Wccftech had a chance to interview CD Projekt RED’s Alvin Liu and chat about upcoming action RPG Cyberpunk 2077. After the breathtaking CG trailer revealed at E3 2019, NVIDIA’s partnership with the company to bring ray-tracing to the game and by all reports an amazing demo ran behind the closed doors on a monster of a machine (Intel i7-8700K CPU clocked at 3.7Ghz with an NVIDIA TITAN RTX GPU. In addition, the setup used a Samsung SSD and a total of 32GB of RAM at 3000mhz), the hope for the current-gen console owners and players with lower-end PCs seemed slim.
However, Alvin Liu’s answer to the questions of optimization will make you happy:
“Actually no, we have a very custom engine, the RED Engine. And actually, we’re targeting consoles as first class platforms and it looks amazing there. So obviously, if you spent, you know, $2,000 building your PC rig, it’s going to look better on that. But the graphics are quite amazing for what you’re going to get from Cyberpunk 2077 on consoles and low-end PCs.”