CRKD Announces NEO S Mobile Kit

Premium collectible gaming brand CRKD, known for its award-winning products like the Nitro Deck+ and NEO S, has announced an exciting new collaboration with Mechanism, a respected provider of premium grip and mounting solutions. This partnership has resulted in the creation of two innovative Accessory Kits designed to enhance the gaming experience for CRKD users. Mechanism, which recently made headlines with its versatile Gaming Pillow, has partnered with CRKD to produce the NEO S Mobile Kit and the Wall Display Kit. These kits are tailored to meet the needs of gamers, whether at home or mobile.

The NEO S Mobile Kit offers a premium control experience for mobile gaming, allowing users to attach their mobile device to the NEO S controller for console-quality gaming on the go. This kit is perfect for playing popular mobile games like Call of Duty, Fortnite, and Apple® Arcade. It includes the NEO S Grip, a Mobile Attachment Arm, and a MagSafe™ Adapter Ring, making it versatile for various devices.

The Wall Display Kit provides a stylish way to display your CRKD hardware when not in use. It includes an Adhesive Wall Mount, NEO S Grip, additional adhesive mounts, and universal grips for other accessories or devices.

Jack Guinchard, Global Brand Manager for CRKD, expressed enthusiasm about the collaboration, stating it, “would broaden the scope of use for CRKD products and brings new ways to use and display our range of gaming collectibles.” He further claimed that, “Mechanism is a perfect fit for the CRKD community.”

Siri Ramos, CEO of Mechanism, added, “Our mutual desire to innovate makes this collaboration a natural and exciting fit and we look forward to exploring future opportunities with the CRKD team.”

The NEO S Mobile Kit retails for $29.99, and the Wall Display Kit retails for $34.99. Both kits are available for purchase today in limited quantities at CRKD’s website.

Written by
Old enough to have played retro games when they were still cutting edge, Mitch has been a gamer since the 70s. As his game-fu fades (did he ever really have any?), it is replaced with ever-stronger, and stranger, opinions. If that isn't the perfect recipe for a game reviewer, what is?

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