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 Thread (11 posts)
boojiboy  10/18/08 1:30:53 PM

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NOT! So Glip leaves the team and the sky is falling? What about the rest of us - What are we? Chopped ham or chopped steak? BAH!

Glip will most definitely be missed but he hasn't moved far. As a matter of fact, I've had him come back a few times this week, which is within my rights to retain people for consultation purposes and acquire any free work we can use. Glip leaving is just the nature of the beast. We lose people to other projects and we get new ones. This happens all the time and it never gets any easier. We've lost a few people to other projects recently but the end of the world didn't come. I swear, we are still here!!! We have new designers, artists and coders moving onto the team to keep Vanguard going strong and continue to produce more and more content for you to enjoy.

Isle of Dawn

Have you tried out the new Isle of Dawn starting area? I know you have because I've seen you there. The team is extremely proud of the new area and we hope you have enjoyed it. If you haven't tried it out yet, you can enter the new area by creating a new character and select to start off in the Isle of Dawn instead of your normal starting area. If you're not playing and you want to check it out, the Isle of Dawn is FREE TO PLAY. Just use this link to download easy access to the Isle of Dawn and play for free for 14 days. Be sure to give it to your friends as well. We're not shy, invite them to the party!: http://vanguard.station.sony.com/isleofdawn/ The Isle of Dawn has some of the best starting content you'll ever experience. We have some nice ads running on Stratics.com regarding the trial and soon to be other web sites, but I thought it was worth mentioning if you haven't seen them yet.

 

So what's coming?

Next week we're planning to launch some exciting content on the festive side and much much more on the non-festive side.

For Halloween, running October 22nd (tentative) through November 18th, the Festival of the Grim Harvest will be live! If you're in the mood to partake in the festivities, there will be an encampment outside of New Targonor to invite you into the fun. I'd love to say more but I'm not allowed to much time on the subject as I usually spill the beans and ruin the fun when it comes concealing secrets about new pets, collector's items, festive new masks and rare treats.

Spoiler alert...(See, this time I warned you about it before I spilled the beans)

We haven't said much about this next topic so I hope this finds you first and before any leak. There is new territory to adventure through with lots of good lore to explore. KDQ is looking for some fresh brave souls to experience new daily quests, over 700 new equip-able items, new recipes, new item modifications, a ton more surprises and yes, an item that is very similar to a bracelet only found on the Isle of Dawn. Read more over the next couple of days in the update notes and features posted by Amnerys. A small picture will be enclosed to give you a taste of what is coming. End of Spoiler alert....

What else is coming?

Tired of battling the same encounter that those other guys are getting wiped on...er, getting rewards for? Tired of waiting until they are done and then the next respawn? Well wait no more! The next update will also bring you four new overland boss mobs! So sharpen your weapons and start gathering supplies for the next encounter. Don't come alone, you're gonna need some friends. Get the word out!

Mix and match...

A few more things coming... We have a Ranger class update, new loot on the Core Processor to make him more valuable to knock around, new NPCs, bug fixes, and enhancements galore!

Besides this update, we've also started on content to hit right about the same time Santa is going over the naughty and nice lists. But before that, we hope to send out some additional content in late November (tentative) to continue on with the festive spirit of that time of year. One of the huge tasks we accomplished, that is almost ready for your consumption is Weapon Scaling. Since we knew that the characters were becoming more buff, weapon scaling would have to be completed to look comparable in relation to the new models. Also, we never liked the smallish size of many of our weapons so the team has taken care of that concern.

We'll release more details in the days to come regarding future development as well as more information regarding the Pantheon of the Ancients.

Thank you!

 

The Vanguard Team

 

 

...and now for the sneak preview....

 


Message edited by PhAtHoM on 10/17/2008 18:41:05.

 
SignusM  10/18/08 1:38:07 PM

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And nothing about Pantheon or Nexus? Or boats? Pantheon and boats were due out weeks ago.

 

Nice info otherwise. But I'd rather have more features than more content. Like the features that were promised when the game shipped.

 
boojiboy  10/18/08 1:51:11 PM

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I think PoA is going on test soon.... could be what he meant by looking for those test patch notes.

 
FischerBlack  10/18/08 8:54:48 PM

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I remember busting ass grinding WOs on my Carpenter in May 07 because I thought Galleons were just around the corner and I wanted to be in on the big plat splurge that would come when they went live... and here we are 18 months later...

brailey Xfire Miniprofile
etwynn  10/19/08 6:07:43 PM

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Originally posted by FischerBlack

I remember busting ass grinding WOs on my Carpenter in May 07 because I thought Galleons were just around the corner and I wanted to be in on the big plat splurge that would come when they went live... and here we are 18 months later...

 

I'm pretty sure the reason that they haven't implemented the galleons yet is that they want to put in some sort of content to actually make them useful. 

 
Bodeus  10/19/08 8:46:04 PM

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You have not lived until you''ve found something worth dying for.

Originally posted by etwynn
Originally posted by FischerBlack

I remember busting ass grinding WOs on my Carpenter in May 07 because I thought Galleons were just around the corner and I wanted to be in on the big plat splurge that would come when they went live... and here we are 18 months later...

 

I'm pretty sure the reason that they haven't implemented the galleons yet is that they want to put in some sort of content to actually make them useful. 

Useful? What could you do with a Galleon that you cant do with a sloop or caravel?

 
Visceral  10/20/08 12:48:42 AM

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Originally posted by Bodeus
Originally posted by etwynn
Originally posted by FischerBlack

I remember busting ass grinding WOs on my Carpenter in May 07 because I thought Galleons were just around the corner and I wanted to be in on the big plat splurge that would come when they went live... and here we are 18 months later...

 

I'm pretty sure the reason that they haven't implemented the galleons yet is that they want to put in some sort of content to actually make them useful. 

Useful? What could you do with a Galleon that you cant do with a sloop or caravel?

 

Catch really, really big fish.

 
metalcore  10/20/08 10:14:07 AM

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Originally posted by Bodeus

Originally posted by etwynn

Originally posted by FischerBlack

I remember busting ass grinding WOs on my Carpenter in May 07 because I thought Galleons were just around the corner and I wanted to be in on the big plat splurge that would come when they went live... and here we are 18 months later...



 
I'm pretty sure the reason that they haven't implemented the galleons yet is that they want to put in some sort of content to actually make them useful. 


Useful? What could you do with a Galleon that you cant do with a sloop or caravel?

Its all about water depth, Galleons can pretty much go anywhere which means some content will require a Galleon to get to.

Well thats what my best guess is.

 
boojiboy  10/20/08 10:20:43 AM

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Agreed.  Galleons are done and good to go, but the developers have been clear they want them to be meaningful and contented to some type of content when released.

 
Vosen  10/20/08 1:22:21 PM