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Profile: jedijef
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Usernamejedijef
Rank: 100/100Rank: 100/100Rank: 100/100Rank: 100/100Rank: 100/100
Real NameJef Reahard
RankStar Wars Galaxies Correspondent
JoinedMay 15, 2006
Gendermale
Age(hidden)
LocationAtlanta, GA, United States
Last VisitNovember 10, 2008
Post Count27
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    • Roleplaying server?
    • The unofficial RP server is Landroval, and was so designated by community vote as far back as beta.  That said, I'm sure you'll find random pockets of it on any server, but you are more likely to run into it on Landroval.

    • Posted: 11/07/08 10:41 AM
      Lord of the Rings Online
    • Lucas Arts' marketting, not helping Bioware
    • I agree. I'm cautiously optimistic about Darkfall and mildly interested in Earthrise (though there really is little info available on it yet from what I can tell).

      I'd be willing to pay higher sub rates for a true sandbox; one of these days developers might tap that market.

    • Posted: 11/06/08 10:05 AM
      Star Wars Galaxies
    • Lucas Arts' marketting, not helping Bioware
    • I'm not sure that it would fail, provided Bioware lived up to their reputation and delivered a game that was relatively stable and bug-free (something Sony/LA was unable to do in either Pre-CU or NGE).

      As much as everyone around here hates the NGE (myself included, don't think I'm defending it), it is precisely the type of game that is being played by millions of MMORPG players, most of them in WoW, a few in EQ2 and LotRo.  The NGE clearly set out to emulate that style of game, and the fact that it has low subscription numbers indicates to me that the implementation was poor, not the concept.  The concept has unequivocally been proven successful by Blizzard (financially successful that is), and Bioware will most likely follow that model and do a better job of delivering and communicating.

      Will it compete with WoW like they're hoping? I highly doubt it, but it will turn a profit.

    • Posted: 11/06/08 8:49 AM
      Star Wars Galaxies
    • Star Wars Galaxies: City Building Guide
    • Originally posted by Devour

      This article seems resoundingly useless in my opinion. Building cities, which require players, in a game without players, whilst players are already in other cities?

      Makes sense.

       

      Well, you know what they say opinions are like.  Thanks for the insightful commentary though.

    • Posted: 11/05/08 5:27 PM
      General Discussion

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