Call Of Duty WWII says Bye Felicia to Health Regen, and reportedly the new CoD will also have some form of classes. Reported on by Polygon, it seems that not only does WWII want to go back to the original in terms of setting, but it also seems to want to go back to the mechanics of the early games:
“You have to worry about every bullet,” Sledgehammer Games co-founder Glen Schofield told the site. “You’re not the superhero. You can’t just stand there taking seven bullets, ducking, shooting again. It’s refreshing for us to deal with recruits who aren’t Tier One warriors, to show that vulnerability. They’re naïve. It’s been a really cool challenge creating this different kind of gameplay.”
What’s interesting to note is that the original COD games, with robust campaigns, required players to find medkits to heal. You had to scrounge for ammo. If this is the direction the new game is going, after years of less realistic gameplay, consider us intrigued. It’s more than promising – it’s ideal. Whether the legion of CoD fans will see it the same way remains to be seen.
We also gleaned some info from the interview about class roles in your squad, via Sledgehammer’s Michael Condrey.
“Certain members of your squad have certain attributes that can help you,” said Condrey. And if you are in proximity to one of your squad members, and you need their help you can… it’s an active ability.”