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 Thread (195 posts)
MarlonB  10/06/08 4:52:16 AM

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Wow ... what a wonderfull thread to read :) .... many good points in here!

 

What I find lacking in the MMORPG's these days is:

1. RPG!!

2. Freedom

3. Player controlled world

 

I do not want a console shooter shaped into a fantasy game, where there is no room for creativity, personalisation, or freedom in general.

Last week there was a documentary on Discovery called "I, Videogame" (http://www.discoverychannel.co.uk/ivideogame)  .... where Will Wright (inventor Sim City) said something like "the current generation of gamers uses games to express themselves, therefor it is important that these games are user-driven and very customisable ( at least 60%) ". I think the man has got a point :)

To many Singleplayer "follow-the-yellow-brick-road" Rpg's with a multiplayer aspect are beeing released, but these tend to not be able to keep their subscribers for long. Looking back at the older rpg's, they seem to have less players indeed ... but much more loyal and in for the long run.

 

As you might have noticed .... I lost interest in War too after 2 weeks of playing ....

 

 

 

 

 
MarlonB  10/06/08 4:54:58 AM

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Originally posted by NeonShadow

Yup yup. After playing many MMORPGs I'm aghast with how WAR has turned out. It's simply a ghost town with no one talking. Me and my friends had a guild since head start and it was pretty pathetic. At first we had people, and then no one would speak. Then people would randomly leave and when I asked them in private why did they leave (so that I would know how to improve my guild) they said that no one spoke. Really? What about you? What did YOU contribute? Nothing? That's what I thought.

Well, after a while people actually did start talking every now and then.. Only in their own language. Our guild had split into nationalities. We ended up kicking everyone from the guild and switching to a high/high pop server. Now I run around with my wee goblin shaman in PQs asking if people want to group up and AoE mobs for faster exp and influence. No one answers. Ever. Is this game really a MMORPG? Or am I just playing with bots? Because I feel that the A.I is pretty retarded and could use some fixing.

 

I fear it's the new market WoW brought us .... gamers with no interest in rpg .....

 
kotz  10/06/08 4:59:45 AM

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Joined: 9/10/06
Posts: 47

If it bleeds? Then you can kill it!

Originally posted by MarlonB

Wow ... what a wonderfull thread to read :) .... many good points in here!

 

What I find lacking in the MMORPG's these days is:

1. RPG!!

2. Freedom

3. Player controlled world

 

I do not want a console shooter shaped into a fantasy game, where there is no room for creativity, personalisation, or freedom in general.

Last week there was a documentary on Discovery called "I, Videogame" (http://www.discoverychannel.co.uk/ivideogame)  .... where Will Wright (inventor Sim City) said something like "the current generation of gamers uses games to express themselves, therefor it is important that these games are user-driven and very customisable ( at least 60%) ". I think the man has got a point :)

To many Singleplayer "follow-the-yellow-brick-road" Rpg's with a multiplayer aspect are beeing released, but these tend to not be able to keep their subscribers for long. Looking back at the older rpg's, they seem to have less players indeed ... but much more loyal and in for the long run.

 

As you might have noticed .... I lost interest in War too after 2 weeks of playing ....

 

//Amen

u hit the nail right on.

I wonder if game developers look at threads like this.

Or are they money blind?

 fear not my friends, obviously there is a large community looking for the more open world,  creative thinking, rpg'ish games.

Just look at the large ammount of ppl that bought AoC.

They all knew that it had houses, crafting, rpg.

And that it was not a kiddie game.

 

 

 

 

 

 
mrw0lf  10/06/08 5:17:54 AM

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People pick the path of least resistance, when it comes to leveling that means scenarios and insta-mini games will suck the community outta them game (at least while leveling is still a factor). I remember posting about this concern a while ago and was informed not so politely that WAR fans arn't interested in scenarios and no-one will use them they will be too busy doing world RvR.

Now while I'm in world RvR I'm definatley feeling like I'm in the minority here, weird.

-----
Everything that has a begining, has an end.

Urrelles  10/06/08 5:21:30 AM

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Originally posted by bodypass
Originally posted by BizkitNL
Originally posted by Omega3


 

You are missing the point completely.

Consoles games are NOT easy, they are challenging... but they don't require you to pile up as many hours to achieve something.

What definied EQ more than anything is the time it took to get something; EQ wasnt hard, it was time consuming.

War is both easy and not time consuming; if you put both features in the same game, it becomes boring, because there is no challenge.

If WAR was harder, we would forgive the fact it's quick paced, but you can't have both in the same game... it's a design mistake.

If so many people are bored with the game 2 weeks after release, it means they don't see any point in playing, because it doesnt require them to use brain function.


 

People play WAR for the wrong reasons. When I fire up CoD4 on my PS3, I can enjoy myself for an hour, maybe two. Same goes for WAR. I get in there, fight other players and enjoy myself for an hour, maybe two.

