Champions Online
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- Developer: Cryptic Studios
- Genre: Super-Hero
- Status: Development (est. release N/A)
- Platforms:
- Website: http://www.champions-online.com
- Retail Price: n/a
- Monthly Fee: n/a
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Champions Online » General Discussion » Why is Cryptic Making This?
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Fa+e 9/03/08 7:33:24 AM
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Vanguard Correspondent
Joined: 8/05/08 |
It just seems odd to me that Cryptic would back this game when they already have CoX. It almost seems like them marrying two twins. I don't get it, is this game supposed to replace CoX? Is CoX switching development teams, or what is going on? Does anyone know? |
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SephyrMK 9/03/08 7:39:57 AM
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Apprentice Member
Joined: 4/04/05 |
Originally posted by Fa+e
Cryptic sold CoX to NCsoft almost a year ago....... |
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Fa+e 9/03/08 8:13:23 AM
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Vanguard Correspondent
Joined: 8/05/08 |
Ah ok, I am new to the CoX world, so I was wondering. Thank you. |
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Dark_Lord_13 9/03/08 4:10:57 PM
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Apprentice Member
Joined: 6/12/05 |
Also a note, they're not actually doing the designing on the game, although the Lead designer is, Cryptic is actually funding/ or sponsoring it. I can't remember what word they use but it's basicly what NCSoft was to Cryptic, that's what role Cryptic is taking on Champions.. |
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Wikkedbowtie 9/03/08 8:40:30 PM
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Hard Core Member
Joined: 1/30/05 |
Actually Cryptic is taking on both roles. Developing and Publishing. This game was originally going to be Marvel Online, developed by Cryptic and pulished by Microsoft/Marvel. When microsoft and marvel pulled the plug Cryptic slapped the Champions IP on it to keep from losing all the time they put into it. |
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bugzonlsd 9/12/08 3:43:27 PM
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Novice Member
Joined: 8/18/05
"Blah Blah Blah yakkedy smakkedy" |
yea im not sure why anyone would keep jumpin into the superhero theme like that. i guess they feel its their claim to fame. I'll say this, they got it down on champions when it comes to character creation. The yshould specialize in selling customization tools cause some of these other dev companies aint got a clue one. |
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RedwoodSap 9/12/08 3:48:26 PM
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Hard Core Member
Joined: 3/09/07
Not a retired MMORPG.com mod |
But why design a game similar to CoX? Why not offer something different than any other current MMOG offering, like say a western MMOG, that would attract players to the game exclusively? SOE is also making a superhero MMOG so the market will be saturated with superhero MMOGs just like the market is saturated with WoW fantasy clones. I don't understand these developers.
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sactoking 9/12/08 3:54:06 PM
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Apprentice Member
Joined: 4/12/06 |
Cryptic keeps jumping into superhero games b/c Jack 'Statesman' Emmert pushes them into it. He's the head honcho at Cryptic and was the lead designer of CoH when it released. At the game went public, he started pushing it in directions the players didn't like. It became him saying 'This is what we're going to do because it's MY game' and the players responding with 'We pay for it, it's OUR game. If you do that, we'll all leave.'
It boiled over to the point that Jack left and put Matt 'Positron' Miller in charge. Noone was sure exactly what was going on, until not long after Cryptic and Marvel settled their lawsuit(s), NC Soft announced that it had bought out Cryptic from CoX. Jack Emmert was the only Cryptic designer NOT retained by NC Soft. Surprise, surprise, Cryptic (which was basically only Emmert) teamed with Marvel to make Marvel Online. That fell apart and Jack brought Champions in as the licensor.
Basically, he's a comic book guy who keeps jumping ship trying to find a way to make 'HIS' game, regardless of the fact that noone wants to play HIS game. He created CoH, and the players liked it better without him. He tried to latch onto the very project that tried to put his game under. When that fell apart he brought on Champions and touted them as his bestest, most originalest choice in the whole wide world.
