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 Thread (81 posts)
Suvroc  9/14/08 1:47:38 AM

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Between the velvet lies
There''s a truth as hard as steel.

Originally posted by Fishermage

 


Originally posted by Abrahmm

Originally posted by Fishermage

 

 
 



Originally posted by barkjj


Originally posted by PreCU
 
full pvp? Where's that leave us strict pve'ers?

 




 
 
Play something else.

 



 
Hmmmm, you display a clear "SOE" attitude. To make it full PvP cuts out about 80% of the market; thus it won't be very successful.
 


 
97% of my statistics are made up completely on the spot with a 47% chance of being correct. But accordingly, 74% of those 80% will cope and the game will be 89% successful.
My point? Don't say stuff you are blatently making up. There are a few successful full pvp games

 

In every article I have read on the subject, PvPers make up about 10% - 20% of the MMO playerbase. I never make anything up, but I am going by my memory, which is usually pretty good.

 

Yeah, that was my understanding as well.

 

 
pdxgeek  9/14/08 1:59:00 AM

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PvPers: 10% of the community but 99% of the whining.

 
lkavadas  9/14/08 3:15:21 PM

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Originally posted by mehhem

Earthrise does seem pretty cool.  Any info on how to join beta?

Wish I knew myself   To be honest the devs haven't said anything yet about the "how" regarding beta.  In a recent interview they stated were on schedule and that beta will be ready by "...this autumn."  It's all of the information we have at the moment.

I keep on all Earthrise news on my guild site.  The forums are listed under the "ComNet" option in the left navigation menu.  The "Continoman News Network" board is where all of the ER news stuff is.  Of course you just click on "Read more..." for any news interest and it'll take you right there too.

----------------------------
47th Continoman Expeditionary Force
Looking for a sci-fi sandbox? Earthrise...

redriver  9/14/08 6:57:41 PM

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Originally posted by pdxgeek

PvPers: 10% of the community but 99% of the whining.


 

too true...

 
ArcAngel3  9/14/08 8:43:40 PM

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Your current players are your foundation for future success.

Originally posted by sookster54

 


Originally posted by PrinnySquad

Originally posted by KaltesHerz

 

I'll use good ol UO as an example.
When UO split into Trammel and Fellucca all the whiney ass Pvp'rs went off on how it killed pvp and how so many people were pvp'rs.
Well if that's the case, then why didn't all you tough guy pvp'rs stay in Fella? It's because all you really meant to say was that all the Pve'rs who wanted nothing to do with you losers went to Trammel and you had nobody to grief.
That's basically the breakdown of all pvp.


 

 
Excellently put. Most PvPers don't want a fight. They want a griefing target.



Ditto, those of you that plays WoW and plays heavily on pvp servers will know that you were graveyard camped multiple times. They stand there and LOL at you when you rez at the same graveyard then tells you "deal with it". Most of the people I know that had characters on pvp WoW servers ends up logging off when they get camped like that, or stops playing on pvp servers altogether.

 

Good part about CoH/CoV pvp, you can't get camped.  There are defense drones that put up a perimeter around the rez area, then there are multiple directions you can take to exit the rez area.  My favourite example for this is the highest level PvP zone.  This makes my enjoyment of PvP in this game even greater than my enjoyment of pre-cu pvp.  Although the massive pvp battles on Lok will always stand out to me as uniquely excellent.  For solo pvp I'll take CoH, but for massive battle pvp, I'd take pre-cu :).  There are some pretty cool team pvp nights in CoH, but I've never seen anything like what we used to have in SWG for epic scale.

As for "whiny pvpers," I also like that CoH has a mature subgroup of pvpers.  We're sportsmen and sportswomen that truly enjoy the contest.  The PvP is strategy based, fast paced, but not short-lived.  It's very cool to build a superhero template all the way up the levels and then take it into a zone and see how you do against someone else's supervillain.  The range of powers you can put in your build is really amazing.  It's pretty wicked to have flying heroes, teleporting villains, stealthed villains, ninjas etc. all whipping around in the same zone.  PvP really can be done well.

There are a subgroup of what I would call griefers and/or trash-talkers, but the game doesn't lend itself to that style of play.  It makes it hard.  When I come across a griefer I respond with a two-step approach (1) /ignore, and (2) kill repeatedly with wreckless abandon lol.  Works for me :).

So hearing that this new game has a large pvp component excites me because I really do enjoy the sci-fi genre, and don't have a really good sci-fi game to play yet.  Hopefully they'll look at games with good pvp systems (CoH being one example) and learn from their successes.  Hopefully they'll also look at what makes some pvp very frustrating.  Being able to camp the rez or respawn area, or shuttleports in SWG, is a good example of what not to do.

Another thing I didn't like about NGE pvp was that the fps aspect of the game was a bit ridiculous without collision detection.  When the game was more role-play type combat, with a queue and what not, collision wasn't so much of an issue.   But when the game went fps, it was like playing a broken version of battlefront, which really sucked (simply put).  I also didn't like the NGE PvP in that I was just gunning people down in a matter of seconds.  You'd get all ready to go, make your way to the place the battle was, and then it was over in a few seconds one way or the other.  Very little strategy, and the bugs for things like heals and specials and resurrection made it unbearably frustrating.

So, hopefully this game will have no respawn camping, collision detection that works, skills that all work consistently, and combat that is exciting, but also strategic and not over in two seconds.  I'd like that anyways :)

 
Zaush  9/15/08 1:01:49 PM

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Isn't this game FPS? I looked at this game a while back, and liked a lot of what it is trying to be, even though I am not a PvPer at heart. But the FPS combat is a deal breaker for me.

 
lkavadas  9/15/08 3:14:07 PM

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Originally posted by Zaush

Isn't this game FPS? I looked at this game a while back, and liked a lot of what it is trying to be, even though I am not a PvPer at heart. But the FPS combat is a deal breaker for me.

No, it's not an FPS.  Fallen Earth is an FPS.

----------------------------
47th Continoman Expeditionary Force
Looking for a sci-fi sandbox? Earthrise...

Asmiroth20  9/15/08 6:59:51 PM

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  Earthrise looks okay, but as I've said before,   Crusades looks more like a fit to the old SWG cravings. 

http://www.vizualfxstudios.com/crusades/

  Exploring, colonizing, skill boxes and different races with their different perks.

  Earthrise looks and kind of sounds like if AO mixed with Planetside.  I'd like a more purebreed MMO again.  Crusades looks like it'll quench my thirst. 

  Still, these are kind of exciting times for Sci-fi/cyberpunk with Crusades, Earthrise, Fallen Earth and the possible/probable KOTOR MMO.

 
Zaush  9/15/08 9:13:56 PM

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Originally posted by lkavadas
Originally posted by Zaush

Isn't this game FPS? I looked at this game a while back, and liked a lot of what it is tryi