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 Thread (88 posts)
Fadeus  9/30/06 2:05:08 PM

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Originally posted by Reachwind


Originally posted by Fadeus

Read them again...


Sorry, I still nothing about color options or about being able to move and resize all of the UI elements. I did see a note about radar improvements and being allowed to move the main menu button... Is that why you accused me of providning misinformation?I wasn't referring to any singular element from the UI, I was speaking of EVERY element.

You are stuck on color options? The radar now works better then ever, and is 2 peices instead of one and you are worried about if it's blue or pink?

And yes every element is resizeable now.

There is a damage meter now.

You can make the "start" button dissapear now until you mouse over it.

You can now have 10, 20 button hotbars.

So yes, you were providing wrong information. But keep worrying about if it's blue or pink and saving everyone from not having that choice.

- Fadeus

"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

Reachwind  9/30/06 2:16:10 PM

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Yeah, what they said.


Originally posted by Fadeus

You are stuck on color options? The radar now works better then ever, and is 2 peices instead of one and you are worried about if it's blue or pink?

And yes every element is resizeable now.

There is a damage meter now.

You can make the "start" button dissapear now until you mouse over it.

You can now have 10, 20 button hotbars.

So yes, you were providing wrong information. But keep worrying about if it's blue or pink and saving everyone from not having that choice.


It wasn't wrong information, there are not as many options. That's a fact which you just reinforced. I am glad to hear that they have finally allowed all of the UI elements to be resized. That long experience meter across the bottom of the screen really bothered me while I played. I am glad it can now be moved and resized to something a lot more manageable. As well as the size of the health/action bars for your targets and the toolbar. These options were not in effect for the first 9 months of the NGE version.

Or are those things still not resizable?

Former SWG beta tester and player

Fadeus  9/30/06 2:24:06 PM

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Originally posted by Reachwind
It wasn't wrong information, there are not as many options. That's a fact which you just reinforced. I am glad to hear that they have finally allowed all of the UI elements to be resized. That long experience meter across the bottom of the screen really bothered me while I played. I am glad it can now be moved and resized to something a lot more manageable. As well as the size of the health/action bars for your targets and the toolbar. These options were not in effect for the first 9 months of the NGE version.Or are those things still not resizable?

It was wrong information.

I don't ever recall health bars being resizeable, however they are smaller now and the group bars use a different graphic that is less intrusive.

The experience bar cannot be shrunk, it can however be turned off.

The new radar and coord bar seperate is alot cleaner and far more customizable then it ever was before. The new inventory coupled with turning on the feature to make it act like the old inventory works better then the old inventory ever did. No more needing to drag to a blank gap to put it into a bag somewhere.

You think you are clever. You are trying to dig. I really don't care if you like the way it works or not. I absolutely love the interface since lasst patch and everyone I am talking to that played pre-cu is about in the same boat as me.

The only reason I am bothered to respond to your post at all is because it was a very unfair representation of the current interface. And it finally LOOKS decent instead of like neon signs with bathroom stickmen for buttons.

But since you want to throw out that there is not as many options, please do enlighten me.

- Fadeus

"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

Reachwind  9/30/06 2:27:18 PM

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Yeah, what they said.


Originally posted by Fadeus 


I don't ever recall health bars being resizeable, however they are smaller now and the group bars use a different graphic that is less intrusive.

The experience bar cannot be shrunk, it can however be turned off.



As I thought, you were wrong.

I think a moderator needs to come through and remove your flames towards me as your post is not constructive to informing other players about the current state of the game. You are merely trying to flame my efforts rather than constructive discuss the game.

Former SWG beta tester and player

Fadeus  9/30/06 2:32:57 PM

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Originally posted by Reachwind


Originally posted by Fadeus 



I don't ever recall health bars being resizeable, however they are smaller now and the group bars use a different graphic that is less intrusive.
The experience bar cannot be shrunk, it can however be turned off.


As I thought, you were wrong.I think a moderator needs to come through and remove your flames towards me as your post is not constructive to informing other players about the current state of the game. You are merely trying to flame my efforts rather than constructive discuss the game.

If you say so, still waiting to hear how it's inferior to what it was before. But then again how would you know since you aren't a current player, right?

- Fadeus

"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

Reachwind  9/30/06 2:47:16 PM

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Yeah, what they said.


Originally posted by Fadeus

If you say so, still waiting to hear how it's inferior to what it was before. But then again how would you know since you aren't a current player, right?