My advice: Jack Emmert is to his games as Funcom is to their games. Take from that what you will. |
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ipod80gb 9/13/08 2:10:08 AM
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Apprentice Member
Joined: 3/25/08 |
i agree CoX is better off without this jack guy |
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Wikkedbowtie 9/16/08 6:55:26 PM
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Hard Core Member
Joined: 1/30/05 |
Actually microsoft was paying them to make Marvel Online. Microsoft and marvel bailed on them they changed it to Champions to try and recoup what they had invested. |
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ipod80gb 9/17/08 3:21:36 AM
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Apprentice Member
Joined: 3/25/08 |
Originally posted by Wikkedbowtie
Without Marvel, this new game by Jacky is NOTHING. Yes, they have Champions, but how many ppl nowadays are gonna know what that is. I asked around Coh in-game and most ppl say they are sticking with Coh |
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UnSub 9/19/08 11:58:46 AM
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Hard Core Member
Joined: 10/16/04 |
Originally posted by sactoking
Let's add some facts to this, shall we? Jack Emmert was one of the original founding members of Cryptic Studios and is the Chief Creative Director. He took over as Lead Developer from Rick Dakan (who was relegated to contract employee status) and helped CoH to launch. He's not the head honcho - Michael Lewis is CEO / President (and an ex-SOE guy is now CEO, I think). Emmert has been working on CoH since day 1 (pretty much up until Cryptic sold it). Emmert took CoH in some directions that weren't popular (and some that were, but people forget that) and it while he was 'in control' that CoH had its highest player numbers. The problem with saying that players didn't want certain things is is that no MMO has all players agreeing on anything. While the Global Defence Nerf and Enhancement Diversificaiton weren't met well by some players, plenty more kept playing the game and saw the necessity in the changes so that all character archetypes / powerset combos were useful. NCsoft didn't take Emmert off the game - when CoV was launched and didn't make its targets (it only brought in 60k new players) NCsoft cut CoH/V's operating budget. The CoH/V team was reduced to 15 people, with Matt Miller taking over the lead dev role as Emmert sought out other opportunities. One of these was Marvel Universe Online, which Microsoft Games approached them to develop. Cryptic was a studio of at least 90 people (probably more) of which 60 were working on CoH/V and the others working on at least one other MMO that has never been formally announced. When the CoH/V title got its cutbacks, the extra people went into working on the Cryptic Toolset (that they use to make their MMO titles) and then, when MUO was picked up, more people were hired - if memory serves, Cryptic ended up with over 120 people working for them. MUO falls over, probably due to interference from Marvel, and one month later a deal is made with Hero Games to buy the Champions IP. Given that Cryptic had spent a lot of time getting MUO developed, it makes sense to put that work into another superhero IP and use what they can of that work. Also, when NCsoft bought CoH/V, all of the CoH/V devs plus one extra Cryptic programmer came across. Since then they've had a few more additions to the CoH/V team, but it hardly left Cryptic as being 'just Jack'. Also, you've conveniently left off Star Trek Online as another title Cryptic is working on with another, separate dev team. The problem in saying that no-one wants to play Jack's game is that CoH WAS Jack's game. He admits he made mistakes, but a lot of players liked the game, even after it was rebalanced so that non-Tankers and non-AoE damage masters were wanted on teams. If no-one wanted to play Jack's game, CoH would have died at launch. Cripes, I could go on, but I've written enough already. I try to keep a balanced view of what Emmert did and didn't do to CoH/V, but I think it is important to keep some facts in mind rather than unsubstantiated opinion that gets constantly repeated. |
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UnSub 9/19/08 12:05:29 PM
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Hard Core Member
Joined: 10/16/04 |
To answer the more general question: why is Cryptic making this? Because Cryptic will own it lock, stock and barrel (physical distribution being done by 2K aside). They are self-publishing and managing everything themselves. ChampO is another shot at the superhero MMO, sure, but it is also a shot at the underserved Xbox 360 MMO market and one that is leveraging off Cryptic's previous MMO strengths. Don't know if it will be successful or be what people want to play, but the key reason Cryptic is doing this is that it gives them full control over their MMO, which is something they didn't have with CoH/V. |
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Loke666 9/19/08 12:14:34 PM
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