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Profile: musicmann
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Usernamemusicmann
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JoinedDecember 25, 2005
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Locationport allen, LA, United States
Last VisitNovember 21, 2008
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    • News about Beta from Tasos from 18.Nov
    • Originally posted by TenSpotting
      Originally posted by 0muffins0

      Can't you wait for open beta? Why does it matter if editors from this site beta test Darkfall right now?


       It wouldnt have to be editors from this site. It could be any credible editor.

      Don't you find it a bit STRANGE that they supposedly have no problems letting in these supposed testers and allowing them to post these supposed comments about the game yet they have a problem with allowing a few major guilds in to test 6 weeks before a launch?  And can't post any simple proof along with these comments??

      And if the game is so good as these supposed comments make it out to be  ----  then what's the problem with letting EVERYONE in to play right now??

      These comments are like the ones you see when you go to some internet site selling a new product for $19.95


       

      You are so correct, and i really hate to admit that. This feels exactly like a early sunday morning bullshit exercise commercial that promises that you can lose 50 pounds in 3 days using a ab crunch.

      I have been sitting on the fence about this mmo for along time now. I have as well always believed it would be best to just take a wait and see approach, but not anymore.

      This all feels so scripted and full of shit that it's almost laughable. I may be in the long line of having to eat crow if this mmo actually is legit and gets released, but until then, i smell a scam, and a very big one at that.

      Honestly, name one big mmo that has come out over the yrs. that hasn't had  just one beta leak, with a video or pics that laid proof that that particular game was actually being developed.

      I personally have been in a few closed beta's, and would never break the NDA, but that's just me. I know they are many people like me and many more that doesn't really care and will leak out some inside info.

      The most hiliarious thing about this situation is, the biggest mmo being made as of right now is SWTOR, and i will bet my life that when the time comes they will have leaks about that mmo. What do you think that says about a small dev company that has taken 8 yrs. to, so called complete their mmo and then not really have any proof that it exits in the form of actual people playing it other than themselves.

       

    • Posted: 11/18/08 10:00 AM
      Darkfall
    • The Soloer - the new king of "my playstyle should be the only way to play"
    • Originally posted by Vynt
      Originally posted by musicmann
      Originally posted by Aetherial
      Originally posted by heartless

      You're talking about a service which users pay the same amount of money for. In that light, both should have equal rights and access. If both the neurosurgeon and the McDonald's fries guy buy the same cell phone plan for $99 per month, does AT&T provide better service for the neurosurgeon because he makes more money? No they do not. They both have the same service and equal access to the same content. If raiders payed more money for raid content that gave them better gear, I would have no problems. But they don't.


       

      Here is where your logic falls apart.

       Both the raider, and the solo'er pay the same... and they are given the exact same opportunity.

      Therefore there is no problem. The discrepancy in what gear they have access to is simply a matter of how they choose, or are able to play the game.

      The person with the best gear either was A) very lucky, B) Bought it on-line somewhere or C) earned it by putting in a lot of time

      You can't really argue that any of those 3 is unfair... just like I can't complain about my friend who just bought a million dollar home... but who busted his ass getting an MBA and regularly works 12 hour days... while I go home after 8 hours, almost without fail.

      We both had the same opportunity in life. Monetary (loot) rewards, come with effort.

       


       

      The devlopers are the ones who made the rule that grouping and raiding equals more effort, in which i disagree with. Everyone that pays for a mmo should have the same opportunity to loot/content.

      If there's someone that likes to solo, things should be made more difficult to do, but doable solo, with the end result being the same as if he had grouped up with 10 people.

      There should be a scalable system in place for every mmo, that allows the toughness of content, be placed on how many are involved.

      If i start playing an mmo and get a friend to join as well. Should we be penalized for wanting just the two of us in a group to expeirance all the content that particular mmo has to offer. Hell no we shouldn't.

      As well as somone that likes to or has no choice but to play solo. If i pay 15 bucks, i should be able to have access and be able to do and finish everthing that game offers, solo or grouped.

       

       


       

      If you put a scalable system in place to increase toughness based on how many there are, you would then need to increase the reward  for such toughness, otherwise there would be no point in grouping up to get the same item you can get solo.

      Why should I make things harder for myself with 10 people to get the same item you can get easier solo or duo.  I don't understand why people think they should be entitled to the same thing as everyone else with less effort.

      Do the people who think soloers should get the exact same items as raiders even have jobs? Should the guy working at a fast food place get the same amount of money who went to med school and works 12 hours a day? I just don't get it. People seem to have a false sense of entitlement. Just because everyone pays the same amount does not mean they are entitled to exactly the same thing. Should one person who does no crafting be a master crafter with everything available to make, while another has to painstakingly raise the skill and gather the recipes? The answer is obviously no.

      Some people may not be max level yet, while many others are, but they should all be the same, even though the max level people put in more effort to get their, right? lol. This is the mindset people are taking. Mr. Casual plays 5 hours a week, and Mr. Raider plays 25-30 tackling tough content (even when the strategies are already known). Casual gets sword of mindless grinding and raider gets sword of decaptitating uberness. Damn, Casual wants decaptitating uberness, its not fair! I do so much less and kill very easily mobs but I should have the same thing!

      I'm sorry, but this attitude is the most ridiculous thing I have ever heard. Better rewards require greater effort. I'm no longer a hardcore raider in games, mostly casual now, and I can still equip myself fairly well with a little effort here and there. I would like to have some of the better stuff I see in big raids, but that is my choice. The funny thing is, it had nothing to do with me working full time, I just have other things to occupy my time.

