| Username | AmazingAvery |
| Real Name | Ben Avery |
| Rank | Age of Conan Correspondent |
| Joined | January 16, 2007 |
| Gender | Male |
| Age | 30 |
| Location | Edmonton, AB, Canada |
| Last Visit | December 1, 2008 |
| Post Count | 4076 |
| Biography | |
| Quote | After all is said and done, a lot more will be said than done. |
Originally posted by Scaredgirl
Originally posted by AmazingAvery
Bankruptcy?I'll give it:
PvE 6/10
PvP 5/10
(But I last played 3 months back and have not tried the PvP Patch, new quests, new crafting recipies, built a guild city or battlekeep nor experienced Ymir's Pass Zone the largest free update since I last subbed yet.)
Fixed.
Why do you keep telling these lies about me? I have told you I still play AoC using my friends accout. I have done ALL these things you say here.
Can't you just except the fact that most people just don't like Age of Conan?
90% of original player base quit AoC. Doesn't this tell you something? You think they all quit because of some broken quests? No. They quit because they thought the game sucked.
And you can keep putting your hands together and praying you're right. You still have to post to convince yourself. You already told us that you played your friends account for 1 day for a couple hours at lvl 40 - you have no idea about the keeps / raids, etc in current form, and skip all the direct normal questions I have asked before. Might be best you moved on it's not healthy. You see at the end of the day we have seen this here on these forums over the past 18 months - guess what? Those that play the game are still here, over the 90% that quit and post to cause nuisance.. they realised it's not healthy and moved on - its been 6 months already. You can cling to your 90% figure all you like but you can never prove it as fact.
PW has my vote
Yes AoC taught us you can have the best graphics in the genre and still have great 'portions' of gameplay. Totally feasible with todays technology in my opinion.
City Sieges I reckon needs an overhaul. Nothing would make me happier than FC putting some dedicated people on it. Optimizing the Siege part just happened and will continue to. Lots experience not so many technical issues but some still do (not as frequently). Balance is right up there on the improvement scale. Everyone I have spoke with thinks 9/12 classes are there in the balance department.
Originally posted by Dexy
Originally posted by AmazingAvery
Originally posted by NasherUK
Large seiges in AoC will never work smoothly for one main reason. They put far to many polys into character models, modern PCs just simply cannot process data that fast.
They work right now plain and simple.
Did you know "The most burgeoning technology for PC and consoles has to do with networking and multiplayer gaming. Several companies are focusing on latency issues. They're trying to solve problems that occur when your bandwidth can't keep up with the intensity and frame rate of the on-screen action.
One way of solving the problem is to do with software in the game itself. In the new Massively Multiplayer Online (MMO) game Age of Conan: Hyborian Adventures, there is very little drag during online multiplayer sessions because the code used for online gaming is constantly predicting the players' movements and filling in polygons as you move. Even if you experience a slight slowdown over your broadband connection, it's less likely that you will see any pausing on the screen than in previous generation MMOs. "
This just got even more love in the last patch a few days ago. There are many posts showing that full on sieges are going smoothly.
That sounds like a company that knows what they are doing!
Surely they must be number one mmo with attention to detail like that ![]()
Just another forward thinking out the box facet that is there but didn't work to begin with. Something is better than nothing.
Which console would you like to see MMOs released for?