A First Look At Unreal 5

Unreal 5 is coming and yesterday gamers everywhere got a first look at what the latest step-change in the Unreal engine is capable of.

For gamers, and developers, the Unreal engine has long been at the core of many games, powering the pixels that we watch fly pst on screen and helping determine what exactly goes on when you blow up a Star Destroyer. Very much coming to prominence with the release of first person shooter Unreal, the Unreal game engine is about to jump into version 5. The first glimpse that we all got of this new tech released as a demo reel.

The Science Bit

The demo, which you can watch above, shows “Lumen in the Land of Nanite,” a real-time demo running live on PlayStation 5. Introduced by some of the team at Epic Games, it builds new features on top of existing tech, such as Chaos physics and destruction, Niagara VFX, convolution reverb, and ambisonics rendering. Both Nanite virtualized micro polygon geometry and the new Lumen dynamic global illumination solution are at the forefront of the 9-minute teaser and it’s all pretty exciting to see.

We’re not going to dive too deep on the technical side right now but for anybody who is picking up a Playstation 5 or Xbox One you can expect to see something approaching this demo on both platforms. Games for both next-gen consoles are already confirmed to be using Unreal 5, and it’s a given that PC players will be ready to melt more silicone when more big-budget titles start using the tech on display here. With some silly numbers and 8K textures on display, you can expect some very pretty games.

Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, PC, Mac, iOS, and Android. You can expect to see the results of Unreal 5 as 2021 approaches. Until then, probably best to keep saving for that 2080Ti.

 

Written by
For those of you who I’ve not met yet, my name is Ed. After an early indoctrination into PC gaming, years adrift on the unwashed internet, running a successful guild, and testing video games, I turned my hand to writing about them. Now, you will find me squawking across a multitude of sites and even getting to play games now and then

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