Architects of the Obscure Reveals Vampyr’s Atmospheric Music

The second in a series of videos to showcase the development of Vampyr has been published. DONTNOD is showing fans and potential players how the forthcoming RPG how the game has been created. In this second video, Architects of the Obscure, developers open the studio and discuss how atmospheric music has been paired with the game’s visuals to provide the perfect setting for 1918 London.

Architects of the Obscure

In Episode 2, DONTNOD reveals the areas of London that you will explore and impact during your time in Vampyr. Each of the four districts have their own distinct style and groups of citizens, which can flourish or perish depending on your actions. Whitechapel and the Docks are ravaged by poverty and crime, while the West End benefits from a wealthier population―and is the district of choice for Ekons plotting in the shadows. Pembroke Hospital gives Dr. Reid the opportunity to put his medicinal skills to great effect, while tempting the doctor-turned-vampire with helpless citizens that hold him in a position of trust.

This latest episode also introduces the music of Vampyr, including insight from composer Olivier Deriviere. He discusses how he developed the game’s original score with consideration for its unique setting and atmosphere, as well as how the inner dilemma Jonathan faces translates into the music. Eric-Maria Couturier, of the Paris Ensemble InterContemporain, drives Vampyr’s soundtrack as solo celloist, and here offers an exclusive performance that showcases his unique style.

Vampyr

Prowl the disease ridden streets in Vampyr – a darkly atmospheric action RPG from the studio behind ‘Remember Me’ and ‘Life is Strange’, developed using Unreal Engine 4. Set in early 20th century Britain during a bout of the lethal Spanish flu, the streets of London are crippled by disease, violence and fear. In a completely disorganized and ghostly city, those who are either fools, desperate, or unlucky enough to walk the streets lay prey to Britain’s most elusive predators: the Vampires.. Emerging from the chaos, a tormented figure awakes; as the player it is you who determines how to harness your new powers, by specializing in deadly, versatile RPG skill-trees that change the way you play. As a doctor recently turned into a Vampire, you try to understand your new affliction. Your quest of intuition, discoveries and struggles, will be filled with death and drama, while your attempt to stem the irrepressible thirst that constantly drives you to take human lives. As you cling to what remains of your humanity, your decisions will ultimately shape the fate of your hero while searching for answers in the coughing, foggy aftermath of the Spanish Flu.

Key Features

  • Explore a darkly atmospheric early 20th century London
  • Play a tormented and powerful Vampire learning the rules of his new condition―a man of science, a beast of the night: Your toughest battles will be within yourself
  • Build your own combat style through a wide range of crafted weapons and powerful Vampire abilities to defeat a large and unique bestiary
  • Moral choices will shape your story: How human can a Vampire be when he must feed?

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