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Rytif 9/27/08 4:26:36 PM
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Novice Member
Joined: 9/14/04 |
Let's see here, Destruction side is probably 9/10 witches and other guys pretending to be girls; whilest the non-elitest Order is stuck with getting overruned by these fatty mc fat fats. Anywho, the game mechanics are out of whack from a tank perspective. The healers are the truely overpowered classes of this game, I find them to be a lot better tanks than the current actual tanks, this is purely because the lack of or very little knock-back on the casting. To the point where tanks would much rather avoid killing healers, though it wouldn't be so bad if the healers didn't have an almost unlimited supply of healing. Crowd Control is worse than WoW, fear is much less time consuming than roots and guess what? These roots are close to 20 seconds and do not break on damage. That's not all, snares are given out the ass and can be casted while running. Oh, did I mention most heals can be casted while running? Thus making the game clearly made for the modern idiotard. Healers should fear Tanks. Give the game a week and allow it to sink-in, you'll see the true outcome of the game. P.S. I suppose the best representation of the healers in WAR are that of the PvP healing Druid of WoW. If you enjoy fighting them there, boy you are going to have a blast! Also, this was based on an Order perspective and not Destruction (mostly because I'm not into cybersex). |
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Gorair 9/27/08 5:59:47 PM
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Apprentice Member
Joined: 6/15/05 |
uh tanks aren't supposed to kill via massive damage... they are supposed to well ... tank and be slow and steady. want to do million damage? roll a DPS based class , want to take a million damage stay a tank. i mean come on, without a healer it takes 3 guys to beat down a Chosen imagine if he could kill crap as well as he can take a hit. On the flip side a witch elf will rip thru anyone else unless she is the target then she goes poof faster than a damn magus. the roles for each type are clear in WAR ( as told from a warrior priest PoV): DPS - unload stupid massive damage that i usually cant outheal especially when you get your half naked elf self behind me. Tank - being a wall that stops me so DPS (see above) can find me. Healer - try to keep our DPS guy alive as he kills stuff like other DPS and healers. Caster - melt down tanks so i dont have to slow down running from witch elves.. I play order so i trend to use destruction as an example since im always fighting them , there are SOME hybirds ( DoK , WP , SM, etc) but still a chosen is an awesome freakin wall on a BG and tho he isnt feared as in he is going to kill me , he is respected as in crap we cant get past him and it will take over a minute to kill him letting the objective get away or score or fightnig him will let that witch elf chasing me catch up. I have died so many times to just having a chosen STOP in front of me and letting a DPS guy hit me in the ass it isnt funny. Thats what they DO . Thats a tank , plain and simple. i guess it just happens to be true in this case even tho everyone says this - really learn what you are playing before griping.
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| Never underestimate the power of stupid people in large groups. |
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Sicc1 9/27/08 6:06:48 PM
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Novice Member
Joined: 11/12/07 |
Originally posted by Rytif
After calling everyone who rolled destruction fatty mc fat fats and eliteists i stopped reading.You are a moron kid, no one cares about your opinion. |
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daeandor 9/27/08 6:09:24 PM
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Hard Core Member
Joined: 7/02/04 |
You obviously haven't played a healer beyond about 15. That's when the tanks and such start to be able to knockback and suck your action points. At that point, playing a healer becomes difficult to say the least. |
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dethgar 9/27/08 6:12:49 PM
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Hard Core Member
Joined: 2/24/08
Vi veri universum vivus vici |
I think Gorair's perspective is much more realistic and honest than the OP's. I myself am a Chosen and I find myself to be a god walking amongst the battlefield, I am hard to kill even if they have levels and numbers. Killing a healer is hard to do solo, but in a group you can easily take out healers even if they're cross healing. It's a team game, learn your role, and work with your allies. |
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markoraos 9/27/08 6:19:15 PM
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Elite Member
Joined: 10/06/05
My dog ate your homework. |
Man you're confused... I play a tank and healers pwn me cause I can't DPS faster than they heal. I maul DPS like a bulldozer because my mitigation annuls the only thing they have. DPS overload healers with concentrated damage so they don't have the time to recuperate.. That's the way the game's been designed. If you're a tank and you're getting pwned by healers then team up with a DPS and rule the battlefield. He'll nuke healers and you'll stop anything coming his way long enough for him to melt it. This is a team game ffs. |
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bensculpt 9/27/08 6:20:03 PM
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Novice Member
Joined: 7/07/04 |
So far everyting is sorta- rock- paper scissors, so a tank can never beat a healer, dont even try, The only classes that seem to transcend this is the war priest and DoK. but then i havent played my DoK past 14 so it could change later. As it is a felt like i can take antone 1 on 1 with him. I think tanks are not very useful. They dont really have any tools to make people attack them and the most they can do is get newer players to attack them because there the closest targ. Just keep in mind those healers u hate go down in sec vs melee dps. |
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markoraos 9/27/08 6:25:43 PM
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Elite Member
Joined: 10/06/05
My dog ate your homework. |
Originally posted by bensculpt
Tanks are fine. 1v1 a melee DPS has no chance against a well played tank. And you can "aggro" enemies by being annoying like hell. I charge into their midst and retarget every 5 seconds, snaring debuffing, interrupting casters.. This pissess them off so much they all target on me... which is just what my heavy glass cannon artillery needs. WPs and DoKs are hands down the best 1v1 classes around but they don't bring much to the table in terms of group synergy. It seems that the worse a class is in 1v1 the more valuable it is in a group. This is most certainly true for Shadow Warriors and Engineers. Whenever there's more than 2-3 in a group one of those "utility" classes is a godsend. |
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Gorair 9/27/08 6:33:01 PM
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Apprentice Member
Joined: 6/15/05 |
uh lots of needs for tanks ... like as in just sitting there being a damn solid wall for one - saw 4 guys hold the stairs on a keep for over 2 hours once. or that taunt thing they do making them actually do real damage if you ignore it , plus trhe drains they have really upset us caster / healer types if they get close meaning we dont have any tanks to stop them. Shock value of a freaking BIG guy appear from behind you , i know its just a game but man ... I would guess they can use talents and spec to do some serious damage later on , I mean if i can as a WP i am goign to assume they can as well. Plus their damage isnt really THAT bad , they CAN kill non healer casters and DPS pretty easy just by outlasting them - a witch hunter wil get you to half way dead but still you killed him without a healer helping.
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