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 Thread (12 posts)
maskedweasel  10/02/08 8:57:33 AM

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Find the article here.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=338

pasted from the herald.

"

Warriors of Order and Destruction,

Welcome to the war-torn battlefields of the Age of Reckoning! My name is Destin Bales, and I'm the Live Producer for Warhammer Online. It's my job to ensure that we successfully make the transition from one of the smoothest launches in MMO history, to offering one of the most exhilarating and memorable gaming experiences you've ever had.


Now that WAR is living and breathing, we have players all across the globe battling it out in a relentless and brutal struggle to claim victory for their realms. Playing and improving Warhammer Online is a journey that we share with you, own with you, and drive forward together as a team. Our beta testers can attest to just how much we value your opinion, and you’ll see this reflected in all that we do, even within a small maintenance patch such as this.

In fact, we've already made a number of improvements since launch to ensure that your gameplay experience is even better. Since Warhammer Online went live, we've identified and fixed several client crash issues, knocked out reported bugs on numerous quests, added a feature that allows players to queue for same-tier scenarios in other racial pairings, and rooted out hordes of gold farmers in game. These are just a few of the hundreds of small but impactful fixes we've made daily over the past week and a half.

Our maintenance patch 1.01 contains enhancements and fixes that you have rightly identified and brought to the forefront of our attention. Target Nearest has been revamped, the pesky “Target Out of Range” bug has been squashed, we’ve fixed bugs with /ignore and your friends list, resolved an issue with disappearing pet windows on zoning - and more!

To all of the players who take the time to report issues and send feedback we'd like to say a big "Thank you!" and we hope you like the changes we're making to improve the game. Please keep it up! We'll be depending on your input as we chart the course for the future of WAR.

After over three years in development, the Age of Reckoning has finally arrived. But if you think this is the end of the journey, think again, because this WAR is just getting started!

WAR is everywhere, and we couldn’t be more excited.
- Destin Bales, Live Producer

 

Players no longer need to scroll down through the EUALA when logging into the game. The window now defaults to the bottom, and players need only check the Agreement box and click accept.


The war against the gold sellers continues! We have made improvements to the Appeal system to allow players to report spam messages from gold sellers more quickly.


TAB-targeting should now more consistently select the nearest enemy in the player's field of view.


Corrected an issue that was preventing players from adding new friends to their friend list even while the number of existing friends was below the list's size limit.


Fixed the issue that was causing players to sometimes get stuck in a particular animation state.


Monsters which change velocity while moving in combat should no longer return “Target is Out of Range” sometimes when attacked by players.


The /ignore command will now work more consistently.


In response to player feedback, we have made improvements to player pet movement and behaviors.


The Pet window should no longer disappear when its master is zoning or entering the game.


We made many UI fixes including a new "autoloot" feature requested by many players.


Guild cloaks will now display their heraldry properly.


We have made several improvements to the chat window, and it should now be more intuitive to use and set up. A number of chat window issues were resolved in the process. We are continuing to work on your requests about chat, with more improvements to come in the future.

"

maskedweasel  10/02/08 8:59:34 AM

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Lots of great bugfixes in this one! I can't wait to log back in and give it a shot.  The nearest target bug was really a pain for me!  I'm really amazed they're getting to these issues so quickly!  Plus the gold spammer thing will really help, cause its a pain reporting them through the CSR thing every time -- but the ignore lists are fixed so that will help.

wartywarlock  10/02/08 9:04:42 AM

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aaaand another topic with the same title and content was needed because!? We all love the fixes, but for the love of god cant we talk about them in the same thread?

Alebringers EU Warhammer Guild - currently recruiting RVR team players

alebringers.gamerdna.com

Smikis  10/02/08 9:05:24 AM

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never saw goldspammer , never rly had issue with tab targeting.. was working as intended.. target closest then target another another and after a while depends how many targets it goes back to first.. and circle again.. now its just gona be silly..

no real changes tbh..

 
Hazmal  10/02/08 9:23:07 AM

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You will not delete this post!

Originally posted by Smikis

never saw goldspammer , never rly had issue with tab targeting.. was working as intended.. target closest then target another another and after a while depends how many targets it goes back to first.. and circle again.. now its just gona be silly..

no real changes tbh..


 

There was an issue with nearest target.  When you were 5 feet from a person hitting the nearest target button, mine is moved so it isn't "N" anymore, and it won't target them...I think that is a problem.  I don't believe you are talking about the same targetting button we are.

 
maskedweasel  10/02/08 9:29:28 AM

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Originally posted by wartywarlock

aaaand another topic with the same title and content was needed because!? We all love the fixes, but for the love of god cant we talk about them in the same thread?


 

I didn't see the topic when I posted it this morning --for 1....

for 2... lets face it.. my threads better....     go ahead.... you can say it... those people in the other thread already know it.

Random_mage  10/02/08 9:51:10 AM

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Can you post the patch notes?? Warhammeronline.com isn't available at work.

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

maskedweasel  10/02/08 9:54:59 AM

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Sorry about that...  I thought I did post them previously!.... they're up now!

LeKinK  10/02/08 10:01:57 AM

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Originally posted by maskedweasel
Originally posted by wartywarlock

aaaand another topic with the same title and content was needed because!? We all love the fixes, but for the love of god cant we talk about them in the same thread?


 

I didn't see the topic when I posted it this morning --for 1....

for 2... lets face it.. my threads better....     go ahead.... you can say it... those people in the other thread already know it.


 

Yea don't worry, I didn't saw any other.   I will take this opportunity to thank you for this thread. Keep up the good work.

edit: aye, I see it now

 
Threetowns  10/02/08 10:06:50 AM