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Slappan  9/30/08 6:00:44 AM

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As long as there are AFKers in BGs, then they won't reach their full potential.

-exo  9/30/08 6:08:38 AM

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"If you slay the dead,even the demons will fear you."

i am NOT doing another grind my eyes out routine again. Shit id rather go play freaking fitness wii. I will say WoTLK is looking ALOT sharper then what TBC did. but screw that. i am not wasteing my time on getting to 80, haveing to grind for all this tier 16 gear ( haha shit, i remember back dureing MC when we joked about tier 6 commeing out, well ...)  just to become the almighty  slash flexster lawlerskateing roflamao twister that  had bounced around in dolanaar for 12 hours straight because there was nothing left to do.

 

... ok i'm finished with my rant, good luck :)

 
Scalebane  9/30/08 6:50:46 AM

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Elite Member

Joined: 10/28/06
Posts: 726

Happy New Year!

Originally posted by Slappan

As long as there are AFKers in BGs, then they won't reach their full potential.

 

Doubt there will be AFKers since you whill need honor and arena points to get gear now.

calibek  9/30/08 6:54:49 AM

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Posts: 94

Originally posted by SonofSeth

So Calibek, you wanted all those things in WoW for so long, and now that you finally got them, they suddenly suck, and not because they suck, but because it took them this long!?

 


 

No it sucks because it sucks, not because it took them so long. They have the lore, players, resources, and other items to do something incredible and, in my eyes, they dropped the ball. Blizzard is known for setting standards and quality and in my opinion wintergrasp is neither. They have the resources to make some epic battles in PvP but after 4 years they're only have 5 battlegrounds and 1 full PvP area with siege and capturable objectives that really isn't even that good.

 
coffee  9/30/08 7:19:30 AM

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Originally posted by calibek
Originally posted by SonofSeth

So Calibek, you wanted all those things in WoW for so long, and now that you finally got them, they suddenly suck, and not because they suck, but because it took them this long!?

 


 

No it sucks because it sucks, not because it took them so long. They have the lore, players, resources, and other items to do something incredible and, in my eyes, they dropped the ball. Blizzard is known for setting standards and quality and in my opinion wintergrasp is neither. They have the resources to make some epic battles in PvP but after 4 years they're only have 5 battlegrounds and 1 full PvP area with siege and capturable objectives that really isn't even that good.


 

You dont change the diet of a winning race horse.. Blizzard have no reason to make huge sweeping changes to WoW thousands.. no millions seem just fine with it as is. Blizzard are adding things slowly.. testing the water to see what players will like. Trowing a bunch of half-assed stuff will please no one.

mklinic  9/30/08 7:19:43 AM

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Joined: 7/29/05
Posts: 257

Originally posted by calibek

No it sucks because it sucks, not because it took them so long. They have the lore, players, resources, and other items to do something incredible and, in my eyes, they dropped the ball. Blizzard is known for setting standards and quality and in my opinion wintergrasp is neither. They have the resources to make some epic battles in PvP but after 4 years they're only have 5 battlegrounds and 1 full PvP area with siege and capturable objectives that really isn't even that good.

 

To be fair, isn't some of the responsibility on the player for this? I mean, it seems like people have complained about BGs becuase it detracts from WorldPvP by removing those PvP inclined players from the non-instanced world, but here is an example of another view that there aren't enough BG's. Additionally, there are PvP objectives in most of the Outland zones so people can participate in WorldPvP if they want (and there is some incentive such as faction rewards etc). From what I can tell, not being in Beta, Wintergrasp seems like the next logical step in the style of PvP WoW has implemented.

So, the mechanics are all in place for players to facilitate large scale PvP. Now, this is purely anecdotal. but before TBC, I can recall most nights of the week, you could find large battles in Ashenvale, XR, Hiilsbrad, etc. This not even on a PvP server. To be fair, the server was RP so perhaps people were more inclined...i couldn't say. The end result is that the players themselves need to be capable of organizing their friends or rallying the masses of Trade chat in order to utilize the mechanics that are there. Otherwise, the instant action of BG is what's available.

