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Profile: Guillermo197
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UsernameGuillermo197
Rank: 97/100Rank: 97/100Rank: 97/100Rank: 97/100Rank: 97/100
Real NameGuillermo Barrancos
RankElite Member
JoinedFebruary 21, 2006
GenderMale
Age(hidden)
LocationAalsmeer, Netherlands
Last VisitDecember 2, 2008
Post Count407
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3 Most Recent Threads by Guillermo197 [more...]

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Recent Forum Posts [more...]

    • Rate Warhammer Here! V2.0
    • 33 posters only makes 8 a valid score?

      Seriously, if any of you actually have a character in Tier4. Done some of the endgame dungeons, done any keep sieging..... ehh keep / BO farming on roulation and the horror that is called Fortress Sieging and thus experiencing all the zone / server crashing that takes place in Tier4.

      Then that score would have been a lot lower.

      Cheers

    • Posted: 12/01/08 10:51 AM
      WAR (Warhammer Online)
    • WotLK; the new MMORPG techniques being used. Blizzard did it again.
    • Originally posted by Aethios
      Originally posted by strategy

      Crazy. Just plain crazy and a first in the MMORPG field, because these world changes arre happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

       

      It's absolutely NOT a "first in the MMORPG field."

      In Runescape, phasing is used on farming plots so that each plot can be used by every player. You see only the crops that you have planted yourself.

      They also have dozens of quests where mobs or objects appear/disappear based on events happening through the storyline (and most of their quests are considerably longer than Blizzard's).

      Plus, when they do phasing, you can still see other players and they can still see you, which in some cases means your friends can help you with quests or activities they have already completed.

      When Blizzard can allow players to change servers at will (and for free), have phased content that still allows you to see and play with your friends, and use phasing to its full extent (not just where it's convenient for them) then you can talk about "crazy." Right now it's just dabbling with technology.


       

      The OP made me laugh too. Appearently WoW is the only game he played.

      LOTRO also used this kind of phasing technique (unfortunately not on all, but a lot).

      WAR has this kind of phasing as well. Also unfortunately not everywhere, but still.

      So Blizzard isn't the first with this.

      Cheers

    • Posted: 12/01/08 9:32 AM
      World of Warcraft
    • Mmorpgs should evolve around community, not?(wall of text)
    • Originally posted by Alengwan

      Indy company or not, they have signed the most stupid contract ever. As usually it is the case, they probably have someone in management that never played online game, but is in charge due to whatever reason - at least usually that is the main reason of the bad decisions in any company.

      Besides that, setting up your own web shop is not  magic, especially since they go with free client anyways. As it is now it probably makes more sense to play on Acclaim servers than EU ones, considering that their publishers can't even properly distribute the game in EU (game shops in Scandinavia for example never even heard about TCoS). So you get IP blocked from half of the Europe and not much of service in return.


       

      It's even worse. You don't have a choice. Even if you want to play on the Acclaim servers, you won't be able to, because Acclaim IP blocks your country if your country is designated under Frogster/Mindscape.

      It's just fail of EPIC proportions.

      No matter how noob and indy they are. They should have never signed that deal with Acclaim.

      They would have been better off to launch the game in EU first, without IP blocks! See how it goes and when it does well, a better American Publisher would have knocked on their door soon enough.

      Now they have turned the whole European playerbase apart, and except Germans and French (wich will surely be happy on their little isolated localised world like they always do), everyone in Europe is already fed up and gave up on the game!

      Spellborn shot themselves in the foot BIG time with this and killed off their own game before it's even released. As so far, the release here in EU has been a joke so far (except for the germans).

      Cheers

    • Posted: 12/01/08 8:37 AM
      The Chronicles of Spellborn
    • This Editorial explains exactly what I think is wrong with Warhammer.
    • It's even worse. It just takes one Realm on a server to completely screw it up.

      On my EU server, Burlok, we on Order side WANT to do oRvR!

      I can get a full WB together within my alliance in no time.

      Problem is, that Destruction is hidden and doesn't come out.

      They are just busy grinding Scenarios and sertain dungeons and don't give a toss about oRvR!

      Our whole Tier3 maps have been blue for over 2 weeks now. It's sad!

      I hardly login anymore lately because of this, as I've grown bored and tired of scenarios.

      Cheers

    • Posted: 11/29/08 7:57 AM
      WAR (Warhammer Online)

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