What's wrong with that? Do we really need a game we can play for 12 hours a day and still be "mentally challenging"?


 

ONE BIG difference. COD4 is FREE to play.

In WAR you pay to play.

MMORPG's are created to live in a world with your character, not shoot or fight mindlessly without a purpose.

It's good to see one of the die hard supporters admit he can't play the thing for more than an hour ... after 2 weeks.

I said it would be boring to play it after 1 week. We see the results now.

War is a GIANT step back in every respect of what a MMORPG should be  AND it is clunky, lagyy and badly designed both in server capacity, PVE challenge AND RvR wise.

 If this thing is still on Xfire's top 10 within 8 weeks I'll give you 100 Euro.

Every copy sold of War is free publicity for WotLK. And every day it shows more and more.

 

Ok now your just making S#$% up.  Giant step backwards?  No.  This game has a major problem with over rewarding one feature and not the others.

It's biggest problem is the chat system setup.  As for RvR, this game is epic when it comes down to real PvP battles.  It is by far a step forward in PvP combat. 

Everything this game does is not lacking,  only a few features which are very easily fixed within a week or a months time.  The clunky gameplay is the only real big problem, but the gameplay has rarely affected the outcome of battles. 

On top of that, where did you get the idea that the OP was bored with the game due to gameplay.  His post stated he was bored because no one talks.  That is it.  I felt there is no cmmunity, and I feel his pain.  Guilds are currently the only major chat channel inthe game so far.

 
madmax286  10/06/08 5:27:32 AM

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Posts: 31

Greetings,

A very well written post that depicts your views of the game quite vividly. I also purchased the game some time ago and would like to comment on some of the issues you have raised here.

On the loneliness part: Well, I assume you are referring to the chat system here and how dysfuctional that is. I couldn't agree more with you here. The chat system definitely needs some love from the developer since its keeping the playerbase apart. But on the other hand is it that bad?

Well, no. Whenever I join a group, warband there is plenty of communication going on. Recently I joined a guild and this has changed the game very much. We are not talking about a hardcore guild here, just people who organized their playtime, we talk, join scenarios together and participate in RvR battles. It has made a lot of difference.

On the empty PQ and RvR regions: It depends on the situation (or realm perhaps?) here mate. I have read various posts indicating the same thing as you do......empty regions. I have also read posts where people cannot win in RvR or Scenarios battles because they get steamrolled by the opponent (not the same but depicts the population issue in the game).

I personally am having the pleasure of playing in a server where things are balanced. Half the sieges I have participated in were succesful, the others not so. The same can be said for scenarios while there are always 5-6 groups doing PQ's( during prime time that is). The game really shines if things are balanced overall........

Itemization:You are correct here as well. They need to make some more armor skins for player variation. The dye system is good but classes overall look the same but are only colored differently. As far as I;m concerned ,its fine since I'm not a player who gets attached to his avatar but then again I realise what you mean   

Now about your comment that this game is not an MMORPG. Well it is, but the RPG part is done better in other games. You can travel through the world, you can get lost in the maps, you can meet people,  all these elements are there. The thing is, they are presented better in other games.  If someone wants to Role Play and engage in well written PvE stories, I wouldn't suggest WAR to him. I would suggest LOTRO.

But the game is good on the PvP department while having a solid PvE enviroment. I'm not a PvPer personally but I have not played a game that is so friendly to new PvPers and offers such an experience when it comes to group PvP play...... it's like describing the opposite of LOTRO (Excellent PVE + slice of PvP for one against Excellent PvP + slice of PvE for the other)

And we should not forget one final element which makes a lot of difference. Mythic's attempt to minimize (or actually eliminate) down time. I log in WAR and play for 2 hours. But these are 2 full hours. I'm not searching for a group, I'm not searching for quests, I'm not traveling endless hours to go and do what I want to do. From a casual gamer's perspective the last element is priceless (Mastercard)

Peace

 EDIT: Spelling......

 
stayontarget  10/06/08 5:52:55 AM

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Girlfriends come and go but Epic battles are Soulbound

Originally posted by nikoliath
Originally posted by Proserpine

I completely agree with the OP.  He describes the game perfectly. 

The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

By community you mean wow-esque garbage on general chat?

WTS xxx

I had your mom

how do I move

PC on XXX

CHUCK NORRISSSSSSSSS

 

Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

Your maturity is something to behold.

 
nikoliath  10/06/08 6:16:04 AM

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Joined: 5/17/04
Posts: 511

...

Originally posted by stayontarget
Originally posted by nikoliath
Originally posted by Proserpine

I completely agree with the OP.  He describes the game perfectly. 

The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

By community you mean wow-esque garbage on general chat?

WTS xxx

I had your mom

how do I move

PC on XXX

CHUCK NORRISSSSSSSSS

 

Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

Your maturity is something to behold.

And your comprehension skills are less evolved than a chimp. Pleas explain what exactly was particulary "immature"?

Do you play WoW? Have you? Do you think the general chat tab