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SignusM 9/17/08 10:08:45 AM
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Apprentice Member
Joined: 5/07/06 |
http://forums.darkfallonline.com/showthread.php?t=69323
Here you are folks.
The biggest Greek MMORPG is in its final development stage, and Tasos Flambouras reveals all that we should know. Read the interview... We've been hearing things for quite some years about the development of the first big Greek MMORPG, Darkfall Online. We met with Tasos Flambouras at the 1st Game Developers Meeting in Athens, and learned a lot of interesting information about our country's bet to attract international gaming attention. Tasos Flambouras has been working in the field of Computer Engineering since 1984. He has worked for projects like Microsoft's MSN Gaming Zone and Asheron’s Call , Age of Empires, Messiah by Interplay and many others. Aventurine was established in 2002, when a team of Norwegian programmers decided to join forces with Tasos, who saw that as an ideal opportunity to return to Greece. The Norwegians already had the game “Neocron” at their hands,developed from scratch, so that we can now have Darkfall in its final development stages. Darkfall's community (at www.darkfallonline.com ) is very strong (3.000.000 users, 52.000 active in the forum) and certainly a very good reason for companies to invest in this field. What's the budget of Darkfall so far, spent for development? What is Darkfall's theme? How are skills determined/distributed? In theory one should have a bit of every skill, i.e. be both skilled in magic and in fighting.Of course there are limitations on what you can wear in each case. As a rule of thumb however, you can develop your character any way you want since the game has hundreds of skills. The game's graphics engine is in-house developed. Tell us a bit about it How are Darkfall's graphics? Are there pets to use? What are Darkfall's main gameplay features?
How many people are working in sound and music production for the game? Have you had any publishing talks yet? What are the estimated system requirements? When will there be a Beta test? How many users can the servers hold? When will the game be released? Will you also release for different platforms? Closing words |
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daarco 9/17/08 10:18:06 AM
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Hard Core Member
Joined: 12/19/06
Want Darkfall now! |
I remeber when Tasos spoke about some interviews he had done with mainstream PC magazines, and now we get to see them. Just a shame its so much information that is wrong. |
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SignusM 9/17/08 10:25:40 AM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by daarco
There is a little incorrect information, but I don't see a lot, mind pointing out whats wrong? |
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Seggallion 9/17/08 10:36:31 AM
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Guide
Joined: 1/16/05
Hell was build for heroes. |
So... Xbox360... |
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| It is pitty that people find satisfaction by misbehaving on a gaming site.
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SignusM 9/17/08 11:14:25 AM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by Seggallion
Indeed, that was very surprising. Though, not completely unrealistic. Xbox is practically a computer :P I wouldn't expect it any time soon. |
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Blodpls 9/17/08 12:09:28 PM
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Elite Member
Joined: 7/29/08 |
The last line in this article was not very reassuring: "Based on what we've seen it's not absolutely certain that it will have record sales by Greek standards." No disrespect to any Greeks reading but I would think that the Greek sales record was tiny. |
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SignusM 9/17/08 2:55:29 PM
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Apprentice Member
Joined: 5/07/06 |
Originally posted by Blodpls
All he saw was what we saw. This interview was in June at the Greek Gaming Convention, where they showed two videos (and got the most positive reaction of the whole convention). So, all he saw were the limited videos. |
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gotha 9/17/08 3:02:23 PM
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Apprentice Member
Joined: 10/13/05 |
basically 14 mil to make the game. If it works and is stable gives them plenty of room to make a good profit. |
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downtoearth 9/17/08 3:09:29 PM
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