Diablo Immortal officially launched on iOS and Android mobile devices on June 2nd, and entered the PC Open Beta stage simultaneously. However, while players have been fighting against Hellish beasts, cultists and monsters and searching for the pieces of Worldstone, an ancient threat resurfaced: cheaters.
Speedhack, immortality, increased damage, etc. – Blizzard has a big mess to clean, especially when it comes to PvP and has players come against unkillable enemies.
Meanwhile, another big discussion centered around Diablo Immortal focuses on the game’s monetization strategy and pay-to-win elements. The overall expressed sentiment laments that Wyatt Cheng and the team at Blizzard/NetEase managed to create a good game with enjoyable gameplay loop and nice aesthetics that is ruined by predatory approach to monetization.
About Diablo Immortal:
The events of Diablo Immortal are set after those of Diablo 2: Lord of Destruction, including the implosion of Mount Arreat. The Archangel Tyrael is presumed dead, and mankind is left to deal with the aftermath of his actions. Fragments of the shattered Worldstone, still embued with great power, are tainting the land. Diablo’s minions hope to harness that power to allow the Lord of Terror to return.
The world of Sanctuary is once again under siege by the demonic hordes and it needs your help to defend against the onslaught.