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Profile: TheFirst109
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UsernameTheFirst109
Rank: 31/100Rank: 31/100Rank: 31/100Rank: 31/100Rank: 31/100
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RankApprentice Member
JoinedJuly 8, 2007
GenderMale
Age24
LocationLincoln Park, NJ, United States
Last VisitOctober 28, 2008
Post Count54
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    • Quality of Game Reviews in MMORPG.
    • Even though I'm no fan of AoC, my reasons for disliking the game are much different than what was presented in the review. I found alot of what was said to also be seriously outdated. AoC has plenty of things wrong with it, it doesn't need things that aren't true thrown on top of it to make a point.

       

      I had issues with an initial review before on the game when they did it up to only level 20 when clearly the game at that time should have gotten a 2/10 because it did not launch in a ready state. They chose to focus on what was finished and mislead readers then, and it only took how long to come out with a review for the game since then?

       

      Every reviewer is entitled to an opinion but false statements based on features that are IN the game at the point when the review is released should be removed. And also I personally found no problem with the neanderthal comment even though anyone could see outrage coming from that a mile away lol.

    • Posted: 10/28/08 9:25 PM
      Age of Conan
    • Averheim Destro's take Altdorf
    • Originally posted by Imscifi

      Ok, Looks like all your info is one side. I am on the Order side of Averheim. I have a lvl21 Bright Wizard. I happened to be logged on and in Altdorf when this happened.

      I have no problem with what happened. Do you not attack your enemy just because it’s dark and they can’t see you? Or do you not raid their camp just because their sleeping. No, these are all strategies of WAR. We were caught with our pants down. We were total unprepared and had no good leadership or communications. Now some better notification would have been better for the ones that logged in after it started. We had guild members that had no idea that this was even going on when they logged on.

      The only problem for me was. I was in Altdorf when they attacked. As soon as it happened I was thrown out of the city. Would have liked to have been able to stay inside and defend the city and fight. From what I hear now, the reason I was thrown out was because I was not a lvl 31 and up. What does that have to do with anything? We tried to get back in but it would not let us. So when people say nobody defended the city it was because most of us were thrown out. You could not even fly back in. We had no idea what we were doing. When we finally got it together and rode our horses all the way back to the main gates ( 5 minuet ride) we would then be killed in about 30 seconds. This got old after the 3rd time. I’m sure if we would have seen them coming down the map it would have helped. If we had some notification while in the City that T4 Keeps were being take’n then we would have had a little notice and been able to rally the troops better.

      The good that comes from this is that we just got a big wake up call. And we needed it.
       

      Yep this is a serious design flaw and really needs to be looked at. A good part of our own raid couldn't go in either anyone 31 or below. I find this to be insanely stupid since we absolutely needed the level 31s and below help because since there were no Order out in any of the tier zones to fight, we had to rely on them to take the lower level zones and initiate the trickle down effect. Then when we got to Altdorf they were "rewarded" by not getting to see the inside of Altdorf at all. It was rather annoying.

    • Posted: 10/12/08 11:00 PM
      WAR (Warhammer Online)
    • Averheim Destro's take Altdorf
    • Originally posted by gestalt11
      Originally posted by TheFirst109
      Originally posted by Z3R01

      Who says i'm not on your server?

      anyway a world first before Mythic tunes the content so you cant take a city with just NPCs defending would be the real world first imo and a lot of others as well.

      Who knows next time you guys take a city maybe you will actually have order to fight the whole way and I'll be in that thread giving you a congrats for doing it the right way.

       

      Edit: why would one be bitter about thier life if they enjoy sleeping in on sundays? the majority of us with real 9-5 m-f jobs do it.

      Sorry we took Altdorf in its current state and not after the "tuning" but I personally care more about MJ's opinion on what is a game first than yours =P

       

      And in a pvp mmo you have to deal with the fact that there is going to be seiging at any time, ESPECIALLY in one of open rvr. Former Shadowbane and EVE players know this all too well.

       

      Personally I think you guys shot yourselves in the foot.  I think this is the worst thing to happen for WAR since the game released.

       

      This + the very bad population problems are certainly a major factor in me deciding to cancel.  The RvR is currently a bit of a joke or non-existant or a bit of both.

       

      Without an assload of research most players have a complete crap shoot as to whether they get a good game or a game that completely sucks entirely dependent on server choice.

       

      In addition one of the faction is pointless to play.   Be more concerned about MJ's opinion all you like.  But you should be most concerned about the opinions of your opponents not MJ.

       

      You're not the Order on our server. This has only fired them up more to try to take our capital city now. I would hardly say we shot ourselves in the foot, it only encouraged teamwork amongst each of the realms respectively. I can only hope it will lead to more order hitting t4 soon.

