Digitart Interactive has announced that it is developing a brand new action-RPG called Aluna: Sentinel of the Shards. In a unique twist, the company is tapping into Inca history and into the lore of the comic book heroine, Aluna. The game is currently slated for release in 2020 for multiple platforms including PC, PlayStation 4, Xbox One, and Nintendo Switch.
The company is promising fans of ARPGs “deep mechanics” such as those found in the Diablo series of games as well as “the revisionist mythology of God of War”. Wrap it all up in a bestiary that includes mythological creatures and stories from Columbian culture, and players should find a unique experience.
Aluna is the daughter of a conquistador and the South American goddess, Pachamama. Raised in 16th century Spain, she runs back to the “new world” when she realizes it is her true home.
Learn more on the Aluna: Sentinel of the Shards official site.
About Aluna: Sentinel of the Shards
Aluna was created by actress Paula Garces (Harold & Kumar series, On My Block, Clockstoppers, The Shield) and Antonio Hernandez. After starring in a series of comic books, Aluna grew greater popularity after becoming a playable character in S2 Games’ popular MOBA Heroes of Newerth, where she was played by Paula Garces herself. More recently, she’s starred in the ongoing comic book saga, The World of Aluna, written by Assassin’s Creed and Batman: Arkham Origins scribes Ryan Galletta, Dooma Wendschuch, and Corey May.
“Aluna has made major strides for Hispanic representation in comic books,” said Digiart Interactive founder Antonio Hernandez. “But when it comes to games, our culture remains massively underrepresented. We wanted to change that… and make a kick-ass action-adventure along the way! We’re hoping to share our culture with the rest of the world in an accessible, entertaining way when Aluna: Sentinel of the Shards comes out next year!”