Given the 'casual' majority that this game seems to have, Blizzard has done what they need to retain subs and possible lure back some of those that have cancelled. I am sure WAR will keep some of their gains and I am sure it is a great game (haven't played). Ultimately, I'm glad it came out as the hype around it certainly seems to have motivated positive features for WoW.

In the end, everyone will see in the expansion whatever reinforces their current view. If you like WoW, the expansion will excite you. If you dislike WoW, you will find things you don't like.

-mklinic

"There's a point I think we're missing.
It's in the air we raise our fists in."
-from Behind Closed Doors by Rise Against

Azrile  9/30/08 9:47:43 AM

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Hard Core Member

Joined: 7/29/08
Posts: 1668

Any new or returning player to WOW, send me a PM for some help getting started.

I just can't wait until Warhammer players see the 3man seige weapons that players move and control... see the dive bombers and fighter planes... see destructable walls, bridges and buildings....

In warhammer, all you do is run up to the front door and push a button.  Nothing is tactical or complicated.. it's just a mindless zergfest where the outcome is already determined because of numbers.

And the scenarios??? why in the world did Warhammer copy the two worst battlegrounds in WOW ( AB and WSG).  every scenario (except deathball) is exactly like playing WSG or AB on a smaller map.  None of the warhammer scenarios is even close to the new Normandy battleground. 

Warhammer competes very effectively against WOW from 3 years ago, but WOW today blows away Warhammer today.

................................................
“The corollary to that is if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO,”
"Look at us six weeks out. If we’re not adding servers, we’re not doing well.” - MJ from Warhammer in July Interview

Aethios  9/30/08 10:03:44 AM

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I come here
because I care.


Originally posted by Azrile
Warhammer competes very effectively against WOW from 3 years ago, but WOW today blows away Warhammer today.


I actually said something similar a week or so ago, right after WAR first came out. I'd say this comment alone is pretty much the sum of all 'WoW vs WAR' debates. WAR fans always want to compare it against Vanilla WoW, or leave out all the PvE content, or somehow claim WAR has more PvE content.

I think the most telling fact in the whole issue though is that Mythic has been "honking their own horn" so to speak since the very beginning, yet WoW's expansion still to this day has unannounced features and content being added every day. I check the patch notes every chance I get, and I'm always being surprised by new spells or talents, new mechanics they've worked out, new zones or bosses or dungeons or whatever. It's a constant flow of "oh cool" that I never got with WAR. I imagine (and have heard from others) that actually playing the expansion itself will have a similar feeling.

 
calibek  9/30/08 8:12:57 PM

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Originally posted by coffee
Originally posted by calibek
Originally posted by SonofSeth

So Calibek, you wanted all those things in WoW for so long, and now that you finally got them, they suddenly suck, and not because they suck, but because it took them this long!?

 


 

No it sucks because it sucks, not because it took them so long. They have the lore, players, resources, and other items to do something incredible and, in my eyes, they dropped the ball. Blizzard is known for setting standards and quality and in my opinion wintergrasp is neither. They have the resources to make some epic battles in PvP but after 4 years they're only have 5 battlegrounds and 1 full PvP area with siege and capturable objectives that really isn't even that good.


 

You dont change the diet of a winning race horse.. Blizzard have no reason to make huge sweeping changes to WoW thousands.. no millions seem just fine with it as is. Blizzard are adding things slowly.. testing the water to see what players will like. Trowing a bunch of half-assed stuff will please no one.


 

In the past 4 years there have been a number of changes to both PvE and PvP. From the old honor system to the new honor system, 3 different changes to AV, 40-man raids being scaled down to 25 and now the 25 ones being available to 10 man and 25 man groups (which is a good thing imo). Blizzard has changed a ton of stuff in the past 4 years. Subsctiption wise they are doing great...doesn't stop people from bitching and complaining about things that could use changing. I mean no offense but if a prize winning race horse's diet was changed as much as a number of aspects of WoW over the years the poor thing would be dead.