You aren't truly interested in discussing anything you are merely trying to bait a flame war. I have reported your flaming posts to the moderators and refuse to engage in any more of your trolling posts.

Former SWG beta tester and player

Malickie  9/30/06 2:53:55 PM

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Bloodfin Vet


Originally posted by Reachwind

Originally posted by Fadeus

If you say so, still waiting to hear how it's inferior to what it was before. But then again how would you know since you aren't a current player, right?


You aren't truly interested in discussing anything you are merely trying to bait a flame war. I have reported your flaming posts to the moderators and refuse to engage in any more of your trolling posts.


For every minute You are angry , You lose 60 seconds of happiness."-Emerson

Fadeus  9/30/06 2:55:17 PM

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Originally posted by Reachwind
You aren't truly interested in discussing anything you are merely trying to bait a flame war. I have reported your flaming posts to the moderators and refuse to engage in any more of your trolling posts.

Actually I am. I would love to hear how you think the old interface is better. 7 days ago I would have jumped right up to agree with you. And the latest publish then floored me with all the improvements.

I have actually listed improvements to you. I have also listed new functions that the interface has never had before. You on the otherhand sat digging on the experience bar (as if that skinny thing has even gotten in the way and it can be turned off) and the health bars being to large which has been fixed.

I didn't touch any of your other arguements other then the interface but you can't seem to handle that it may actually be better now then before. You seemed to be nitpicking to find fault more then you actually wanted to discuss the new interface.

- Fadeus

"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

BlazinBlades  9/30/06 4:03:45 PM

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Joined: 6/07/06
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Originally posted by Reachwind

Returning to the game? Here is the real scoop on what you can expect;

The UI has been changed - Instead of a customizable player specific UI you now have a rigid gawdy in your face UI that people choose to overwrite with a mod.

The default keymap has changed and many of the options to change things to the way you are comfortable playing have been removed. There is still not an option to set your keymap to the old way provided by the game after nearly a year beig live. You are forced to rely on third party sites like this for the information on how to come close to what you originally had.

Class system vs skill system - When you originally played SWG it had a wonderful skill system that allowed you to build a character based on around your playstyle preferences. You could be a mix of crafter, entertainer, scout or combat depending upon how you saw your character being the most fun to play. This has been replaced by a rigid inflexible class system. You now choose a playstyle, for instance crafter, and you are not allowed to deviate from it without penalty. To switch from one profession to another you must either pay a sliding credit scale or drop your class progression to 0 and start over.

Levels vs skill and weapon based combat - In the original game your skill with your weapon and the stats of the weapon determined what type of damage and how often your character could hit an NPC or PC. Each NPC had its own unique set of skills and stats. Now the game is level based. Your damage, ability to hit and the damage you take are related to the level of the NPC or PC you wish to attack or that attacks you.

Down time - The game no longer has down time. Things like shuttle waits, wounds, battle fatigue have been removed for your ease of play. There is a "death sickness" you'll have to go to a terminal or entertainer to remove once you clone, but that is it.

Items - The best items are rewards from quests, found as loot on NPCs and the items you get from purchasing an expansion. To keep up with the other players in ability you must complete quests for items and kill certain camped NPCs to get the no trade item to put you on equal terms with the other player characters, also not purchasing the expansions results in certain important items being offlimits to you.

MCS - The game is no longer a single character per server game. You now get two characters per server unless you opened your extra character slot before the game was changed on 11/15/2005 in which case you now have three characters on that server.

Most importantly, SWG is no longer a virtual/SIM star wars world. It is now an action role playing game with star wars elements thrown in seemingly randomly. You'll find things from each of the six movies, other games and from the books and comic books completely out of any sense of continuity. There is no cycle of support/crafting/combat. The game is completely combatcentric now. They have left some of the support/crafting roles in the game, but make no mistake they are no longer needed. The classes are just there as fluff. Combat characters need no support and really have no need for any crafter from level 1 to 90 and beyond. Playability for the entertainer and trader (crafting) classes represents that fact perfectly.


No offence Reachwind but your post has anything at all to do with helping new players or returning payers to SWG, all your post is intended for is to cause problems and to put forth your own biased opinion of the game. This thread is here to give a helping hand and answer questions that new players and returning players may and want to ask if they need help with something. This is not a thread for you to complain about the game as you see it, and for you to cry about what you do not like about it. This forum is for people who enjoy SWG and still play it, there is a whole other forum for the things you enjoy posting, and you know that. Bring it on down now.


Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.

SODAofBRIA  10/03/06 2:28:47 AM

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