<
>

Page 11 of 26

First

«

8

9

10

11

12

13

14

»

Last

 Thread (647 posts)
lolhahaha  7/13/08 9:45:14 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 4/10/08
Posts: 39

Originally posted by Artermis

Well, the numbers certainly stabalised and is now going back up.

http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/

make of that what you will.

 

It's called the weekend, it goes up every week, just like every other game.

 
Jackdog  7/13/08 9:46:28 AM

Rank: 93/100 Rank: 93/100 Rank: 93/100 Rank: 93/100 Rank: 93/100

Elite Member

Joined: 3/19/04
Posts: 4166

Originally posted by openedge1  

I


Now, lets do one more game, LOTRO

June 28th

9097

July 5th

9191

July 12th

10103

Still consistent (even though very low) and even moving higher with this Saturday seeing a larger peak than normal (thanks to the fact that some people seem to be leaving their old games for LOTRO...wonder what other game they are leaving)

 

OT but one of the r4easons for Lotros increase is also probably due to Book 14 will be patched into the game the next couple of weeks, so the numbers will be higher than normal for the next month or so. The upcoming Mines of Moria expansion will be driving numbers up also.

Shol  7/13/08 9:48:36 AM

Rank: 78/100 Rank: 78/100 Rank: 78/100 Rank: 78/100 Rank: 78/100

Hard Core Member

Joined: 7/08/08
Posts: 159

I really like VG but comparing a curve decrease of a 20-30k program to an increase of a 600-700 game is... kinda daring.

All I see in xfire is that AoC lost around half of its subscribers so far. At end of month, when the new payment has to be made, we see how far AoC drops or if its stabilizing.

VG seems to be steadily climbing from its depths. Gogogo!

 
Gurtelrose  7/13/08 11:55:14 AM

Rank: 14/100 Rank: 14/100 Rank: 14/100 Rank: 14/100 Rank: 14/100

Novice Member

Joined: 6/01/07
Posts: 161

Be careful when you fight the trolls, lest you become one.

Originally posted by Shol

I really like VG but comparing a curve decrease of a 20-30k program to an increase of a 600-700 game is... kinda daring.

All I see in xfire is that AoC lost around half of its subscribers so far. At end of month, when the new payment has to be made, we see how far AoC drops or if its stabilizing.

VG seems to be steadily climbing from its depths. Gogogo!


 

So, Ex-Aoc players are going back to Vanguard ?


Spoils of War - The quickest way of ending a war is to lose it.

LondonMagus  7/13/08 11:55:39 AM

Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100

Elite Member

Joined: 3/10/08
Posts: 621

Existence is random!

Originally posted by Jackdog
Originally posted by LondonMagus

How about the fact that most players have prbably either never heard of Xfire or can't be bothered with it.

I am glad that you like the veggie example though, it proves my point exactly. Yes McDonalds should be concerned with all of their customers, but it's the meat products that are their core business & people that buy the regular burgers & have never tried the veggie stuff would wonder what all the fuss was about.

Just to clarify though, I never eat at McDonalds.

You still miss the point Magus. What makes you think that the average Xfire user is vastly different from the average gamer? Xfire has over 8 million users who play everything from solitaire to AoC and every game in between those extremes. It does not matter if 10% or 100% of all AoC users have heard of it or use it. All that matters is that the AoC users that are using it  are playing less and less.  Does not take a MBA to see that. The gane is frigging bleeding players and is on it's way to the bottom , although the Norwegian versions of Baghdad Bob want you to believe otherwise.


 

Nope I don't miss the point at all, or rather I think you have it backwards. What makes you think Xfire is representative when it is just some minority interest 'Chatting Tool' favoured by a fairly specialist sub-section of the gaming community?

To answer your question above though, it certainly does matter whether 10% or 100% have heard of it or use it though. If 75% of Xfire users quit, but 80% of non Xfire users kept on playing & the proportion of Xfire users was itself only 5%, that would only be an overall quit rate of 22.75%.

I could quote equivalent statistical analogies all day, but it obviously wouldn't make any difference. As I stated earlier, the worst thing about statistics is that people abuse them to back up what they wanted to prove anyway. People that hate AoC cling to the idea that Xfire is representative because it satisfies their obsessive need to see the game failing, but given it's obscurity there is no more reason to assume that it is representative of general AoC players than users of Linux are of general home computer owners (my earlier example). 

Obviously you are in the negative camp & I am in the positive one, but both camps will just have to wait & see since Xfire numbers are only directly relevant to the Xfire community.

If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

Artermis  7/13/08 12:21:18 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 1/12/07
Posts: 174

Dont suppose anyone has taken into account the fact that there is issues with running AoC through xfire? No i doubt it...

openedge1  7/13/08 12:29:11 PM

Rank: 74/100 Rank: 74/100 Rank: 74/100 Rank: 74/100 Rank: 74/100

Hard Core Member

Joined: 1/05/06
Posts: 1962

Originally posted by Artermis

Dont suppose anyone has taken into account the fact that there is issues with running AoC through xfire? No i doubt it...

 

No, because when I ran it, I had ZERO issues....that is until i cancelled due to a company who really does not understand how to make a game.

Turbine even with two failures, at least learned their lessons, and did not have the kind of backing Funcom did.

No, this is a poor excuse, as it is not always the case.

Dichotomy of the Gamer
http://simple-n-complex.blogspot.com/
___________________________
Alone And Unaware, The Landscape Was Transformed In Front Of Our Eyes

Jackdog  7/13/08 12:58:10 PM

Rank: 93/100 Rank: 93/100 Rank: 93/100 Rank: 93/100 Rank: 93/100

Elite Member

Joined: 3/19/04
Posts: 4166

Originally posted by LondonMagus
 

Nope I don't miss the point at all, or rather I think you have it backwards. What makes you think Xfire is representative when it is just some minority interest 'Chatting Tool' favoured by a fairly specialist sub-section of the gaming community?

To answer your question above though, it certainly does matter whether 10% or 100% have heard of it or use it though. If 75% of Xfire users quit, but 80% of non Xfire users kept on playing & the proportion of Xfire users was itself only 5%, that would only be an overall quit rate of 22.75%.

I could quote equivalent statistical analogies all day, but it obviously wouldn't make any difference. As I stated earlier, the worst thing about statistics is that people abuse them to back up what they wanted to prove anyway. People that hate AoC cling to the idea that Xfire is representative because it satisfies their obsessive need to see the game failing, but given it's obscurity there is no more reason to assume that it is representative of general AoC players than users of Linux are of general home computer owners (my earlier example). 

Obviously you are in the negative camp & I am in the positive one, but both camps will just have to wait & see since Xfire numbers are only directly relevant to the Xfire community.

LOL dude you amaze me. What reasoning would you apply to think that 60% - 70% of Xfire users would quit playing the game and non Xfire users would still keep playing? Face it dude the game population is dropping faster than the underwear at a nymphomaniac convention.

LondonMagus  7/13/08 2:48:19 PM

Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100

Elite Member

Joined: 3/10/08
Posts: 621

Existence is random!

Originally posted by Jackdog
Originally posted by LondonMagus
 

Nope I don't miss the point at all, or rather I think you have it backwards. What makes you think Xfire is representative when it is just some minority interest 'Chatting Tool' favoured by a fairly specialist sub-section of the gaming community?

To answer your question above though, it certainly does matter whether 10% or 100% have heard of it or use it though. If 75% of Xfire users quit, but 80% of non Xfire users kept on playing & the proportion of Xfire users was itself only 5%, that would only be an overall quit rate of 22.75%.

I could quote equivalent sta