      As far as PvP,a lot of games have specific pvp gear by putting in the effort of PvPing, so there really isn't a requirement for the pve raiding. Sure, the pve raiding gear helps, but it is not necessary. So, if you enjoy raiding do it, if not not a big deal, you can still compete.


       

       

      See this is the type of mmo mentality that has the genre effed uped. If me and another friend or me, myself and i go into an instance, the degree of difficulty should be scalable.

      I shouldn't be able to go in and just lay waiste to everything and get that uper duper whatever item at the end. It should be hard but doable.

      All i hear from the raider bunch is that, why do people play mmo's if they don't want to grp. Well, grouping shouldn't be something that is forced or required, it should be about people that meet ingame and want to do things togeither for a common goal.

      I personally don't have a problem with grouping. Just last night logged back into SWG with the vet trial, went to test and grouped up and did the new Hoth instance.

      The point i'm trying to make is,  that same instance should have been doable solo and scaled accordingly. Back in pre-cu times, if i decided that day to go and hunt krayt's and when i reached the graveyard and there was someone else there, i usually ended up in a group, with many more joining.

      If there wouldn't have been anyone there, i still would have went hunting and it still would have been doable, not very easy but doable.

      Becoming a jedi in pre-cu wasn't something that needed a group, and there wasn't  and still not even to this day anything that took more effort and time to do, in any mmo. That content wasn't cornered off for anyone or any special group. It was open to all that wanted to partake in whatever it took to become one.

      All content should be available to everyone that pays a sub, period. Just because you push a button to find a group and go and wait 20 minutes for everyone to show up at some dumb meeting stone, doesn't make it harder or take more effort. It just takes more time.

       

       

       

    • Posted: 11/03/08 7:12 PM
      General Discussion
    • The Soloer - the new king of "my playstyle should be the only way to play"
    • Originally posted by protoroc

      The reason grouping is a pain (ie people not knowing how to play their character) is there is too much solo content. People are not forced to learn group dynamics in order to be successful in whatever game they play. PUGs back in the day usally consisted of competant players even if they were chosen randomly from a large pool. It's a viscious circle.


       

      This is the outcome when developers make an mmo that is lvl/class based. I never had any problems back in SWG pre-cu with groups or anyone in general. Fast forward to today, with pretty much every mmo being class dependent, and the result is exactly what you are talking about.

       

    • Posted: 11/03/08 3:46 PM
      General Discussion
    • The Soloer - the new king of "my playstyle should be the only way to play"
    • Originally posted by Aetherial
      Originally posted by heartless

      You're talking about a service which users pay the same amount of money for. In that light, both should have equal rights and access. If both the neurosurgeon and the McDonald's fries guy buy the same cell phone plan for $99 per month, does AT&T provide better service for the neurosurgeon because he makes more money? No they do not. They both have the same service and equal access to the same content. If raiders payed more money for raid content that gave them better gear, I would have no problems. But they don't.


       

      Here is where your logic falls apart.

       Both the raider, and the solo'er pay the same... and they are given the exact same opportunity.

      Therefore there is no problem. The discrepancy in what gear they have access to is simply a matter of how they choose, or are able to play the game.

      The person with the best gear either was A) very lucky, B) Bought it on-line somewhere or C) earned it by putting in a lot of time

      You can't really argue that any of those 3 is unfair... just like I can't complain about my friend who just bought a million dollar home... but who busted his ass getting an MBA and regularly works 12 hour days... while I go home after 8 hours, almost without fail.

      We both had the same opportunity in life. Monetary (loot) rewards, come with effort.

       


       

      The devlopers are the ones who made the rule that grouping and raiding equals more effort, in which i disagree with. Everyone that pays for a mmo should have the same opportunity to loot/content.

      If there's someone that likes to solo, things should be made more difficult to do, but doable solo, with the end result being the same as if he had grouped up with 10 people.

      There should be a scalable system in place for every mmo, that allows the toughness of content, be placed on how many are involved.

      If i start playing an mmo and get a friend to join as well. Should we be penalized for wanting just the two of us in a group to expeirance all the content that particular mmo has to offer. Hell no we shouldn't.

      As well as somone that likes to or has no choice but to play solo. If i pay 15 bucks, i should be able to have access and be able to do and finish everthing that game offers, solo or grouped.

       

       

    • Posted: 11/03/08 3:19 PM
      General Discussion
    • Accommodating Solo'ers is helping ruin MMO's
    • I will agree up to a point with your observation. The most important thing is group dynamics. The problem with mmo's as of late and people wanting more solo content, i think rises from alot of folks getting right down frustrated with having to put up with all the bad aspects that some grouping can have.

      Since the mmo genre is as huge as it's ever been since it's inception, the more selfish and outright beligerant some people have become. If a person is constantly having to wade through bad groups, and put up with a bunch of nonsense, just to be able to obtain and or finsh an obejective. They will start to ask for more solo friendly content.

      There's also the problem with people that can't play at peak times. They shouldn't be penalized because of real life situations that hold a much more important role than being able to play an mmo when most people are online.

      They shouldn't be excluded from being able to expeirance all that particular mmo has to offer. The funniest thing is that WOW the most carebearish mmo, has the most fanatical players when choosing who they will allow in their guild and groups.

      I know for me persoanlly, that mmo made me want to group less, after putting up with those crazies, that ate, drank and slept WOW.

      Grouping can be a blast, but that doesn't mean it's for everyone. All content in the game shouldn't be so hard as to need a group to do it. Some yes, but all no.

    • Posted: 11/03/08 2:59 PM
      General Discussion

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