First Look Preview: Warhammer Online: Age of Reckoning
Joe Iuliani was at Comic Con last week. Today, he brings us a report on his hands-on experience with Warhammer Online.
I recently had the pleasure of playing the demo of Warhammer Online: Age of Reckoning at the New York Comic Con. For those of you who have not seen the animated scenes from WAR, stop reading this and go to this website and watch it right now. Go ahead, I'll wait. No really, go there and watch it. This scene shows the outright bloodlust and hatred between the two sides in the game, Order and Destruction. It's not just coincidence that Warhammer Online will be going by the clever acronym W.A.R. This game focuses on warfare, pure and simple. You won't find the forces of Order and Destruction chumming it up together in a common town any time soon. It's a game where the "good" guys don't always win. The sides are named appropriately, Order and Destruction. There is no good and bad, just different points of view. The winner is the strongest.
For fans of Games Workshop Warhammer fantasy table top gaming, WAR is like watching the game come to life. Pick up any of copy of White Dwarf from like 1987 through today and you will see how true to form EA Mythic has been. The attention to the details of the Warhammer Fantasy universe is abundant. The character designs, from physical shape and characteristics to the armor and weapons, are right on the money.
The playable demo at the NY ComicCon was set up for a four on four PvP match between the Dwarfs and the Greenskins. By the way, Warhammer was also one of the first companies to coin the term "Greenskins" for their orcs. There have been a lot comments throughout the forums out there accusing EA Mythic of stealing ideas from World of Warcraft. I can tell you from personal experience that the Greenskins have been around since well before the original Warcraft was even on the scene. How can I be so sure? Well, Warcraft, and subsequently Warcraft 2 and Diablo began at the end of my table top gaming experience. While table top gaming I had more than my fair of share of losses to the Orks, which for those of you who know them, is pretty lame on my part. It is true people, before MMOs, we had to get out there and table top game. We sat with two liters of Mountain Dew, Doritos, and whatever place would deliver, but enough reminiscing, back to WAR. I had secretly hoped for a glimpse of the elves, but was denied. Chaos and the Empire weren't available for play, but both sides look promising. The one thing I have learned through my gaming career is to make a well informed pick on your primary character. That decision can haunt you with the wrong choice. That troll savage seemed like such a good idea at the time...
The dwarfs looked and felt exactly like Warhammer dwarfs should look and feel (see photo, White Dwarf Issue 90, 1987). Dwarfs have also had a rich history in fantasy. The Warhammer dwarf appearance is distinct from all others out there. They are rough, booze guzzling, axe and hammer wielding little engines of destruction. They are fearless, and engage enemies more than twice their size. Refer back to the intro video. The dwarf Hammerer was fun to play, with notable abilities such as Iron Migraine and Hammertime.
The game really comes alive with the Greenskins. Honestly, the Greenskins are just fun. They are the soccer hooligans of the gaming world. Often simply referred to as Da Boyz. Player classes include names such as Black Orc, Choppa, Goblin Shaman and my favorite the Goblin Squig Herder. Some of the class abilities reflect Da Boyz colorful speech and attitude. The Choppa has skills such as Da Chop, Ripe Em, Run Em Down, and Mob Rulz. The Goblin Shaman uses Brain Busta, Life Leak, Gork'll Fix It (best healing name ever) and You Got Nuthin. There is something intensely satisfying about the Choppa using Run 'em Down and using Da Chop to duff a Rune Priest. Greenskin abilities will spawn amongst MMO players the same gobbo speak that has afflicted hundreds of gamers through game and comic stores since the 1980s. Trust me it will grow on you. Just talk like Vinnie Jones from the movie Eurotrip. Unless you play Order, in which case prepare to talk more like any Robin Hood movie you have ever seen.
The User Interface is clean and straight forward. For all of those who favor the keyboard to the mouse, MORE HOT KEYS... yup, a total of a quick 24 abilities will be within quick reach (Ok I admit it, I may not be coordinated enough to use both keyboard and mouse).
There is an unconfirmed account that the UI may be skinned differently depending on the race chosen. I think this will be a great feature for players. Imagine having your screen look like some hellish thing Tzeentch would create. Or if playing a Greenskin, imagine having crazy icons of Gork and Mork. Hopefully this will give players more of a tie in with their choice of race in the game beyond the likes of a regular character.
Another great feature I noticed during the demo is a modified version of a log book, or quest tracker, or whatever other name is out there for an in game journal. Hitting the ever popular L button brings up your Tome of Knowledge, just sounds impressive. The Tome is pictured as an opened book with multiple tabs. The tab headings along the sides were as follows: Bestiary, Noteworthy Individuals, and History and Lore. Along the bottom of the Tome the tabs were Personal, Compendium, and Help. Sadly my tome was empty, since I spent most of my time killing the same Rune Priest. There is an alert box on screen that will notify a player to changes in any War Journal, Map Info or Bestiary updates.
It's a great way to keep of what you have done, and are working on in game. Certainly will help on the fewer pieces of scrap paper and checking websites to see what I have been up to in game.
