Blizzard Stops New Content Development for Starcraft II


If you’ve been hoping for more content for Blizzard Entertainment’s Starcraft II, you can put that right back up on the shelf. The company announced yesterday that it would not be making any further content for the game but would instead be focusing on “what our core and competitive communities care about most”. This means no more paid content will be produced but the team will focus on seasons and balance fixes moving forward.

SC2 Executive Producer Rob Bidenbecker wrote, “As many of you know, Blizzard continues updating its games long after the initial release—some of you will remember that we were actively patching the original StarCraft more than 10 years after it first hit store shelves. This year we celebrated 10 years of StarCraft II with one of our largest-ever patches, with massive updates to the editor, Prestige Talents for Co-op Commanders, and gameplay improvements delivered to players worldwide.”

“StarCraft II esports, which is part of the highest echelon of professional competitive gaming, will also continue going strong as it has been through our partners ESL Gaming and GSL.” Bidenbecker continued.

Shining a ray of hope for fans of the IP, Bidenbecker said, “We know some of our players have been looking forward to some of the things we’re moving away from, but the good news is this change will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole.”

Check out the full post on the Starcraft II official site.

Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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