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 Thread (36 posts)
Ixnatifual  10/07/08 3:46:30 AM

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Novice Member

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I seemed to generally be on top of the damage done charts when playing my Magus, and often see other Magi at the top as well. Of course it could have been a case of everyone but the Magus players in those scenarios being crap. I do think BWs and Sorcs should do more damage, but Magus IMO shouldn't be too far behind.

 
Urrelles  10/07/08 6:36:10 AM

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Joined: 1/10/08
Posts: 539

My suggested fixes to the magus and engineer would be:

-Increase potency of snares and knockbacks.

-Increase number of turrents they are capable of deploying

-increase HP and damage of turrents by 100% at least

-perhaps give these classes the same armor as a White Lion or Marauder, which in turn would increase their survival rate.  kinda like the warlock from WoW.

-Give these classes life leeches, area affect regen, and buffing turrets.  (Bugmans brew is not enough)

 

Just one or 2 of these fixes could help tons.

 
mmofanatic  10/07/08 4:02:20 PM

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Are Magus's able to get plate armor by level 40? The guards always seem to be wearing it. I hope we do get better armor because i could use some mitigation.

 
cooms  10/07/08 4:14:04 PM

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Joined: 1/24/05
Posts: 149

stop now and think you aborted fetus..

well to the people that seem to insulted or whatever by my post like they are super pros or something. Im sorry if i enjoy my Mag and can kill people and you cant. Im sorry our dps isnt as good as a BW or whatever the hell class you can to compare us. I think we need help and some upgrades but Its simply not as bad as some of you are implying. But i can top meters and i can help the team as a whole. This isnt WoW sorry. We are a DEFENSIVE caster class. I think Mythic needs to add some more defensive skills to engs and mags but overall id say we can rape face if healed. I dont go around in scenerios and look for solo people to kill. I go right in the fight and spam my AE dots and i use my little tentacle. I can do a lot of damage while boosting my Sorc friends and other elemental damage. I currently do think the pets are worthless and need help. And yes we need some added damage to our DoTs. But we can be played right and be successful. I am having fun and enjoy playing him. Gl to all the other mags and engs that enjoy their class and to the rest of you that simply hate your class reroll and come back to the class when and if we get buffs. There is 2 more cents for a total of 4..

cooms Xfire Miniprofile
Wolfenpride  10/07/08 4:28:00 PM

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Joined: 7/28/06
Posts: 1273

You kill the Joe, you make some moe

I hate the disc's they fly on

Feel like i should be playing audiosurf for some reason

 
joswij  10/07/08 4:33:40 PM

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Apprentice Member

Joined: 12/24/07
Posts: 68

I've already made a post about this, but I took my Magus into the t2 scenarios and pull some great numbers.

img510.imageshack.us/my.php (level 12)

img527.imageshack.us/my.php (level 13)

I'm just thinking that people expect to 100 yard nuke people and come out on top like a Sorc/BW.  It just isn't going to happen.  The damage is fine, the problem is people refuse to play the caster like it should be and it reflects in the performance of the class.

 

edit: Also the Magus receives a tatic to make a timered nuke do a 50% HP drain.  So again people basing their opinion on the class at low levels aren't realizing the potential of the class.

this is just a sidenote playing in the t2 bracket.

I'm loving my chosen putting the beatdown on people.  A strange dread spec using discord abilities to debuff for the clean 300 hits with a shield.

img384.imageshack.us/my.php (level 20 chosen)

 
bensculpt  10/07/08 4:50:26 PM

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If u think magus is bad try a squig herder or white lion, weak and way buggy! Id start a thread about it but no one gives a shit cause no one plays them! lol!

 
Hazmal  10/07/08 4:57:44 PM

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You will not delete this post!

Originally posted by Ixnatifual

I seemed to generally be on top of the damage done charts when playing my Magus, and often see other Magi at the top as well. Of course it could have been a case of everyone but the Magus players in those scenarios being crap. I do think BWs and Sorcs should do more damage, but Magus IMO shouldn't be too far behind.


 

I wonder when the mentality of top damage charts = win is going to go by the wayside.  People seem to think if they come close to the top that they are better than those who don't.  I can play a MDPS class and attach myself to every inc. tank I see...if I manage to stay alive long I can put out a lot of damage sure, but it takes 5 mins to put a dent in them and then it is healed away.  That sure helps to take a keep or win a scenario...

Point is, anyone can spam spam spam on a useless target for big damage at the end.  It sure helped your team that you took 15% of the tank's hp while the MDPS and RDPS were shredding your healers and RDPS.  Good job.

Anyway, magus and engineer need a little work and people need a lot of work on understanding their role.  Until people realize roles and they get their tweaking, threads like this will run rampant.  Full of flaming and crying.

 
DoktorTeufel  10/07/08 5:33:11 PM

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Joined: 5/05/07
Posts: 89

 


Originally posted by Hazmal:

 

I wonder when the mentality of top damage charts = win is going to go by the wayside. People seem to think if they come close to the top that they are better than those who don't.



I wonder this myself. Total damage done is meaningless, and even kills are meaningless if they're not helping your team to win. Mindlessly spamming damage abilities doesn't help you win.

Example: There's a Zealot a long way off from his spawn point in Tor Anroc, running back there because Destruction is turtling the Brimstone Bauble.


Do you:

1.) Root him and snare him, but don't kill him, and continue heading towards the spawn yourself?

or

2.) Stop, take 15 seconds to kill him because you're an ub3r 1337 Bright Wizard, thus delaying your arrival at the real battle and SPEEDING his arrival by helping him to respawn faster?

 

An extreme example, but it gets the point across. I can't count how many times five idiots have stopped to kill me, a retreating Magus, who then get rooted for 10 seconds right before I die, thus seriously delaying their arrival at the site of a real battle.


Also, I sometimes use Crowd Control abilities so much in certain scenarios that I deal only average damage. I only spam my AoE DoTs and such when there's a really good opportunity to use them, and/or all my CC is on cooldown.

What it boils down to is that people need to L2P.

And I blame Mythic for including a damage-measuring meter to begin with in a team game. Shame on them.


Retired From: FFXI, AO, SWG, EVE, Ryzom, GW, WoW

joswij  10/07/08 7:33:09 PM