       

      As for faction's being pointless to play, besides population imbalances which there are tremendous amounts of, the classes themselves are pretty well balanced for a game right out of the gates. However, that doesn't disregard the fact that I agree with you about the lack of rvr/endgame. I find it to be rather boring in its current state (aka getting the same scenario popping once every 10 mins). I have found 0 difference between doing serpent's passage and say WSG for grinding in wow.

       

      They really need to up the rewards you get from achieving higher ranks of renown, as after doing Altdorf today I really can't see myself doing that repetitively for very long.

    • Posted: 10/12/08 10:46 PM
      WAR (Warhammer Online)
    • Averheim Destro's take Altdorf
    • Originally posted by Z3R01

      Who says i'm not on your server?

      anyway a world first before Mythic tunes the content so you cant take a city with just NPCs defending would be the real world first imo and a lot of others as well.

      Who knows next time you guys take a city maybe you will actually have order to fight the whole way and I'll be in that thread giving you a congrats for doing it the right way.

       

      Edit: why would one be bitter about thier life if they enjoy sleeping in on sundays? the majority of us with real 9-5 m-f jobs do it.

      Sorry we took Altdorf in its current state and not after the "tuning" but I personally care more about MJ's opinion on what is a game first than yours =P

       

      And in a pvp mmo you have to deal with the fact that there is going to be seiging at any time, ESPECIALLY in one of open rvr. Former Shadowbane and EVE players know this all too well.

    • Posted: 10/12/08 9:52 PM
      WAR (Warhammer Online)
    • Averheim Destro's take Altdorf
    • Originally posted by Z3R01
      Originally posted by TheFirst109

      By the time we got into the city, it was past 10 am EST. We started early at 7 AM because we knew it would take us several hours to grind the zones leading up to Altdorf, and we did meet only a few members of Order resistance up until that point. Once inside Altdorf the amount of Order defending the scenario outnumbered our main force in scenario 3, it was the fact that other instances also contribute to the overall total that we did eventually take the city. It was a serious task to get the almost 300 members on vent and coordinate an attack at 7 AM to begin with between the Retribution alliance guilds.

       

      It's unfortunate that Order didn't gather their forces more rapidly, but the fact that the city didn't get taken until almost noon gives almost no excuse. Many people exaggerated how early the attack was launched, and this was on a weekend no less when most people aren't working. Also, our alliance contains only a handful of lvl 40 players, with most ranging between 32 - 38. That speaks to the coordination we needed, and perhaps the level of difficulty the game should be adjusted to to ensure that more 40s are needed for future assaults.

      I don't get it... why don't you guys just be honest.

      Don't feed us that BS "we started because we had to grind zones" No. you started early to get a jump and you new the first and probably the second scenario would be undefended. Saying it was unfortunate that order didn't defend quicker is just plain bullshit. You knew this would be a lock if you started at 7am on a sunday....... who the hell wakes up that early on sunday?

      by the time order came around in scenario 3 it didn't matter what they did since you already destroyed the scenarios before with virtually no defense.

      the rest of the community would respect you guys more if you just came out and said "hey bitches we caught you while you were sleeping suckers" then the crap your spouting now.

      But no, you don't want to cheapen your city seige victory against NPCs. you want to make it out like Order had a shot at defending and you just out fought them.

      such bullshit!

       

      Sounds like someone is a little bitter about their life? I'm sorry you don't think it's important enough to wake up at 7 AM on a Sunday but 300 people did and those 300 people will always have a game first in WAR as stated by Mark Jacobs.

       

      I never said Order had a legitimate shot at ever beating us, I merely stated that they never gathered the required numbers. I think it's pretty clear that we started the siege of the zones at 7 am as a surprise attack, and we did so knowing that it would take several hours to even unlock Altdorf. I emphasized the time because alot of people made it sound like we started it at 2 AM lol and that is retarded.

       

      The bigger focus should be on that the end game content was done with almost no level 40's, I think that would be of bigger concern to most people than the time it was done with. I agree with others who think that this is like completing an MC run with a bunch of 50's. What else is left to do? I dont know nothing really.

      I'm not going to deny the fact that we started early to strike when Order was few in numbers, but the fact we did brought to light that it's extremely more time consuming for the attacker not to have anyone to kill why trying to grind the zones to unlock the way to the Capital. It would have been so much quicker if even one warband had come to defend any of the lower level tiers so we could have farmed them and moved the bar alot faster than taking an hour per zone.

       

      The Order on our server are extremely good, those that are in T4 that is, and they were all pretty excited for the challenge. Not bitter like alot of the people who aren't even on the server are haha.

    • Posted: 10/12/08 9:09 PM
      WAR (Warhammer Online)

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