Diablo Immortal Teams Discusses “Closed Beta Learnings”

Diablo Immortal

The Diablo Immortal team has posted a new blog on the game’s official site to discuss some of its discoveries made during the closed beta phase that has recently wrapped up. Blizzard ran the closed beta from October 2021 to early January and the team has detailed a number of interesting aspects of the testing phase.

During CBT, players were able to test a number of the upcoming mobile ARPG’s systems including the newly-added Necromancer class, Cycle of Strife Updates, Set Items, Helliquary Updates, and Controller Support.

Hi everyone, my name is Wyatt Cheng, I’m the Game Director of Diablo Immortal. Following this playtest, our team continues to make substantial progress towards getting the game into everyone’s hands. We’re still planning for release in 2022 and today we’d like to share what we learned from Closed Beta, leading to critical changes around the social aspect of the game, raids, in-game purchases, a Cycle of Strife overhaul, and more. To kick things off I’ll take you through some General Updates we’re making, following the Closed Beta. Let’s jump in!

After identifying several areas for improvement and further observation, the team will be making changes in the following areas:

  • Social and group-play
  • Raids
  • Battlepass and in-game purchases
  • Controller support
  • Warbands
  • System updates and improvements including
    • Set items
    • Cycle of Strife
    • World paragon

Check out the full post including its insights by visiting the Diablo Immortal official site.

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