Rockfish Games both thrilled and stunned Gamescom 2019 attendees with its announcement of Everspace 2. While the original game is a roguelike title, the second installment in the series is going a whole new direction. E2 will be an “open-world space shooter with classic RPG elements and persistent player progression”. In addition, it will feature even more player ships and “significantly” enhanced storytelling.
Developers have cited goals of improved audio and visual quality for E2 through a “significantly higher development budget”. To showcase how audio-visual quality has been ramped up, Rockfish showed a trailer that features in-game assets. Those who are on hand at the convention can also get a hands-on look at a “polished prototype”.
“With its innovative concept of rapid space battles with rogue-like elements and exciting storytelling, Everspace was able to excite over a million PC and console players, but many of our fans and space game enthusiasts were still longing for an open-world space shooter with classic RPG elements in the same universe,” says Michael Schade, CEO and co-founder of ROCKFISH Games. “With E2, we are making a big leap towards an open-world space shooter, but will still remain true to our DNA and offer exactly what our fans love: A beautiful fantastic sci-fi world paired with uncompromising space action that gets down to business right away”.
To bring even more money to the table, Rockfish Games is planning a KickStarter campaign in September to hopefully bring in an additional 450k Euro. The team is promising its community of backers that they will have a voice in the game’s development.
Learn more on the Everspace 2 official site.