All in all WAR lives up to all the hype and hopes of Warhammer fans. It's not the turn based strategy game that we have been used to, but the next stage in the Warhammer universe. Games Workshop has given Warhammer a rich world and a mythos all its own, EA Mythic has embraced that and it outwardly shines in this game. It's refreshing to see a company take the time to understand a game before translating it into another medium. It shows a lot of dedication to all the fans of previous versions of Warhammer and will win over them to the MMO world. I can't wait to see more video, images, and characters as the release date draws near. In closing there is only one word to describe Warhammer online "WAAAGGGGGHHHH!!!!!!!"
WAAAAAAAGH!!!
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Looks great :)
I like the idea of race/factionspecific Interfaces, and the overall look ist just astounding for... ALPHA...
Nice cover up of that demo and of what will most probably become.
Cheers!
Good article and the game looks great. Can't wait for more info, and of course, the actual release.
Oh and of course, WAAAAAAAAGH
This game's still only in alpha stage, and it's already the most hyped, most organized, and nicest looking MMO I can remember being in that stage of development. One thing's for sure; Warhammer Online is going to be one hell of a final product.
WAAAAAAAAAAAAAAAAAGHHHHH!!
Man yeah - I'm all out for Chaos - but a TrollSlayer... - kinda the "mid evil" punk of the time - all out for Berzerk! You should die! (Troll-> Giant and finally Dragon!!!) - Ok now let's get a bit more serious... Guys there's a new post about WAR check your e-mail - if you didn't subscribed yet to new post about WAR here on MMORPG.com.
Cheers!
Instead it was like "Hah you don't have a chance and thats cool." Also Paul Barnett is a big chaos fan, its like he had control over the entire cut-scene which screams of "Paul Barnett loves chaos, so they will be op. (Ok i took it too far, the factions will probably be very balanced due to the time and effort being put into this game) ".
Also these RvR vids are, well a little boring. Granted the game has not even hit early stages of beta, and all the characters and areas haven't been created yet, but they are going to have to do something to make it a little more enjoyable, And the graphics don't look that flash, the ground still looks like it was made with old Nintendo 64 textures ( *cough* WoW).
RvR videos:
http://www.youtube.com/watch?v=WzKQdrsfgPw&NR
http://www.youtube.com/watch?v=JF6WPSHA4vM&NR
http://www.youtube.com/watch?v=3q6K2F8tk9k&NR
As i stated before i am still pretty excited about this game, but some things are not sitting well with me. Flame on!! :D
I'd settle for a UI that's invisible. So often in MMOs, I have the actual game covered in chat boxes, hot key representations, and menu options, that I can barely see the game. Last thing I want is more graphical obstruction.
Outside of that this game sounds great-- I'll be having flashbacks to my 1980s gaming days.
I actually only just noticed that about 20 min ago, ty for pointing it out tho, i will edit : \
The game is so hyped by fans it gets a lot of WoW Fan Bois flame and troll at it, sadly for them we all know than flames and trolls don't mix.
The lore and the history are in to so old now that anyone comparing this game to anything must remember that its most likely been a source for the game they play right now, think about it, if Games Worksop didn't exist would we have had Warcraft? or WoW?!
Anyhow I'm rambling now, what I mean to say is every review about this game is NEVER bad, and theres NEVER a bad word said by the gaming press..... Now for a Alpha staged game to get this much kick you just know its got to be just that little bit special.
I only compared its graphics to WoW. I know better than to compare the lore or other features.
And what, so i found some things i don't like about it, Since every review ever loves it (which is easy to do, i can mention many other games that never got a bad review) then we are not allowed to have an opinion?
I'm sorry i came into your forum and bagged the game we are all hanging out for, i was just mentioning some things i didn't like about it. And please many games that are in alpha get a lot of hype, Its called marketing.
Also why if i have my own opinion am i labeled a WoW Fanboi and a Troll?
Seems a little misguided imo.
I'm paying less attention to how the RvR videos *look* than the reactions of people while they're playing them. Check out the Video of the Month at the Mythic site where a bunch of press people were playing an RvR scenario.
www.warhammeronline.com/english/home/index.php
Sounds to me like they were having fun. And that's the important thing to me.
There have been a lot comments throughout the forums out there accusing EA Mythic of stealing ideas from World of Warcraft. I can tell you from personal experience that the Greenskins have been around since well before the original Warcraft was even on the scene.
This has been said tens of thousands of times in forums, magazines and articles. It will be said a million times before the game is released and a million more times afterward.
And there will STILL be those who haven't gotten the clue and make blind assumptions without known the facts. So I'm afraid it will always have to be said in every single preview, every single review and every single article of the game because unfortunately there's no limit to human ignorance. We'll just have to get used to it :)
Oh yeah - WAAAAAAAGGGGGGGHHHHHH!!!!
Good point.
The game sounds like a lot of fun from what I've seen in the videos so far. Definitely looking forward to this one!
Also, I love how they are including Warhammer humor in the game, skills such as Iron Mingraine and Hammertime, thats funny. I bet they add some hilarious animations too.