| Username | Batavier |
| Real Name | Kr Kr |
| Rank | Novice Member |
| Joined | May 27, 2002 |
| Gender | Male |
| Age | (hidden) |
| Location | Dtch, Netherlands |
| Last Visit | November 7, 2008 |
| Post Count | 39 |
| Biography | |
| Quote | +1 |
If DDO has failed, it is because Turbine tried to bring a PnP game to our screen and advertised it as an MMO. Most D&D sessions I have played and heard of involved maybe three or four players and a DM. Sometimes bigger groups, but hardly ever more than 12. So if you want to create a game that resembles the play style and experience from the pen and paper game, it is logical that it's not massive. Combine this with the expectations of the average MMO gamer and there we are: a game (with flaws) that doesn't feel like an MMO and doesn't cater for 'normal' MMO players (be it casual or 'hard core').
If you know what to expect from this game, by e.g. reading the official game site, then you will be less disappointed and will enjoy your stay more.
Oh, and the game is hard to come by in Europe. Turbine (Codemasters) has to make the game available for download in Europe as well.... :)
Originally posted by Tonal
My most memorable DnD moment was getting the Basic Set home, and reading it. Again and again and again, and wondering if it would ever remember all the 'rules' HAHAHA. Our first game with me being DM, as I knew everything of course.. :P and 2 players. I don't remember the details ( I was 9 or 10 I think ) but we had a great laugh. Looking back I know wwe got a great many things wrong, we over powered our characters etc, but those first few months of playing every day over summer were great. Later games, as we grew older, added more players and became better players in better campaigns were probably more fun, but you can still never beat the firt time you do something.
OMG, yes. I remember the basic set (still browse through it now and then). The first adventure. 1 Dm and two players. Great stuff...
The two statues in the castle. We didn't trust em, so we threw bits and pieces of Kobalds at them to see if they would move or react. Not very lawful good, but hey, we were greenhorns back then.
Thanks for the good review and the helpful responses. Currently playing AoC (sorry! :) ), but I think I'll give DDO another go once I have had enough of Conan or Funcom shuts it down... :)
Fact is: Funcom is in trouble because AoC didn't turn out to be the cash cow they expected it to be. Gamers are pretty harsh and if they don't like a game, they stop playing it. Quite simple, really. And if they stop playing it, the money stops coming in and then your shares drop. Bad economic circumstances or no bad economic circumstances. :)
There are quite a few good things about AoC, but they've been implemented poorly. And even though I'm still having fun, it's getting a bit lonely out there. :)
Well, I'm no fan of mr Godager, but I'm not sure if putting someone new in charge of AoC is really going to help. I'm enjoying my stay in AoC, but even I can see the glaring problems facing the new guy.
I wish him good luck! :)
Which race has the best starting area in Warhammer Online?