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 Thread (67 posts)
demren  7/17/08 6:59:23 AM

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Scenarios is just more battleground bs with a different name.  Up until EA's take over and pr blitz RvR has always meant massive open world pvp.  Slowly but ever increasingly they have been changing the definition of RvR to mean something more scenario oriented.   In press releases and demonstrations RvR is now about scenarios mostly and nothing is mentioned about open pvp unless someone presses the issue directly.   With what over 12 scenarios that we do know about in WAR not including the cityseige scenarios, it seems most likely that, for those of us expecting open world pvp, the rug has been quietly pulled out from under us.

Edit:  Fixed incorrect spelling in title of post.

 
Stradden  7/17/08 7:05:50 AM

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Originally posted by demren

Scenarios is just more battleground bs with a different name.  Up until EA's take over and pr blitz RvR has always meant massive open world pvp.  Slowly but ever increasingly they have been changing the definition of RvR to mean something more scenario oriented.   In press releases and demonstrations RvR is now about scenarios mostly and nothing is mentioned about open pvp unless someone presses the issue directly.   With what over 12 scenarios that we do know about in WAR not including the cityseige scenarios, it seems most likely that, for those of us expecting open world pvp, the rug has been quietly pulled out from under us.

 

Actually RvR means the active fighting of one realm against another.

WAR accomplishes this in a number of ways, including scenarios. Because fighting in scenarios helps your side in the overall RvR battle, I would count it as RvR. The problem lies in thinking that this is the ONLY form of RvR.

Having had the chance to play the game a couple of times, I can tell you that the game's RvR goes way beyond the scenarios and encompasses almost all aspects of the game. Focusing on this one point seems to be taking it out of context.

 

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Joliust  7/17/08 7:26:24 AM

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Originally posted by Stradden

Originally posted by demren

Scenarios is just more battleground bs with a different name. Up until EA's take over and pr blitz RvR has always meant massive open world pvp. Slowly but ever increasingly they have been changing the definition of RvR to mean something more scenario oriented. In press releases and demonstrations RvR is now about scenarios mostly and nothing is mentioned about open pvp unless someone presses the issue directly. With what over 12 scenarios that we do know about in WAR not including the cityseige scenarios, it seems most likely that, for those of us expecting open world pvp, the rug has been quietly pulled out from under us.




Actually RvR means the active fighting of one realm against another.
WAR accomplishes this in a number of ways, including scenarios. Because fighting in scenarios helps your side in the overall RvR battle, I would count it as RvR. The problem lies in thinking that this is the ONLY form of RvR.
Having had the chance to play the game a couple of times, I can tell you that the game's RvR goes way beyond the scenarios and encompasses almost all aspects of the game. Focusing on this one point seems to be taking it out of context.

What I was going to say but said better.

xenogias  7/17/08 7:35:22 AM

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There is a reason its called RvR (Realm vs Realm) and not MOWPVP (massive open world player vs player). PvP is only one aspect of RvR. Also there has been plenty of talk (possibly even more than about scenerios) about open world PvP revolving around capturing open world objectives (such as keeps).

 
demren  7/17/08 8:20:49 AM

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Originally posted by Stradden
Originally posted by demren

Scenarios is just more battleground bs with a different name.  Up until EA's take over and pr blitz RvR has always meant massive open world pvp.  Slowly but ever increasingly they have been changing the definition of RvR to mean something more scenario oriented.   In press releases and demonstrations RvR is now about scenarios mostly and nothing is mentioned about open pvp unless someone presses the issue directly.   With what over 12 scenarios that we do know about in WAR not including the cityseige scenarios, it seems most likely that, for those of us expecting open world pvp, the rug has been quietly pulled out from under us.

 

Actually RvR means the active fighting of one realm against another.

WAR accomplishes this in a number of ways, including scenarios. Because fighting in scenarios helps your side in the overall RvR battle, I would count it as RvR. The problem lies in thinking that this is the ONLY form of RvR.

Having had the chance to play the game a couple of times, I can tell you that the game's RvR goes way beyond the scenarios and encompasses almost all aspects of the game. Focusing on this one point seems to be taking it out of context.

 


 

True but that still doesn't change the fact that what has been implied, meaning when one hears the word RvR, has changed. 

Yes in the starkest terms it means realm vs. realm.   But what was implied by that term when it was used for the last 7 years was massive open world fighting.  Never before now ,has it referred to battleground, scenarios or whatever you would like to call them.  

One thing Mythic has said for the past 7 years was that the reason there were no battlegrounds in the endgame of DAOC was because it detracted from RvR. 

And yes there is many aspects beyond just scenarios, but when all of these aspects are pulling from single pool of people on a single server one aspect is gonna suffer while another flourishes.  I can safely say we know what happened to world pvp in wow right?  Who is to that is not gonna happen here?

 

 
Ascension08  7/17/08 8:23:15 AM

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Oh too bad open world PvP weighs alot more than scenarios I guess no one will ever do them we'll just grind scenarios just like WoW because we all loved it so much.

What you're describing is what they had originally - they actually revamped the victory point system so that open world PvP is much more valuable then doing scenarios. There's a podcast about it.

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Pheace  7/17/08 8:46:21 AM

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Originally posted by Ascension08

Oh too bad open world PvP weighs alot more than scenarios I guess no one will ever do them we'll just grind scenarios just like WoW because we all loved it so much.

What you're describing is what they had originally - they actually revamped the victory point system so that open world PvP is much more valuable then doing scenarios. There's a podcast about it.

 

I'd love for you to link that because they never stated that as far as I know. All they said was they changed it so Open RvR was gonna be worth more than before compared to scenarios, never that it was much more or even just more than scenario's.

 

Besides, they'll never cut out scenario's for their zone control most likely. it's the only equalizer they have against realm populations. I'm convinced there will always be a certain amount of Scenario points required to win or lose which means everything will always rely on what happens in the scenarios *as well*.

 

It's about the only defense they have against overpopulation.

Hazmal  7/17/08 8:53:49 AM

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Moderation should be done in moderation.

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I remember reading talk of changing the way scenarios were weighed, but I don't think they said anything definite.  Just talk about changing it up because it took a lot of folks from the open world battles.

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Azure77  7/17/08 11:36:15 AM

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  Mythic invented Battlegrounds ... they built instanced zones with keeps , and siege weapons, it was baby food til you got into the open world realm vs realm conflict. The lvl 20 battlefields were / are so popular that people maxed Nercos just make lvl 20s to do the instanced zones and reroll rate was massive , it was game within itself.

       Nobody came close to touching Mythic in pvp systems , even Lineage 2 and Shadowbane were eclipsed by the sheer magic of what those lvl 20 + instanced zones where.

        Open Pvp and full loot pvp is dead , it died in 2k , Mythic knows what realm vs realm is they are the grandfathers of the best system ever made. *not fanboy statement either*

        They are making more tactic , and giving non realm fighters a place in the world. I think , if they do it right , they will make the DAOC 2.0 and be the best pvp in the current market. Ncsoft can make a out and out kill you baitch , take your stuff game , but Mythic got people to work toget