Developer and publisher Funcom shared a producer letter for the survival game Conan Exiles, revealing the team’s plans for 2021. Firstly, the letter addresses the Isle of Siptah and the negative reviews it received. The team admitted to knowing that some risky decisions were made with the release of Isle of Siptah and some tweaks to the core aspect of the game.
Some of the features with Isle of Siptah have been well–received, and some of them have not:
Improvements to the Isle of Siptah
“Some of the negative feedback we received during Early Access was that the Isle of Siptah seemed emptier than the Exiled Lands (lacking NPC camps for example), that there were too few good places to build, that the storm was too dominating, that the map itself seemed a bit too small, that there was not enough PvE content, that you couldn’t transfer characters between maps and that it was too cumbersome to capture thralls.”
- Introducing many new NPC camps around the map
- Populate the camps with humans who can be captured as thralls
- Expand the island map to the south with new content and desirable building locations
- Tone down the intensity of the storm and make it possible to build within the storm area
- Break the links between the vaults, the storm, and the surge
- Introduce purges with enemies from the island
- Introduce new activities and new PvE mechanics
- Make new and unique placeables for the Isle of Siptah
- Introduce a new religion and new avatar
- Open a chamber in the Tower of Siptah, with great rewards to be found inside
- Allow character transfers between the Exiled Lands and the Isle of Siptah
Check out the game’s Steam page to learn more about the changes coming to NPC Camps, Vaults, Storms and Surge and much more.