The Elder Scrolls collection of games, developed by Bethesda Game Studios, is one of the most famous and charismatic series in the world of role-playing games. The first part was born in 1994 and marked new rules of role-playing mechanics. A vast world, complete freedom of action, and a mass of small and interconnected quests allowed players to really immerse themselves in virtual reality.
By the way, the themes of these games are back on trend today. Even the meilleur casino en ligne offers slot machines with a deep storyline and a large number of side quests. As experienced gamblers say, it is in these games that you can hit the jackpot without large financial investments.
The Elder Scrolls: Arena (1994)
The first game in the series, The Elder Scrolls: Arena, was released in 1994. The plot of the game begins with the player finding himself in the role of a hero who must save the Emperor from an evil sorcerer. The plot starts in a huge open world divided into many regions. The player will have to visit each location and get acquainted with a large number of cities, villages, and towns. This was an innovation for its time. Throughout the game, the player explores various dungeons and towns, fulfills quests, and fights enemies. The main goal is to find an artifact that will help bring peace back to Tamriel.
The Elder Scrolls II: Daggerfall (1996)
The next game in the series was The Elder Scrolls II: Daggerfall, released in 1996. This project greatly expanded the concept of the previous installment, giving gamers the opportunity to explore more than 4,000 towns, villages, and dungeons. The story begins with the user being tasked by the spirit of the queen to stop an evil force.
In Daggerfall, players can choose between factions and influence the course of events in the game. The game also introduces a quest system with multiple choices and endings. How the main story ends now depends only on the gamer. However, the player can give up the fight with evil spirits and become a medieval freelancer.
The Elder Scrolls III: Morrowind (2002)
Morrowind, released in 2002, was a pivotal moment in the series’ history. The game takes players to the island of Vvardenfell, where they must fulfill the prophecy of the Nerevarine and stop the return of an ancient evil. Morrowind stands out for its unique world design, rich mythology, and picturesque world with different seasons.
The game’s plot plunges gamers into the political intrigue between the Dark Brotherhood and Mages Guild factions. Players are free to explore the world, interact with NPCs, and take part in quests. Morrowind also includes a complex system of skills and character progression. Gamers can become an all-rounder or build a career as a blacksmith or alchemist.
The Elder Scrolls IV: Oblivion (2006)
Oblivion was released in 2006 and was an improved sequel to Morrowind. The story begins when Emperor Uriel Septim VII is assassinated, and the world of Tamriel is on the verge of destruction due to an invasion of demons from Oblivion. It is up to the player to find the heir to the throne and stop the demonic threat.
Oblivion offered players improved graphics and more realistic physics. Gamers will have to explore the vast lands of Sirodil, complete quests, and interact with NPCs. The game also showcased an innovative ‘Radiant AI’ system that allows NPCs to act more naturally.
The Elder Scrolls V: Skyrim (2011)
Skyrim, unveiled in 2011, was a cultural phenomenon. The plot of the game unfolds against the backdrop of the return of dragons to the world of Tamriel. The player assumes the role of Dovakin, a man with dragon blood who must stop Alduin, the destroyer of the world.
Skyrim gives players complete freedom of choice: you can complete quests in the main storyline or do side quests, explore the world, or develop skills. The game is also known for its modifications. And today fans of the project release dozens of mods every year.