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admriker4 11/02/08 6:30:51 AM
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Hard Core Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
I just cancelled World of Warcraft. The expansion got me thinking about how pointless the game really is. Its just a treadmill and I was the mouse being led around. I dont want to be forced to do another 500 quests, grind another 10 factions for rep, raid another 5 dungeons for 6 months, etc because I know in another 6 months they'll add another dungeon that makes all previous work obsolete. Do people honestly find this enjoyable ? I guess they must if 10+ million play the game. They did manage to get 2 years from me as well. Not because the game is so good but because there simply isnt any other options available. Why cant Blizz add some features that arent 100% focused on combat ? Why not make the game more appealing to the sandbox fans ? It wouldnt take much, just add a crafter class, housing, personal vendors, and crafter item buffs (maybe give food cooking to crafters only) I remember my last day in WoW. I was watching players running around doing daily quests on sunwell isle. I kept thinking this is so stupid. This isnt content, its just cheese for the mice to chase around and find. I even asked in general chat if players were actually enjoying doing these mindless tasks (for some reason they do like it) I hope Fallout 3 can keep me occupied until STO, Fallen Earth, or something else similiar launches. I dont want back into the theme park. Ive done all the rides, theyre boring |
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ste2000 11/02/08 6:34:12 AM
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Hard Core Member
Joined: 2/28/04 |
Mhh I understand what you are saying. |
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zombie_nixon 11/02/08 6:37:02 AM
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Novice Member
Joined: 10/29/08 |
Originally posted by admriker4
same here. i'm done with mmos untill devs can think outside the box.
p.s. fallout 3 rules. |
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IcoGames 11/02/08 7:38:09 AM
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Elite Member
Joined: 5/03/05 |
I guess dumpster diving would be fun ya?
Themeparks are meant to take the player through a story, while adding some elements of character development. I'm sorry it takes folks like the OP so long to discover this and somehow feel dissappointed or misled. Most games are like this though; whether it's an MMO or a single player game. And ... what's with people playing games for years they dislike? |
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Azrile 11/02/08 8:17:04 AM
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Hard Core Member
Joined: 7/29/08
Any new or returning player to WOW, send me a PM for some help getting started. |
Originally posted by admriker4
It's very hard for a game to mix 'sandbox' with 'theme park'... You basically have to stick with your poison. WOW is exactly as you described and they are fine with it, along with most players. People playing wow are mostly comfortable with the fact tht the great drop they got last night from a raid will be replaced in a few months. That's how themepark games work. The problem is that there really aren't any really good sandbox games on the market. UO was a great sandbox back in the day. Eve is a very good game. But that is basically it. Developers had to decide early on if they were going to follow the EQ model, or the UO model. They all seemed to follow EQ. The problem now is there probably isn't a huge market for a sandbox game. Most players have never played one, and wouldn't know HOW to play it. They'd call it boring, and complain that there isn't anything to do. What happens when you find a village and there are no quest givers with ! above their heads? As time goes on, less and less players will remember how to play UO. Also from a business standpoint, it is a huge gamble. EQ had triple the players of UO.. which is why games like WOW went with the EQ model. Now you have WOW with 20 times the players as most other games.. it's very hard to ignore that and gamble on an unproven style (sand box). |
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FreddyNoNose 11/02/08 5:26:58 PM
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Hard Core Member
Joined: 8/06/05 |
I think a mix is doable, but you have to see it the right way. Do you see it as sandbox with a theme or a theme park each ride is it's own sandbox. For example, there was a sci-story/movie long ago call Westworld. It was a there park with different areas, there was the old west, a future setting (future world), a roman setting, and maybe more, I forget. Why couldn't a game approach as a bunch of sandboxes with different themes. It doesn't have to fit the roman/old west/future themes, you could make it based on pve/pvp/crafting. As an alternative, it could be like Michael Moorcock's Eternal Champion with different realities to enter. |
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xbellx777 11/02/08 5:33:46 PM
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Hard Core Member
Joined: 9/18/08 |
the reason i quit was that i couldnt take the community anymore. everyone was just so immature and annoying that i couldnt go into big cities anymore. i know that this isnt a big deal for most ppl but i would like to play a game where the average maturity age was above 14 years |
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Sovrath 11/02/08 5:44:42 PM
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Elite Member
Joined: 1/06/05 |
Originally posted by admriker4
lol, you are so dismissive and high and mighty aren't you? So let's see, you actually played WoW for more than a few hours. And after I presume, enjoying it you suddenly have this epiphany that it is only light hearted fun and assume that you are now enlightened above the plebes who are scurrying around? I don't know, looking over your post history (libertarian?) It seems that you never really liked linear games. Yet there you were playing one. I especially like your statement that you really want swg to shut down but don't want the NGE players playing along side you in other games (or was that the other star wars game which I don't think you are going to like anyway?) You sir are a gem. |
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Alcuin 11/02/08 9:08:07 PM
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