINGLE GAME ever made MUST BE GOOD for them, else those above reply's just show pure ignorance  that does NOT have a place in a community genre like MMORPG atleast in my opinion

But hey I know I am in the minority and the behaviour in reply's above me is well accepted by the majority of posters these day's. And my reply probebly is not that accepted with HOW people these day's seem to look at games they dislike.

I always wonder why people spend time at games or company's they dislike, all I can think of is they must be mighty bored.....

On topic, might give the game another go and see what it's like.

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Anireth  12/03/08 10:40:45 AM

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I played it a whiel during beta.

Yes, it had issues. Yes, it was boring sometimes. Yes, graphics weren't best and so.

But still.. i had more fun in it because people atleast tried to RP, like the classes for FDC recruits, or when guarding the mall..

The absence of levels and skills you need to raise was also a good point. While a completely fair world etc. is utopian, it was a step into the right directon. You can not judge one by his equipment or his level that gets displayed over his head or so when there is no "epic gear" or level 502.

I would at least give it a try when they make an open beta or so. I doubt i will p2p, as i don't swim in money, and you can get the same fun and experience and stuff as every MMO gives you in a singleplayer game or in a "normal" multiplayer game with free mutiplayer,  but if it will be similar to what it was back then, i would always choose FoM instead of WoW or LotrO.

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Meatham  12/27/08 5:26:54 PM

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I loved this game.

 

Hated the people.

 

But we still had sex.

 
Fizz_Nelson  12/28/08 3:32:02 AM

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Many of the old players have already stated that they will be comming back...

 
Zorvan  12/28/08 5:43:53 AM