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bcrankshaw 11/17/08 6:25:19 AM
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Advanced Member
Joined: 1/12/08 |
Hi All |
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| "after the time of dice came the day of mice " |
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BesCirga 11/17/08 7:13:28 AM
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Hard Core Member
Joined: 2/15/06 |
Yes, use whats already there and is not protected by lincense and ownership; Mythical Europe, set in the dark ages around 6th century. Its the perfect setting in my eyes and is pretty surprised no one has used it yet. |
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bcrankshaw 11/17/08 2:34:48 PM
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Advanced Member
Joined: 1/12/08 |
Any opinions around this ?Surly I'm not the only one who read these books :) |
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| "after the time of dice came the day of mice " |
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Blodpls 11/17/08 10:54:07 PM
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Elite Member
Joined: 7/29/08 |
My initiation to the fantasy genre started there as well, they were great books when I was a kid. They covered a very wide variety of subject matter from standard fantasy through to sci fi and horror. The lore isn't homogenous though, they would have to pick one book and base it on that. My particular favorite was House of Hell, it scared me shitless when I was 9 hehe |
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tightrope 11/17/08 11:05:04 PM
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Novice Member
Joined: 11/17/08 |
I haven't read any of those books but i feel that you have a good idea there. |
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Blodpls 11/18/08 12:16:20 AM
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Elite Member
Joined: 7/29/08 |
I have just discovered in wikipedia that Steve Jackson and Ian Livingstone founded Games Workshop, I was quite surprised that this was unknown to me as I was a big fan of both when I was kid. At least their later works have been reproduced in video game format. Ian Livingstone is on the board of directors of SCi, makers of the Tomb Raider series of games, so is perfectly positioned within the industry if he ever feels the urge to make Fighting Fantasy game. Steve Jackson co-founded Lionhead Studios with Peter Molyneux makers of Fable and Fable 2. |
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Neosai 11/18/08 12:34:47 AM
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Apprentice Member
Joined: 6/19/06 |
Originally posted by bcrankshaw
When you take someone out of a book and use its lore to attempt to achieve the same type of immersion, two things can happen. One and the most common, you fails miserably since MMORPG isn't something so easy as to just transfer the lore and just acquires instant immersion. Two and rarer, you achieve the same type of immersion, however, due to you content is based on existing work, your gameplay might suffer if the existing work limits the creativity applied on the game. That is my opinion, however, if you can prove me wrong. I will happily admit it. |
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bcrankshaw 11/18/08 8:58:59 AM
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Advanced Member
Joined: 1/12/08 |
Originally posted by Blodpls
Lionhead....that's interesting.So they are already involved in PC games and Games Workshop is the basis for WAR .Okay they putting there considerable talent to good PC use :) |
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| "after the time of dice came the day of mice " |
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